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So you can play throwing energy.
When another weapon has energy, it draws energy from that item.
And how to do it?
You just need to have the "Scholar" class, which makes all weapons have energy.
The shield actually absorbs energy, because there is no bar indicating that it has energy...
So, the shield has no energy, but it can deal damage depending on... I haven't checked what, but it does quite a lot of damage.
The Artificer class doesn't actually need Enchant 2. You can go Animate 3 instead, for animated weapons that are never destroyed.
You aren't giving up anything, because the Scribe class can mimic Enchant 2 with scrolls.
Their Enchanting scrolls seem to always yield positive results.