Tabletop Simulator

Tabletop Simulator

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Ironsworn - Starforged
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Type: Game
Complexity: Medium Complexity
Number of Players: 10+
Play Time: 180+ minutes
Assets: Components
Language: English
Tamanho:
Publicado em:
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1.307 MB
18 mai. 2022 às 18:09
15 jun. 2022 às 12:30
3 notas de alterações ( ver )

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Ironsworn - Starforged

Descrição
The basic necessities for playing Starforged (the follow-up to Ironsworn): Asset decks, game sheets, and some extra bits and bobs I threw in for funsies.

All credits for coding/scripts go to MrStump and his marvelous Character Sheet Template (sorry for butchering your work).

Inside the Sheets bag are the full-sized remaining sheets that come with the game; I only prepared the bite-sized ones out of laziness.

I made the card backs using a screenshot of one of the chapter headers, really like how that turned out.
All cards should have bullets you can click and names you can enter (where applicable).
I added snap points to the various sheets to use the tokens I added (change states by right-clicking them or hover over them and type a number to change their state). Once finished with them, you can use the Attach tool (F6) to make them one item so you can toss them in a bag for keeping track of old quests and whatnot. You can also use the Fixed Joint tool (F6 twice) to join the tokens to their sheet but make it so they can still be changed yet won't fall off.

As Starforged isn't free like Ironsworn, I will not be including any of the rule books, though they can be found here on DriveThruRPG:
https://www.drivethrurpg.com/product/391653/Ironsworn-Starforged?src=hottest_filtered


I made this in preparation for when my Ironsworn campaign ended but then my group picked up Soulbound, so it'll probably be a while before we play this and I get around to updating any of this if I ever do (hopefully someone more competent will build buttons that are actually a part of the sheet rather than using my janky tokens).
Feel free to run off with and modify things as suits you!
12 comentários
Durihan  [autor] 2 jun. 2024 às 18:16 
@Lt. Cal Huh, that is extremely weird. I haven't modified anything for this in ages and when I checked the files they all seemed to still be there. I've had Steam/TTS get briefly confused before, so there's a chance it was a temporary bug :ranald:

Unfortunately, I don't have time to properly diagnose this or fix it right now and might not for a while, but as long as the main sheets are there with the cards, then you can still play as the trackers aren't that important, just convenient.
As long as a sheet is Locked, you can draw on it (F2) or use decals (F9) to fill in segments/draw ticks (though for decals you'll have to make/find something to use).
Also, you can go old school and find a paperclip substitute (maybe just checker pieces) to move up/down the tracks; this way you won't have to keep deleting/re-adding colour/decals.

Hope that helps, but really I just hope it fixes itself :claugh:
Lt. Cal 1 jun. 2024 às 20:55 
Unforutnatly this seems to be broken now, several of the tracks and clocks no longer function and trigger import errors on certain states.
Neflite 11 jun. 2023 às 2:53 
Thanks, yeah that helps :D
Durihan  [autor] 10 jun. 2023 às 14:18 
@Neflite If we're talking basics, in my campaign I follow what is laid out starting on page 114 in the rule book and use the text boxes to keep notes; just click on a box with 'Location' and type away.

If we're talking using it in TTS, I lock the sheet (L or right click, Toggle, Lock) so I can use the Pen Tool (F2) to draw on the hexes (you will probably need to shrink the pen using the minus '-' key).
I have since created my own star/planet/settlement tokens that I named and placed on the hexes; I imagine you can find some good sci-fi tokens elsewhere in the workshop since that'd be a lot quicker than what I did.
Once I finish with a sector I use the Combine Tool (F6) to combine the tokens to the map so I can put it in a bag and they stay put (you can uncombine them later).
Alternatively, you can make and use Decals (F9) on the sheet while it is locked; this will take longer than finding tokens somewhere, but once made, they are quick to use.

Hope that helps!
Neflite 10 jun. 2023 às 11:19 
How do you use the sector map? :)
Durihan  [autor] 15 jun. 2022 às 12:38 
@Sergeant Stutters Welp, that was just poor testing on my part. I forgot to switch the sheets' scripting from disabled saving to allowed saving (necessary for when building them).
I updated the mod, but if you want to update your sheets, then you can right click on them, go to scripting, and near the top you will see the 'disable save' line. Switch it from true to false and it should fix it.
Sorry to everyone for the inconvenience!
Sergeant Stutters 14 jun. 2022 às 22:25 
This mod was great while I was setting it up with my friends, but none of the text boxes stay between saves. The attributes and extra info resets on the character sheets every time you save and reload, and the sector sheet does the same thing. The only one that didn't reset is the connection sheet
-W3E- HellDevil 8 jun. 2022 às 17:48 
aye mate aye
Durihan  [autor] 26 mai. 2022 às 13:32 
@-W3E- HellDevil Hope they enjoy! If they're like me and enjoyed Psyrek's amazing Ironsworn mod, then hopefully this won't be too disappointing by comparison :claugh:
-W3E- HellDevil 26 mai. 2022 às 8:12 
thanks for adding in the stuff. got a few friends who backed the starforged they going to be happy to learn about this!