System Shock® 2 (Classic)

System Shock® 2 (Classic)

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Console Commands
By 2I2l1a
To bring up the command line, press the ":" key ("Shift+;") in MFD's Shoot Mode.

The commands are case-insensitive, meaning that the uppercase/lowercase letters are not distinguished.

WARNING: If you open the command line when in MFD's Use Mode, older versions of the game can lock up.
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Standard Commands
Standard Commands used by the game.
Most are bindable using the Options > (Controls) > Customize Controls... menu.
Current control configuration can be found in user.bnd file in the game's folder.

  • psi_power # - Switches Psi Tier. # = 1, 2, 3, 4, 5.
  • cycle_weapon # - Cycles equippable weapons. #: -1 = back, 1 = forward.
  • show_version - Displays version number.
  • fire_weapon # - Fires Weapon. #: 0 = off, 1 = on.
  • reload_gun - Reloads corresponding Weapon.
  • quicksave - QuickSaves to current folder.
  • quickload - QuickLoads from current folder.
  • stop_email - Stops playing an Audio Log or Mail.
  • frob_toggle - Switches between Cyber Interface modes.
  • swap_guns - Switches between the primary and secondary Weapon.
  • wpn_setting_toggle - Toggles Weapon settings.
  • quickuse - Activates quick slot.
  • quickbind - Binds quick slot.
  • select_psipower - Brings up Psi Power selection MFD.
  • shock_jump_player - Causes the player to jump.
  • clear_teleport - Clears existing teleport marker.
  • cycle_ammo - Cycles through available ammo.
  • play_unread_log - Plays unread Audio Logs.
  • look_cursor - Sets cursor to Query Mode.
  • frob_object - Simple frob of the selected object.
  • frob_object_inv - Simple frob of the selected object in inventory.
  • toggle_compass - Toggles compass state.
  • toggle_inv - Toggles inventory panel.
  • msg_history - Toggles message history.
  • toggle_mouse - Toggles mouse look and cursor modes.
  • query # - Toggles Query Cursor. #: 0 = off, 1 = on.
  • split # - Toggles Split Cursor. #: 0 = off, 1 = on.
  • interface_use - Uses an item in the inventory.
  • equip_weapon $$ - Equips a weapon from the inventory. $$ = Object Code (see last table).
  • use_obj $$ - Uses object. $$ = Object Code (see last table).
Cheat Commands
Cheat Commands, greatly influencing the gameplay.

BEWARE: Use of summon_obj can cause problems with game triggers, leading to potential game over situations.

  • add_pool # - Adds # of Cybernetic Modules.
  • psi_full - Maxes out Psi Points.
  • ubermensch - Gives maximum Stats, Tech and Weapons Skills. Does not grant any Psi Tiers nor Powers.
  • open_mfd 35 -Opens Stats Upgrades.
  • open_mfd 36 - Opens Tech Upgrades.
  • open_mfd 37 - Opens Weapons Upgrades.
  • open_mfd 38 - Opens Psi Upgrades.
  • open_mfd 20 - Opens O/S Upgrades. Usable up to four times.
  • summon_obj $$ - Spawns an Object at your feet. $$ = Object Code (see last table).
Object Codes
This is a list of Object Codes/names that work with summon_obj (also use_obj and equip_weapon) commands.




Nanites / Cybernetic Modules
Weapons
Ammunition
Armor
Hypos / Regeneration
Tools / Software
Implants
Organs
Chemicals
Key Items
Access Cards
GamePig™ + Game Cartridges
Magazines / Food & Drink
Recyclable Junk
Enemies
Crew / Upgrade Units, Surgical Units and Security Devices
Interactive Objects and Devices / Scenery and Terrain Objects / Projectiles and Markers
Other
Have fun, guys!
Sourse of information: https://shodan.fandom.com/wiki/Commands_(System_Shock_2)
3 Comments
Copper Boltwire Oct 19, 2024 @ 6:26am 
You can remind the console button.
Open user.bnd file in notepad or similar.
look for "bind : edit_command" - Replace : with another button, just remember to cross check if the button does not conflict with another button. Enjoy.
dss3mtm Apr 22, 2022 @ 5:44pm 
amazing help if needed, thanks
76561199236335592 Apr 21, 2022 @ 3:14am 
:steamhappy: