Necrosmith

Necrosmith

46 ratings
Beating the Endgame. *SPOILERS* (1.1 - Out of date)
By Bonza
A quick walkthrough of how to beat the end of the game.
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Early Game Prep & Tips
  • Many players suggest playing defensively controlling a Turtling AoE or similar and letting other mobs clear the map. Instead of this, try playing offensively with a single mob. Enemy bases only begin spawning once you aggro them. By playing with a single mob, you can control what bases are activated and dispose of them before they begin spawning endless waves. Also lets you enjoy the map instead of just hovering around the base.
  • Play freely the first 2-3 times to get a good grasp on the gameplay and to collect gold. You will need to purchase a few gold upgrades after your initial runs to let you steamroll later on. Try to work your way to some good early game recipes such as vampire.
  • Do not travel too far too early. The necrosmith map is split into different biomes but they ultimately form rings around the black tower. Each ring out from the tower has relatively stronger enemies. Clear the biomes ring by ring to accumulate new body pieces and gold.
  • Get 1-3 upgrades in necromancers table (name changes after each upgrade) and cat house. You can use the cat a few times to gather parts before your start you run as it doesn't aggro the enemy. The necromancer table will give you free recipe parts daily.
  • The necromancer table will eventually give you golems as you upgrade it, a steam gun golem will let you *ahem* steam roll the first few rings of biomes. Continue to use this in your runs until you have amassed more gold or find a better recipe.
  • You will now want to max out the necromancer table to an assembly line, the cat house and blueprint decoder. The cat house and blueprint decoder don't need to be maxed but it helps a lot.
  • Once you have done this, you will get a few mechanical pieces per day. On a new run, just send out the cat a few times to collect parts and until you can make a mechanoid stormtrooper.
  • The mechanoid stormtrooper can be used every new run until you find a better recipe within the run. Use the stormtrooper to clear each ring of biomes but be careful, you need to keep upgrading the Black tower for mob upgrades (Damage, Armor, Speed) so you can push into the higher rings. Do not enter the last endgame ring with this mob, you will get overwhelmed. You will also need to be careful going into even the 2nd or 3rd last rings. Instead focus on maxing out your damage and armor (hp and recovery as secondaries*) and finding parts for your next build.
  • Try destroying the enemies bases themselves before going for the enemies, you will have a easier time. Speed upgrades also go a long way to help you quickly catch any enemies that have spawned in.
  • Good candidates to work towards could be draconid or illicid builds with the staff.
The Endgame Build
  • After a bit of trial and error, i find this non-standard build quite effective at dealing with the final ring of enemies. This is ultimately what you are working towards. The draconid body is extremely effective against the bases themselves (try safely standing on one - it will tear through the base if you have enough damage upgrades) whilst the Illicid Staff and Angel Head provide excellent AoE against any enemies that try to get away. Be careful running directly into end game enemies, they can still hurt/kill you.
  • Using the above build, you can begin clearing the entire map. I prefer to clear the last and then 2nd last rings first. At that stage you can spawn in an army of draconids which should be able to speed up clearing whatever is left standing.
  • It takes a considerable amount of time to clear an entire map. Over 1-2 hours I would say, you need to be patient getting to this stage or you will die and have to start over.
  • You will know the map is cleared as all your spawned mobs will return to the Black Tower and not leave as there is nothing to collect/kill. By then you will have received all of the relics and cleared all the alien spaceships which allow you to build the 'return' cabin. DO NOT BUILD THIS STRAIGHT AWAY pressing on create will immediately commence the endgame wave (you will die without preparation).





Commencing the Endgame
Commencing the Cabin for 'The Return'
  • Pressing on create will award you the final achievement in Necrosmith but unless you have adequately prepared, will also lead to game over.
  • Once the button has been pressed, your base will be surrounded by a number of bases from the final ring of the map who will immediately swarm your black tower base, an in-game timer will commence at the same time which you need to survive through.
  • Before pressing the button, you will want to ensure you are back at the base and finally create your defensive army.
  • I recommend using Draconids and Terminators for this bit and you will want to max out the 15 pop cap.
  • I would also recommend you store an additional 10000-15000 mana to respawn mobs as your first set dies.
  • Once ready, press the button and immediately rush the enemy bases that have newly spawned. Focus only on the bases and be careful not to die. Go from base to base and respawn your mobs as they die to fend off the base spawns.
  • If executed correctly, you should be able to neutralise all the bases and enemies before the timer has even finished.
  • Once the timer finishes, cue end game credits.
16 Comments
MercilessTerror Oct 1, 2023 @ 4:26am 
You can just build 3-4 mechanoids with grenades and some fire elementals and command them stay on base. Final wave cant do anything
Verdigris Nov 8, 2022 @ 12:15am 
I "accidentally" beat the game without looking at any guides, and when I jumped back in and found yours it explained why all my subsequent runs felt so much harder. I had no idea I was triggering enemy lairs just by uncovering them.

I had previously just zerged things until I ran out of parts while keeping a defensive unit back at my base. The concept of exploring with a solo creature never occurred to me. I still have a few wanderers just to hopefully speed things up since all I really have left to do was finish upgrading my stuff for the save with gold (Didn't realize it would autocomplete the game, I wanted to full explore the map, oh well).

So yeah, is it still the perfect guide? Maybe not, but it's still pretty darn good!
Bonza  [author] Sep 24, 2022 @ 3:11am 
Hi, sorry - looks like this strategy was nerfed in update 1.2. I have updated it to EOL
antiphon Aug 8, 2022 @ 6:18am 
Just wanted to say - enemy bases *definitely* spawn enemies far before you can even see them. Not sure if this was in an update or what, but your strategy doesn't seem to be working for me.
Sutasu! Jul 20, 2022 @ 9:49pm 
Or simply save Jotun totems and sceleton legs with boots until the endgame, then release the undead with these parts one by one after the final attack has been launched. No need to waste time and gather everything from the map, just have a single undead with high speed to destroy lairs until you have all the blueprints, build everything that doesn't have 'speed' in it and Bob's your uncle
Bonza  [author] Jul 20, 2022 @ 3:36am 
I believe the mantis leg is 60 speed vs. werewolf 55. It also has higher armor rating.
Jer Jul 19, 2022 @ 1:32pm 
Pretty sure warerwolf legs are faster than mantis arent they?
BH Jul 18, 2022 @ 5:01pm 
first i wanted to say i beat the game with out reading any guides
but im here to say that i kinda found same result as you i made 14 terminators with (unholy book and brain and staff) defending my base while sending an unholy angel to raze bases , since the AI is really stupid i never did speed upgrade instead put all of my resources on armour / dmg / regen / vision in that order
also my unholy angel version is slightly different i used 2 bat wings for +30 speed but since it was squishy i always controled it myself
Niin Jul 16, 2022 @ 10:50am 
The "Unholy Angel" is really a monster
It is the fastest monster unalive
Bonza  [author] Jul 16, 2022 @ 9:20am 
I believe its the one above snow in the north.