20 Minutes Till Dawn

20 Minutes Till Dawn

304 ratings
Wiki - New Character: Raven (0.8.4)
By Axi0r
Wiki will guide you with all the information of Builds, Achievements, Characters, Weapons, Items, Synergies, Runes, Tomes and more!
Overview and illustrations for version v0.8.4 - EA.
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1. Characters
Items and the ascension quest can be obtained from the chest killing the 1st, 3rd and 5th bosses.

Character
Name
HP
Skill
Items
Shana
4
Can reroll upgrades once per level.
Quick Learner - Increase Experience gain by +40%.
Specialize - Triple the effect of the next Upgrade you take.
Ascension - attack speed and reload rate +50%, vision range +75%. Collect all 3 Halo, you will get the Ascension.
Diamond
7
Starts with very high HP.
Bulk Up - increase Bullet Damage and Bullet Size by +15% permanently every time you heal.
Berserk - increase Fire Rate and Reload Rate by +10% permanently every time you get hit.
Strong Will - when Diamond's HP is at or below half or Max HP, increase Piercing +2 and Knockback +25%.
Scarlet
3
On every 3rd shot, throw out a wave a fire that burns enemies for 3 damage per seconds.
Lasting Flame - Burn lasts twice as long..
Pyromaniac - Scarlett gain +10% Fire Rate every time she inflicts Burn. This buff resets on reload.
Pyro Affinity - Bullet Damage -25% and Burn Damage +67%.
Hina
3
Right click to summon a Shadow Clone that attacks nearby enemies. Shadow Clone deals damage equal to your Bullet Damage.
Hidden Blade - Hina is now Invincible during her dash. Hina's dash deals damage equal to her Bullet Damage to enemies in the way.
Enhanced Shadow - Summon Damage +25%. Shadow Clone attacks 3 times faster.
Maneuver - Hina automatically reloads her gun after using her dash.
Spark
3
Your bullets have a 50% chance call dawn lightning on impact for 5 damage.
Electro Affinity - bullet damage -25% and lightning damage +50%.
Charged Up - every 3rd Lightning attack deals double damage, and generates 1 ammo.
Electrical Fire - lightning strikes also inflicts Burn for 3 damage per secon..
Lilith
4
When enemies are killed, summon a spirit. Spirits chase down near by enemies and deal 8 damage.
Undead Army - summon damage and attack speed +35%.
Necrophile - gain +35% Move Speed for 1 second when an enemy is killed.
Necromancer - summon damage +20%. Lilith summons an additional Spirit when enemies are killed.
Abby
4
Right click to quickly shoot all of your remaining ammo in random directions.
Make It Rain - double how fast Abby fires during her special skill.
Whirlwind - increase move speed and reload rate by 35% for 2 seconds after reloading.
Bullet Storm - projectiles +2, fire rate -31% и spread +40
Yuki
3
On every 6th shot, send out a Frost Butterfly that periodically freezes nearby enemies. If affected enemies already frozen, they instead take damage equal to your bullet damage.
Butterfly Dance - double how often Frost Butterfly freezes or damages nearby enemies.
Pair Up - send out an additional Frost Butterfly.
Brittle - frozen enemies take 30% extra damage.
Luna
4
When you reload, create a Black Hole that pulls in nearby enemies.
Cosmic Burst - when Black Hole ends, it shoots out 3 bullets that deal 50% damage.
Parallel Star - Create an additional Black Hole behind you.
Implosion - when Black Hole ends, it deal damage equal to your damage.
2. Weapon
View
Name
Damage
Projectiles
Reload Time
Fire Rate
Max Ammo
Description
Revolver
20
1
1.0
4.0
6
Trusty, balanced weapon.
Shotgun
10
4
1.0
5.0
2
Short-ranged weapon that shoots many projectiles.
Crossbow
20
1
1.0
6.7
1
Hold the shoot button to charge. Charging gives more damage and piercing to your bullets.
Flame Cannon
3
1
1.6
6.7
12
Bullets burn enemies for 3 damage per second.
Dual SMGs
4
1
2.0
4.0
24
Wield 2 rapid shooting guns. Upgrades apply separately to each gun. Triggers on-shoot effects twice.
Batgun
8
2
1.5
2.0
12
Shoot bats that chase down enemies. Bats are both bullets and summons. Bounce +1
Grenade Launcher
60
1
1.5
2.9
6
Shoot explosive grenades. Grenade explosions can hurt you.
Magic Bow
16
1
1.2
2.4
4
Shoot out arrows that linger on the ground. When you reload, arrows return to you and the deal damage to enemies that it passes through.
3. Upgrade
# - weapon tier. When you level up, you can only choose 1st tier upgrade. After that, you will have access to the 2nd tier and after you select the second - to the third/ultimate.
3.1 Offensive
View
Upgrade
#
Description
Take Aim
1
Bullet Speed +30%
Spread -15
Penetration
2
Bullet Speed +15%
Piercing +1
Sniper
2
Bullet Speed +25%
Bullet Damage +15%
Assassin
3
Bullet Speed +10%
Instant kill enemies below 20% HP.

Power Shot
1
Bullet Damage +35%
Knockback +20%
Splinter
2
Enemies killed by bullets explode into 3 bullets, deal 10% base damage.
Big Shot
2
Bullet Damage +45%
Bullet Size +40%
Fire Rate -16%
Reaper Rounds
3
Bullet Damage +15%
Piercing +1
Bullets that kill enemies continue to pierce.

Rapid Fire
1
Fire Rate +25%
Light Bullets
2
Fire Rate +15%
Max Ammo +1
Bullet Speed +15%
Rubber Bullets
2
Bullet Bounce +1
Fire Rate +10%
Bullet Damage -10%
Siege
3
While Standing Still, 33% chance to not consume ammo while firing.

Double Shot
1
Projectiles +1
Spread +15
Bullet Damage -10%
Fan Fire
2
Last bullet fires additional 10 bullets that deals 15% of the base bullet damage.
Split Fire
2
Fire 1 bullet behind the player.
Fusillade
3
Projectiles +1
Spread +15
Bullet Damage -25%
Doubles base projectiles

Glare
1
Vision Range +25%
All enemies within your vision range take 25 damage every 2 seconds.
Intense Glare
2
Vision Range +25%
Damage of Glare is doubled.
Sight Magic
2
Vision Range +15%
Damage from Glare is also applied to the on-hit effects of your bullets.
Saccade
3
Vision Range -16%
Damage of Glare occurs twice as often.
3.2 Offensive Effects
View
Upgrade
#
Description
Pyro Mage
1
Bullets have 50% chance to ignite enemies on hit by 3 damage per second.
Fire Starter
2
Every 5 shots, the character unleashes a fireball: dealing 40 damage and ignites enemies, dealing 3 damage per second.
Intense Burn
2
Increase burn damage +35%.
Soothing Warmth
3
When the character sets ignite an enemy, there is a 0.5% chance to restore 1 HP.

Frost Mage
1
35% chance to freeze enemies for 3 seconds and bosses for 0.3 seconds.
Frostbite
2
Frozen enemies lose 15% of their max health and bosses lose 1%.
Ice Shard
2
Firing the last magazine round also releases 3 Ice Shards, Freezing Enemies.
Shatter
3
Killed Frozen Enemies Explode , dealing damage to nearby enemies for 10% of their max. HP.

Electro Mage
1
Every 2nd Shot triggers lighting to hit enemy closest to your cursor that deals 22 damage.
Electro Bug
2
Summons an electro bug that triggers lightning on 2 nearby enemies
Energized
2
Each time lightning strikes an enemy, there is a 20% to refill 3 bullets.
Electro Mastery
3
Increase all Lightning damage by 12 and increase Lightning radius by 75%.
3.3 Support
View
Upgrade
#
Description
Magnetism
1
Pickup Range +30%
Recharge
2
Pickup Range +30%
Each XP orb pickup has a 10% to refill 1 ammo.
Watch & Learn
2
Pickup Range +15%
Vision range +25%
Excitement
3
Pickup Range +15%
After picking up XP orb, Fire rate +35% for 1s.

Quick Hands
1
Reload rate +20%
Fire rate +5%
Armed & Ready
2
Reload rate +10%
Max ammo +2
Fresh Clip
2
Reload rate +5%
Increase Bullet damage +50% for 1 Second after reload.
Kill Clip
3
Increase Reload Speed by 5% for each kill. Buff Resets after each reload.

Vitality
1
Max HP +1
Anger Point
2
On hit, bullet damage and attack speed increase by +50% for 15s.
Giant
2
Max HP +2
Player size +50%
Movement speed -16%
Regeneration
3
Regen 1 HP every 90 seconds.

Haste
1
Move Speed +20%
Fire Rate +5%
Blazing Speed
2
Move Speed +10%
Inflict Ignite as you run, frequency increase as your move speed increases.
Run & Gun
2
Walk Speed +100%
In the Wind
3
Bullet damage and Move Speed +10% every 10 seconds (Max 40%). Buff resets on damage taken.

Holy Shield
1
Give the player a shield that blocks 1 hit, shield has a 2 minute cooldown.
Divine Blessing
2
Increase Reload and Movement speed by 25% while shield is active.
Divine Wrath
2
Random targets an enemy with lighting 22 damage every second while shield is active.
Stalwart Shield
3
Reduce shield cooldown by 1 minute.
3.4 Summons
View
Upgrade
#
Description
Dragon Egg
1
Summons an egg that hatches into a dragon after 3 minutes. Pierce +1
Aged Dragon
2
Increases Dragon damage by 8 damage every 60 seconds, even if it is still in the egg.
Trained Dragon
2
Increase Dragon attack speed by 10% every 60 seconds. Even if it still hasn't hatched.
Dragon Bond
3
Your projectiles deal additional damage equal to 10% of your dragon's damage.

Ghost Friend
1
Summons Ghost Friend that shoots 1 piercing 22 damage bullet.
Energetic Friends
2
Summons attack speed +50%
In Sync
2
Summons damage +15%
Summons attack speed +15%
Shoots in the same direction as the character.
Vengeful Ghost
3
Summons damage +15%
Ghostly Friend releases 2 additional charges.

Light Weaponry
1
Summons a Magic Dagger that seeks enemies. Dagger damage scales off your bullet damage.
Heavy Weaponry
2
Summons a Magic Scythe that orbits player. Scythe damage scales off your bullet damage.
Sharpen
2
Summons Damage +40%
Dual Wield
3
Summons a second magic dagger.

Magic Lens
1
Summons a rotating magic lens. Bullets that pass through the lens gains +30% damage and size. Bonus damage is increased by summons damage.
Igniting Lens
2
A projectile that passes through the magic lens ignites the enemy on impact.
Refraction
2
A projectile that passes through the magic lens ricochets from 2 more enemies.
Focal Point
3
All magic lens effects are doubled, but its size is reduced by half.
4. Synergies
View
Upgrade
View
Upgrade
View
Synergy
Description
Reaper Rounds
Lights Bullet
Death Rounds
Max HP -1.
Your bullets did an additional 10 damage.
Intense burn
Frostbite
Frost FIre
When you inflict freeze, also inflict burn for 6 damage per second.
Fan fire
Fresh clip
Mini clip
Reload Rate +100%.
Bullet Damage +50%.
Max Ammo -666.
Electro Mastery
Fire starter
Overload
When lightning strikes an enemy that is burning, create an explosion that deals 25 damage.
Siege
Fusillade
Stand your ground
Projectiles +2.
Fire Rate +25%.
Move Speed -25%.
Vangeful Ghost
Dual Wield
Summon Mastery
Damage and Attack Speed Summon +35%.
Bullet Damage -35%.

View
Upgrade
View
Upgrade
View
Upgrade
View
Synergy
Description
Armed and Ready
Power shot
Rapid fire
Gun Mastery
Bullet Damage, Fire Rate and Reload Rate 15%.
Max ammo and piercing +1.
5. Tomes
Tomes drop from bosses starting from the second . They are two-way buffs, they significantly increase some aspects, but weaken others.

View
Name
Description
Tome of Power
  • Bullet damage +50%
  • Bullet Size +100%
  • Piercing +1
  • Fire rate -25%
  • Max HP -1
Tome of Speed
  • Move speed +50%
  • Max HP -1
Tome of Summon
  • Damage summon +50%
  • Attack speed summon +50%
  • Reload rate -50%
Book of Elements
  • Bullet damage -50%
  • Increases by +35%: Freeze duration, Ignite and Lightning damage.
Tome of Rage
  • Fire rate +66%
  • Spread +60
  • Bullet damage -50%
  • Knockback -95%
  • Base Ammo Count is tripled
Tome of Elasticity
  • Bullet Bounce +2
  • Bullet damage -25%
  • Max HP -1
6. Runes
For all Runes you must spent 708,000, this is an average of 40+ runs.

Tips:
  • rush for Blessing, this is the only rune that gives us the upgrade Holy Shield;
  • for elemental build take: Mysticism, Elemental Barrage (huge boost), Wild Magic, Elemental Shield (optional);
  • for summon build take: Alacrity and Dedication;
  • if you are constantly dying, pick rune Second Wind for survival. If you are confident in yourself, take rune Growth for boost 20% XP;
  • runes Close Combat and Vigilance synergies with Glare, extra damage and Vision Range by +15%;
  • with rune Courage and synergy Mini-Clip nearly enemies constant knockback due to rapid reloads. * thanking betasprite
6.1 Sword Runes
View
Name
#
Description
Tips --------------------
Power
1+
Bullet Damage and Summon Damage 2% per rank.
Weak Rune.
Alacrity
1+
Fire Rate and Reload Rate 2% per rank.
Good for all builds.
Mysticism
1+
Your bullets have 2% chance per rank to inflict Burn and Freeze.
Best for Elemental build.
Aftershock
5+
After shooting last ammo, deal damage to all nearby enemies. This damage is equal to 20% of your Bullet Damage per rank.
Weak Rune.
Elemental Barrage
5+
After inflicting Freeze or Burn 50 times, gain +50% FIre Rate and Reload Rate for 1 second per rank.
Good for all builds.
Huge boost!
Close Combat
5+
Enemies take 3% extra damage per rank while within your vision range.
Only for Glare Build.
Glass Cannon
10+
Start the game with your HP. Bullet Damage and Fire Rate 5% per rank.
Good for all builds.
Wild Magic
10+
When enemy's die while Burning and Frozen, there is a 5% chance per rank of spreading their status effect to nearby enemies.
Best for Elemental build.
Gun Glyph
10+
Summon a Glyph every 10 seconds. After a few seconds, the Glyph explodes into a bullets that deal 10% damage. Reduce the time by 1 second per rank.
Weak Rune.
Cadence
15+
Every 3rd shot has infinite Piercing and double Bullet Size. This shot also deals 20% extra damage per rank.
Good for all builds.
Etheral
15+
Every 50 kills, your gun enters the Ethereal state. While Ethereal, your gun does not consume ammo. Lasts for 2 second per rank.
Perfect for build with ammo problem.
Dedication
15+
If you have exactly 1 summon, gain Summon Damage and Summon Attack Speed 10% per rank.
Good for Summon build.
6.2 Shield Runes
View
Name
#
Description
Tips --------------------
Vigilance
1+
Vision Range and Pickup Range 3% per rank.
Good for all builds.
Tenacity
1+
When you HP is at or below half of your Max HP, gain Fire Rate and Knockback 3% per rank.
Weak Rune.
Courage
1+
Knockback enemies after reloading. Reload Rate +2% per rank.
Best with synergy Mini-Clip.
Momentum
5+
After picking up XP, gain Move Speed +7% per rank for 1 second.
Good for all builds.
Elemental Shiled
5+
After inflicting Freeze or Burn 50 times, gain Invincibility for 1 second per rank.
Good for all builds.
Seismic Ward
5+
Summon 2 Seismic Wards that knocks back nearby enemy 10 seconds. Seismic Wards ability activates 1 second faster per rank.
Weak Rune.
Blessing
10+
Start the game with Holy Shield. Reduce Holy Shield's regeneration time by 5 second per rank.
Best rune!
Healing
10+
Every 1500th enemy killed will drop an item that heals you for 1 HP. Reduce the threshold of enemies kills needed by 100 per rank.
Weak Rune.
Last Stand
10+
When you HP drops to 1 gain Invincibility for 5 seconds per rank. Activates once per game.
Weak Rune.
Growth
15+
You heal 1 HP every 5th level. Gains 4% more XP per rank.
Good for all builds.
Boost XP.
Guardian
15+
Any time you would take lethal damage, instead destroy one of your summons to prevent death.
Weak Rune.
Second Wind
15+
When your HP drops to 1 instantly heal 3 HP. Activates once per game.
Good for all builds.
7. Darkness
The levels in the game are divided into:
  • Darkness 0 - the initial level, after passing it you can unlock the following difficulty levels:
  • Darkness 1 - small enemies spawn more often;
  • Darkness 2 - small enemies have more HP;
  • Darkness 3 - elites have more HP;
  • Darkness 4 - bosses have more HP;
  • Darkness 5 - elites deal double damage;
  • Darkness 6 - bosses deal double damage;
  • Darkness 7 - small enemies move faster;
  • Darkness 8 - elites move faster;
  • Darkness 9 - reduce upgrade choices by 1;
  • Darkness 10 - small enemies deal double damage in the last 5 minutes;
  • Darkness 11 - less experience gained;
  • Darkness 12 - small enemies have even more health;
  • Darkness 13 - elites have even more health;
  • Darkness 14 - bosses have even more health;
  • Darkness 15 - bosses attack much more often;
8. Achievements
Darkness Mastery

