20 Minutes Till Dawn

20 Minutes Till Dawn

40 ratings
How to Hit for Millions of Damage Pretty Easily
By Tricuspidwall
Basically just the title. A pretty simple build that can stand on its own and can hit for millions of damage (I easily hit for 1.8 million before I stopped trying to get a good screenshot lmao)
   
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Build
Best Character: Lilith, with Hina as second.

Best Gun: Doesn't really matter, but we're going summons so ig batgun? Just choose whatever you're comfortable with.

Runes: Again doesn't matter too much, the only one that makes a difference would be the leftmost one in the first sword row that boosts summon damage. (We don't need the one in the final row of sword that boosts summon damage when you only have one, just take cadence it's much better).

Upgrades: If you didn't already guess, we're going summon build. I'm not going to go into specific upgrades but try to focus +summon damage. So daggers and ghost are your best friends along with the rune that increases summon damage in expense of reload speed. This is also why we took Lilith since her chest upgrades increase summon damage. I also recommend move speed as it will make your life a bit easier and will actually help in hitting for big damage. Finally, and most importantly, Lens and all its upgrades (do you see where this is going?). Once you have these you should be ready for some big damage.
How to make it happen
What will actually be doing the damage is your ghost's projectile.

If you've noticed up till now, it gets affected by the increases from lens, what you may not know however, is that this can happen multiple times and the increases stack. And since the ghost's projectiles are so slow, you can make it pass through the lens ~4 or so times before it runs out of range.

To do this, shoot one (well, three, just one shot) ghost projectile in front of you, aim behind you (so as not to clutter the screen in front of you with more ghost projectiles), then force the lens through the projectile by running through the projectile over and over, making sure the lens touches the projectile each time. If you've done it right and are lucky enough to have an enemy in front of you to actually hit you should see some big ol' numbers.
Proof
Here's me hitting for 1.8 million:

And here's me hitting for over 2 million I think, it's kinda covered:
P.S. Balance Discussion
I honestly do think this is balanced cause it's kinda weird to pull off and only really impacts the end of the game (see: timer on screenshots). However, if it's going to get stopped, I think increasing the speed of the ghost's projectile would simultaneously buff the ghost, and stop this from happening. Or at least make it harder to pull off. That, or make it so lens can only buff projectiles once.
TL;DR
Grab as much summon damage as you possibly can.

Macarena so hard the game breaks.
7 Comments
Stitches&Psychos Apr 12, 2023 @ 6:25pm 
Instructions unclear, macarena'd into a tree
StarryMab Mar 26, 2023 @ 7:01pm 
Update, I cant see and ran into the red things
Niko Feb 3, 2023 @ 10:56am 
also probably get pulsing summons too, makes your skulls clear out entire screens by themselves
Donner Jul 1, 2022 @ 7:49pm 
I just spam smgs with boom booms.
PokeLordOmega Jun 28, 2022 @ 3:04pm 
early dragon and summon buff. got it.
danyukhin Jun 27, 2022 @ 5:15pm 
that was fun, thx
!Low? Jun 21, 2022 @ 6:47pm 
I accidentally got this synergy during a run and it was the wildest shit ever, literally one shotting bosses :wilbur: