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Even Aite's Sword becomes viable for the boss fights, because you can cast the black hole and then just easily avoid blows.
My personal list would be
S Tier: Astromancer, Ranger (with mouse extremely strong), Assassin (on paper he is only mid tier, but I play exceptional well with him), Barbarian
Mid Tier: Mage, Valkyre, Cook, Pirate
Garbage Tier: Boxer, Bard, Knight, Lancer (he's strong but the moveset is so annoying), Gunslinger (the talent is extremly weak and the reload is annoying, especially for boss fights)
Roddy, Obscura is definitely useful for boss fights. Assassins are decent against slow bosses, but the flying ones they can have trouble with and they're just so vulnerable to regular enemies I am not going to bump them up for now. You are absolutely right about the Heavy Stone for Astromancer, I have added it. Thanks for the tip!
Sir Squirrelsalot, I will update the Dragon Lancer to make note of their pierce, thanks for that.
Sonic, I'm sorry you disagree on Dragon Lancer. With balanced STR/DEX/INT/FOC they do significantly less than most classes - INT doesn't add as much to the charge as the game implies. Their poor damage against bosses and the vulnerability their charge has puts them firmly below classes that can do more damage (most of them) or do damage much more safely (Ranger, Gunslinger, Ronin).
Mrinin, can you explain your electric lute playstyle? Perhaps I'm missing an important technique for them.
Hauauwaon, I will try that shield trick you're talking about. It hasn't been useful for me so far but I'll do a full clear with Knight and see how the shield serves me.
Shield slamming bosses is great, especially if you have rage tincture, since even if you time the block right and take no damage, it still activates the tincture, so you then have 100% (or more if you have multiple) bonus damage on top of having a boss with a debuff making all your attacks skill crits for a bit.
Also, I would add the relic that allows you to attack every 2 seconds with 100% increased damage to astromancer as top pick. It basically doubles your attack for free.