Build: Just use Spark + Dual SMGs or Lilith + Batgun + Summons.

View
Name
Description & Tips
Sunrise
Survive the full 20 minutes.
Dark Night
Survive the night on Darkness 1.
Darker Night
Survive the night on Darkness 5.
Darkest Night
Survive the night on Darkness 10.
Pitch Black
Survive the night on Darkness 15.

Weapons Mastery

View
Name
Description & Tips
Revolver Mastery
Use the Revolver to survive Darkness 15.
Build: Just use Spark + Dual SMGs but with revolver.
Shotgun Mastery
Use the Shotgun to survive Darkness 15.
Characters: Spark;
Synergy: Mini Clip;
Build: Just use Spark + Dual SMGs but with shotgun.
Crossbow Mastery
Use the Crossbow to survive Darkness 15.
Build: just use all info from Lilith + Batgun + Summons and try boost dragon from start.
Flame Cannon Mastery
Use the Flame Cannon to survive Darkness 15.
Build: just use all info from Spark + Dual SMGs, everything is relevant with this setup.
SMG Mastery
Use Dual SMGs to survive Darkness 15.
Build: Spark + Dual SMGs.
Batgun Mastery
Use the Batgun to survive Darkness 15.
Build: Lilith + Batgun + Summons.
Grenade Launcher Mastery
Use the Grenade Launch to survive Darkness 15.
Runes: Sword (Alacrity, Close Combat, Wild Magic, Cadence), Shield (Vigilance, Momentum, Blessing, Second Wind);
Upgrades: Fusillade, Assassin, Siege (NOT TAKE Rubber Bullets), Reaper Rounds (TAKE Splinter only you have max bullet speed from Assassin tree), Soothing Warmth, Shatter, In the Wind, Kill Clip.
Build: Abby + Grenade Launcher.
Magic Bow Mastery
Use the Magic Bow to survive Darkness 15.
Build: Just use Spark + Dual SMGs but with magic bow.

