Garry's Mod
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FlexPoser: Real-time face tracking and animation
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Content Type: Addon
Addon Type: Tool
Addon Tags: Fun, Roleplay
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122.117 KB
7 Thg07, 2014 @ 4:52am
4 Thg09, 2014 @ 1:53pm
14 ghi chú thay đổi ( xem )

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FlexPoser: Real-time face tracking and animation

Mô tả
By enabling this addon on your server players can use a webcam to control their character's facial expressions in real-time for other players on the server to see. Type !fp in-game to configure. Players who want their facial expressions tracked must download a binary module from http://flexposer.com/download.php . Players without the module can still join and see the expressions.

Frequently Asked Questions: http://flexposer.com/faq.php
Uses FaceTracker library by Jason Saragih: http://jsaragih.org/
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I made a small tool for quickly testing outside of the game whether your webcam is compatible. You can download it here: http://flexposer.com/fpWebcamTest.zip . You need VC++ 32-bit redistributables installed to run it (same as binary module).
_______________________________

Development has ended on this plugin, but it will remain downloadable. Feel free to keep using it and please help each other out in the comments / discussions here.
Thảo luận nổi bật Xem tất cả (55)
28
23 Thg06 @ 4:22pm
DLL file needs to be added, but it's in the files (SOLVED, CHECK REPLIES)
originalname
18
1
4 Thg06 @ 3:08am
How to get the dll lmao
SEXBEAST
4
23 Thg12, 2022 @ 9:30am
Video tutorial
Mr.4ox
928 bình luận
Mazerslam 1 Thg07 @ 11:45am 
[FlexPoser: Real-time face tracking and animation] Couldn't include file 'includes\modules\flexposer.lua' - File not found or is empty (@lua/cl_status.lua (line 73))
1. unknown - lua/cl_status.lua:73
2. pcall - [C]:-1
3. TryModule - lua/cl_status.lua:73
4. TryEnable - lua/cl_status.lua:150
5. DoClick - lua/cl_gui_callbacks.lua:50
6. unknown - lua/vgui/dlabel.lua:253 (x4)
yahryak 12 Thg06 @ 5:30am 
[FlexPoser: Real-time face tracking and animation] Couldn't include file 'includes\modules\flexposer.lua' - File not found or is empty (@lua/cl_status.lua (line 73))
1. unknown - lua/cl_status.lua:73
2. pcall - [C]:-1
3. TryModule - lua/cl_status.lua:73
4. TryEnable - lua/cl_status.lua:150
5. DoClick - lua/cl_gui_callbacks.lua:50
6. unknown - lua/vgui/dlabel.lua:253 (x6)
Top quanlity murdurer 2 Thg05 @ 8:04am 
Finally, My character have a friendly face, not stone
Hamburger 27 Thg04 @ 6:06pm 
hit em with the stink eye :cscsus:
d.a.v.i.d.j.a.i 27 Thg03 @ 9:37am 
jmichael81 um idont get the joke anyway
freemanyoufoil 20 Thg03 @ 10:20am 
there is only a 32x dll file, so it doesnt work with the 64x branch of gmod. if you could, can you please update it so there is a 64x dll file. I wanted to use this for a video and i dont want to downgrade to the 32x version just for this.
Green-Cop 5 Thg03 @ 2:53pm 
@chay ¿why? kinect is already good at reconizing movements.
Chay 5 Thg03 @ 2:43pm 
Make one of these but for your full body like kinect but with a camera
Alexander Banderov 22 Thg02 @ 8:30am 
If anyone is still writing to figure it out, then hear me out.

First, you're going to have to download that DLL and put it to the instructed location.

Then, you'll need to be running on x32 version of GMOD, NOT the x64 version.

After that, try to host a singleplayer map. Press 'y', type '!fp', and hit Enter. The menu should now pop up.

However, this mod seems to only work well with default models. Anything else, like anime, would just distort the faces, like exaggerating the blinking. If I have to take an educated guess, there's some sort of hard-coded parameters that the mod uses where it differs for different models and what not.

Overall, for an experimentation graduation project, I'd say that he cooked something. For actual production use....yeah no....this mod got cooked.

Welp, so much for motion capture facial expression. Guess ya'll going to have to manually animate it for GMOD, lel.
Morgenmuffel 16 Thg01 @ 5:13am 
try use on another versions on gmod to solve some error!
:waving: