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Yes, I agree, the guide is already very long and partly complex, but I could add a changelog after the ‘Quick Hints / Quick Tips for Beginners’ chapter, with reference to the updates/patch notes and the changes made to the different chapters
But a lot of the changes are only marginal, however, I could mention that in the log, not that one is looking for some big changes while only a number has been changed or a rarity level has been extended etc
Thank you! Keep up the good work, for me it's THE guide to Firestone Idle!
The other like the above but with armor and tank.
By now I have 3 energy based, three rage and two mana.
So I figured I'll try and make an energy-based team. Only haven't seen a energy-based tank or healer so far, and I also try to make an all-female team.
Thanks to the artifacts, and the loot I got from chests, my 3 top DPS are Ina, Muriel, and Astrid. Now there would technically be Burt as the next best DPS, but I skipped him for Zelea.
Currently I use Danysa as a tank, although Talia would technically have better HP and Armor atm, so I'm not sure if I should rather go with her instead (she got 8m Power, Danysa only got 2.5)
But basically you can say that terms like healer/tank etc are just "labels" a spell or healer can be the best tank or a healer the strongest hero, depending on equipment, seals, artefacts etc
This can change after every new equipment/seal/level/artefact etc.
The easiest way is to choose your heroes for the game is to compare the stats in the party "Order by: power, speed, health, armor" and choose them there depending on your strategy
Focusing on one type of hero is (besides the fact that energy heroes can use their abilities almost infinitely often) is that you don't have to level the other hero specifications like rage/mana in the ptree or in the talents, at least not right away
Quick question: What should the 5 party member be?
In the Party portion, you mention having a 4 mana spellcaster party once or twice, and say this is currently ideal. But the 5th member is never discussed... Should it be a tank? or just another mana spellcaster? Or something else?
Thanks!
1. For the Guardians + Alchemy experiments (split up)
First, you should try to unlock all 4 guardians, use the dust to bring the dragon, the fairy and the phoenix to evolution level 5, to enable them to fight together against the dark gods and to be able do more damage to the gods in the Chaos rift (from level 100). But it is also important to use the dust for the alchemy experiments.
2. After you have unlocked all 3 guardians with dust, you should start using the dust to unlock tier 2 soulstones for all heroes. (from level 200)
3. Then split the dust between the guardians and alchemy
Thanks for the hint, i've added it into the guide now
Considering the newly added Chaos rift, what would you suggest to spend Strange Dust on - Alchemy Experiments or Guardians Enlightenment? Or maybe both equaly?
Thanks for all the help you provde to us newbs!
For more information about: War Machine component distribution from jewel chests + catch up system see => Warfront/Warmachine Expansion