Character Mastery

View
Name
Description & Tips
Fallen Angel
Survive Darkness 15 with Shana.
Build: Shana + Summon + Specialize.
Strongwoman
Survive Darkness 15 with Diamond.
Build: Just use Diamond + Shotgun + Bulk Up + Berserk.
Pyromaniac
Survive Darkness 15 with Scarlett.
Build: Scarlet + Flame Cannon or Dual SMGs.
Master Ninja
Survive Darkness 15 with Hina.
Build: Hina + Batgun + Summons.
Thunder God
Survive Darkness 15 with Spark.
Build: Spark + Dual SMGs.
Necromastery
Survive Darkness 15 with Lilith.
Build: Lilith + Batgun + Summons.
Bullet Mania
Survive Darkness 15 with Abby.
Build: Abby + Grenade Launcher.
Yokai
Survive Darkness 15 with Yuki.
Build: Yuki + Dual SMGs.
Celestial
Survive Darkness 15 with Luna.
Build: Luna + Dual SMGs or Shotgun.
8.1 Сomplex Achievements
View
Name
Description & Tips
Gotta Catch 'Em ALL
Survive the night with 8 summons as the end.
Characters: Lilith's Spirits (her spirit ability counts every spirit as a summon), Hina's Shadow Clone;
Darkness: any, prefer level 1;
Guns: Batgun's Bats;
Runes: Seismic Ward, Gun Glyph;
Upgrades: Dragon, Ghost Friend, Magic Daggers, Scythe, Magic Focus, Electro Bug.
Nimble
Survive the night without getting hit.
Characters: Spark, Lilith or Hina;
Darkness: any, prefer 0/1;
Build: Just use Spark + Dual SMGs or Lilith + Batgun + Summons.
Pacifist
Survive the night without firing your gun.
Characters: Hina. Use only right-click ability;
Darkness: prefer level 0;
Guns: Grenade Launcher;
Runes: Sword (Power, Close Combat, Wild Magic, Dedication), Shield (Vigilance, Momentum, Blessing, Second Wind);
Upgrades: Dragon, Ghost Friend, Magic Daggers, Scythe, Magic Focus, Electro Bug.
Reckless
Survive the night with Abby and the Grenade Launcher, and only using Abby's special ability.
Characters: Abby. Use only right-click ability;
Darkness: prefer level 0;
Guns: Grenade Launcher (NOT TAKE upgrade with Bullet Bounce);
Runes: Sword (Alacrity, Close Combat, Wild Magic, Cadence), Shield (Vigilance, Momentum, Blessing, Second Wind);
Upgrades: Kill Clip, Fusillade, Assassin, Siege (NOT TAKE Rubber Bullets), Reaper Rounds (TAKE Splinter only you have max bullet speed from Assassin tree), Soothing Warmth, Shatter, In the Wind.
On the Edge
Survive the night with 1 Max HP at the end.
Characters: Spark or Hina. Only they have Max HP 3;
Darkness: any, prefer 0/1;
Tomes: prefer Tome of Power and Tome of Elasticity, but you can replace any with Tome of Speed;
Build: Just use Spark + Dual SMGs.
9. Character Builds
Builds that I myself have personally tested on Darkness 15, with my subjective assessment of their playability and fun.

Additional upgrades for all builds!

View
Name
Description
Excitement
We increase the pickup range for experience. In the tree, you can take all previous upgrades.
Giant
Together with Vitality you will get +3 Max HP.
In the Wind
Increase damage and movement speed. In the tree, you can take all previous upgrades.

Good Builds
https://steamcommunity.com/sharedfiles/filedetails/?id=2820682994
9.1 Spark + Dual SMGs
Dual SMGs is best for shooting effects, such as lightning that cast on every second shot and fireball, which appears every fourth shot.

Thanks to the large magazine and passives of Spark, we will have infinitely replenished ammo and constant lightning and fire.



Items
Charged Up increases lightning damage and replenish ammo. Electro Affinity Increases Lightning Damage by +50%. Electrical Fire increases fire damage and combines with the synergy Overload - great lightning damage.

Tomes
Tome of Elements increases by third our elemental effects, and Tome of Rage increases the rate of fire on 66% and triples the max ammo. Of course, in this case, your bullet damage will be equal ~ 0. Since this is an elemental build, we don't need bullet damage, but if you are unlucky, you can replace it with one of these tomes: Tome of Elasticity or Tome of Power. But in return you will get max HP -2.

Runes
  • Sword - Mysticism, Elemental Barrage, Wild Magic, Cadence;
  • Shield - Vigilance, Elemental Shield, Blessing, Second Wind.
Upgrades
We must focus on this stats:
  • all elemental effects: Lightning, Ignite and Freeze;
  • fire rate;
  • projectiles and piercing;
  • bullet speed;
  • move and walk speed;
  • max HP and pickup range;
NO NEED take the upgrade tree for reload rate and all upgrades from the Summon tree.

1. UPGRADES YOU SHOULD ALWAYS TAKE. You must choose upgrades to increase elemental damage and replenish ammo from lightning.

View
Name
Description
Electro Mage
16 lightning per 22 damage + 32 lightning per 5 damage.
Damage increase due to large magazine.
Energized
Refill ammo with lightning.
Double Shot
Additional projectile, increases initial total damage by 33%.

View
Upgrade
View
Upgrade
View
Synergy
Fire Starter
Fireball every 4 shots (40 damage and ignite).
Before that, take Pyro Mage.
Electro Mastery
Lightning damage increased by 12 and area of effect increased by 75%.
Overload
When lightning strikes an ignited enemy, it explodes, dealing 25 damage. Huge damage increase.
Frostbite
Slow and damage against elite enemies (25% max HP).
Before that, take Frost Mage.
Intense Burn
Increases Ignite Damage by 35%.
Frost FIre
Freezing an enemy also inflicts Ignite, dealing 6 damage per second. Additional damage.

2. Getting ready for the bosses and the late game.

View
Name
Description
Siege
In the tree, you must take all previous upgrades. Need for synergy Stand your ground.
Fusillade
Doubles the number of projectiles. Before that, take Split Fire.
Shatter
Enemies killed by Frozen explode, dealing damage to nearby enemies for 25% of max HP. Additional damage.
Splinter
On death, the enemy explodes releasing 3 projectiles that deal 10% damage. Increasing the spread of ignite. Before that, take Power Shot.
Assassin
Automatically kills enemies below 20% Health. Huge damage. In the tree, you can take all previous upgrades for bullet speed.
9.2 Lilith + Batgun + Summons
Batgun is best for summon builds. Shoot bats that can take boost from bullets and summons stats. In last update v6.0.3 also add bounce +1, it's huge up in early game.

Lilith has her own skill Spirits that also synergizes well with summoning builds. Spirits chase down near by enemies and deal 8 damage.



Items
Undead Army give us summon damage and attack speed +35%. Necromancer increases summon damage by 20% and summons an additional Spirit when enemies are killed. Necrophile the weakest choice of all, only boost +35% Move Speed for 1 second when an enemy is killed.

Tomes
Tome of Summon increases damage and attack speed summon +50% but nerf reload rate -50%, it's our priority. Tome of Elasticity and Tome of Rage offers us very good weapon bonuses like Bullet Bounce +2 and Fire rate +66%, it will make our game more comfortable.

Runes
  • Sword - Alacrity, Close Combat, Wild Magic, Etheral (not consume ammo);
  • Shield - Vigilance, Momentum, Blessing, Growth.
Upgrades
We must focus on this stats:
  • summon damage and attack speed;
  • fire rate;
  • projectiles and piercing;
  • bullet speed;
  • move and walk speed;
  • max HP and pickup range;
NO NEED take the upgrade tree for reload rate and elemental effects: Lightning and Ignite.

1. UPGRADES YOU SHOULD ALWAYS TAKE. You must choose upgrades tree Dragon, Ghost Friend and Projectiles.

View
Name
Description
Dragon Egg
Summons an egg that hatches into a dragon after 3 minutes. Pierce +1.
Also take Aged Dragon and Trained Dragon as soon as possible to take.
Double Shot
Additional projectile, good for early game.
Frost Mage
35% chance to freeze enemies for 3 seconds and bosses for 0.3 seconds.

View
Upgrade
View
Upgrade
View
Synergy
Vengeful Ghost
Total we'll get for summons attack speed +65% and damage 30%.
Dual Wield
Summons Damage +40% and 3 additional summons.
Summon Mastery
Damage and Attack Speed Summon +35%.
Siege
Bullet Bounce +1 and Fire Rate 50% from full tree.
Fusillade
If we take the whole tree, then we get +5 to projectiles.
Stand your ground
Projectiles +2 and Fire Rate +25%.

2. Getting ready for the bosses and the late game.

View
Name
Description
Shatter
Enemies killed by Frozen explode, dealing damage to nearby enemies for 25% of max HP. Additional damage.
Splinter
On death, the enemy explodes releasing 3 projectiles that deal 10% damage. Increasing the spread of ignite. Before that, take Power Shot.
Assassin
Automatically kills enemies below 20% Health. Huge damage. In the tree, you can take all previous upgrades for bullet speed.
10. Endless Mode
Endless Mode start from Darkness 0 and increases with time to level 15.
Bosses will become (every 10 minutes):
  • 3 min - item;
  • 6 min - tome;
  • 8 min - item;
  • 10 min - tome;
Limitation
  • Cap for multiple upgrades - 5;
  • Runes disabled.
  • Vision Range capped to 250%;
  • Summons can attack at max of 5 times per second;

Uber Build
Just take Shana and rush in Glare tree.
  • Tomes - only good for you is Tome of Speed for move speed;
  • Items - take Quick Learner for more experience gain. Try combine Specialize with Glare, Saccade or Intense Glare (in that order). DON'T TAKE ASCENSION!
  • Upgrades - priority Glare Tree and Magnetism Tree. Take Frost Mage and Assasin for bosses. Vitality and Holy Shield for defense.
We must take:
  • Glare - take all the time when you see this;
  • Intense Glare - damage is doubled.
  • Sight Magic (only one) - applied on-hit effects, we need this for Freeze bosses;
  • Saccade - damage occurs twice as often. It's a huge boost of damage!
  • Frost Mage - just for bosses. Need maximum 2 upgrades;
  • Magnetism Tree - gain Pickup Range;
  • Vitality and Holy Shield - if you need more HP and some defense;
  • Assassin - instant kill bosses (if work...).
After 90 minutes my game crashed!)
Updates
V0.7.4 - New Character: Luna
New Character! Create black holes to suck up monsters, while you blast them with your weapons!. Auto Aim! You can now press "space" to toggle on a auto-aim mode for a more casual experience.

V0.7.3 - Magic Bow Hotfix
Fixed a bug with Magic Bow where if too many arrows return you at the same time, it may cause some of the arrows to get stuck in midair. Added achievement for Magic Bow..

What's Next?
Upcoming content planned for the next month or so: Mod support! Developer currently working to make the game a little more mod-friendly and then open up Steam Workshop for the game. New Character and 2 New Weapons!
Note
I will do my best to update this guide with any new information, please leave a comment if you know about something that is not in the above, so all of us can learn something new!

Copyright ©2022 vechno7t

55 Comments
SWE4T & P1XELS Nov 22, 2023 @ 12:56am 
Any plans to update this for 1.0.1?
AquaBBQ May 23, 2023 @ 3:23pm 
i don't quite get this ability: Ascension - attack speed and reload rate +50%, vision range +75%. Collect all 3 Halo, you will get the Ascension
guts' theme (Cut & Looped) Jan 15, 2023 @ 9:52pm 
need Magic Spears and Scythe to be updated
Sam Jan 15, 2023 @ 3:04pm 
why arent you supposed to take ascension for glare build? for me it went good
Axi0r  [author] Dec 4, 2022 @ 3:58pm 
@Aberwag yeap :steamthumbsup:
Aberwag Dec 2, 2022 @ 12:29pm 
Does the passive of each darkness level add up? For example does D15 have its boss dmg passive + all 14 previous passives?
Summoner000 Aug 21, 2022 @ 3:52am 
What a terrific and well made guide! Thanks for your hard work!
Andy8583 Aug 18, 2022 @ 5:13am 
Where does stuff like the Kunoichi upgrade come from? Just got it while doing a Darkness 0 run with Scarlett and Double SMGs. Gave +1 pierce and +10 attack speed every 10 seconds until hit, no cap mentioned.
Axi0r  [author] Aug 1, 2022 @ 9:18am 
@Soldier Boy must be summon. In-game description: Bats are both bullets and summons .
อีขวานซิ่ง Aug 1, 2022 @ 8:06am 
Can you guys confirm that Batguns are summon ? because someone in Ofc discord said it was just a projectile.