FINAL FANTASY II

FINAL FANTASY II

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FF2: Complete Modding Guide and Index
By Fugsnarf and 1 collaborators
A comprehensive, organized, and continually-updated index of every mod for the Final Fantasy 2 Pixel Remaster, and a full guide on how to mod the game
   
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Getting Started
Keep up with the Pixel Remaster modding scene in the Moogles & Mods Discord server: https://discord.gg/bSnpVBV

Welcome to Final Fantasy Pixel Remaster modding! This guide will assume you know nothing and give you everything you need to know to get started. Below this section you'll find a comprehensive list of all the available mods for this game, including screenshots and direct downloads, all organized by category.

What You Need
  • You'll need something like 7-Zip[7-zip.org] to extract almost all of the files you download, especially .7z files.

  • Custom UnityPlayer.dll: DOWNLOAD[www.nexusmods.com]. Credit to Enfyve for their work, and you can support them here: https://ko-fi.com/enfyve

  • By default, your Steam games are located in C:\Program Files (x86)\Steam\steamapps\common. If they're somewhere else, you'll find a folder there called ..\SteamLibrary\steamapps\common.

  • Find and click into the folder called FINAL FANTASY PR. From now on, I'll refer to this as the "install folder". This is where you'll find the exe file, called "FINAL FANTASY.exe".


  • Inside the install folder, there is a file called "UnityPlayer.dll". Every single mod requires that you replace this with a custom version linked above.

  • Download that file and paste UnityPlayer.dll into the install folder. Choose to overwrite the original.

  • Some mods require that you use something called Magicite. I'll cover installing Magicite below.


Installing Magicite

Magicite can do many really cool things that go much deeper than mods that don't use it. Previously we used a tool called Memoria, but that has been broken.

You Need

  • BepInEx: Download here[builds.bepinex.dev], extract the files, and place into the game's install folder.


  • Magicite Plugin: Find the latest version[github.com] at the top of this linked github page and download the file called Magicite-[numbers]-release.zip.

  • Open that zip folder and drag the folder inside into the game's install folder


  • Run the game once to complete the Magicite installation


How To Install Any Mod

Most mods come in two flavors: bundles or Magicite. And sometimes both at once.

Bundle Mods

These mods are generally the simplest to install and most common.
  • Inside your install folder is another folder called FINAL FANTASY_Data. The destination for bundle mods is in FINAL FANTASY_Data\StreamingAssets\aa\StandaloneWindows64.

  • I recommend you back up this folder. These are real game files, and overwriting these files cannot be reversed without a clean install.

  • If you download a zip file and it has .bundle files inside, this is where they go. Drag them here and overwrite. That's all you need to do.

  • Note that some mods may make use of the same bundles as other mods. In these cases, they are not compatible and will overwrite the previously-installed mod.

Magicite Mods

  • Like bundle mods, go to the install folder and open FINAL FANTASY_Data. This time we will go to FINAL FANTASY_Data\StreamingAssets.

  • There should be a folder called "Magicite". If there isn't, create your own.


  • Magicite mods are a folder, with any name. Place this folder inside the "Magicite" folder and the mod is installed.

  • If the folder is just called "master", this is not correct. Create another folder in the "Magicite" folder with any name, like the name of the mod, and place the "master" folder inside. That is the correct structure.

Okay! We're ready to get into the mods now. And there's a lot to go over, so I highly recommend you make use of the guide index to the right, so you can easily navigate between each section. Happy modding!
Troubleshooting
If your mods aren't working, try these steps

1. MAKE SURE that you installed the custom UnityPlayer.dll: DOWNLOAD[www.nexusmods.com]

2. If Magicite mods aren't working, after step 1, do this:
  • Uninstall the game and delete ALL files. Delete the entire install folder.

  • Install the game again

  • Add a fresh install of THIS SPECIFIC version of BepInEx: DOWNLOAD[builds.bepinex.dev]

  • Reinstall the latest version of Magicite: DOWNLOAD[github.com]

3. Are you installing your mods in the correct directory?
  • Bundle mods go in \FINAL FANTASY PR\FINAL FANTASY_Data\StreamingAssets\aa\StandaloneWindows64

  • Magicite mods go in FINAL FANTASY PR\FINAL FANTASY_Data\StreamingAssets\Magicite

4. Many mods will come with the proper folder structure and can simply be dragged into the install folder if the folder inside of the .zip file is called "FINAL FANTASY_Data". If it doesn't, it needs to go in the right folder as listed in step 3.

5. Did you try turning it off and turning it back on again? No, that's not a joke. Restarting your computer has been known to work sometimes when all else fails.

Universal Mods
All the mods listed in this section can be used with any of the 6 Pixel Remasters unless otherwise stated.

Universal Gameplay Mods


This program works for every Pixel Remaster except FF2
Reduce Walking Stutter (ffpr-tool) by noskill-io:
Allows you to set the walking speed to Classic (60 px/second) or Fast (120 px/second) to better match the framerate of the game and reduce stutter.
  • Download release from https://github.com/noskill-io/ffpr-tool/releases
  • Place ffpr-tool.exe in install folder
  • Run ffpr-tool.exe and follow the prompts
  • This creates a folder with the backup dll file. To remove the mod, just replace the new dll with the backup



Memoria by Albeoris:
https://github.com/Albeoris/Memoria.FFPR
Yes this is a mod in itself! I detailed how to install it so you can can use mods that make use of it. But it comes with some very cool features all on its own. Features include:

Memoria is broken after the latest update. We have no word from its developer. Please be patient.


SoftResetter by Silvris:
https://github.com/Silvris/FFPR_SoftResetter/releases
Define 1-4 keyboard keys for a combination to soft reset the game straight to the title screen from anywhere.
If you read my guide on how to install Memoria, this is done the same way, as both use BepInEx. You need to download the BepInEx files and unzip them into your install folder. Then, unzip the SoftResetter files into your install folder.

Seems to be broken with the latest update.


Halved Encounter Rate for FF1-3 by Eatitup_86 (Memoria Required) Only compatible with Final Fantasy PR 1-3:
DOWNLOAD[cdn.discordapp.com]
Place file in \FINAL FANTASY_Data\StreamingAssets\Assets\GameAssets\Serial\Data\Master. If those folders don't exist, just create them yourself.

Memoria is broken


Universal UI Mods


ATBFix by Silvris - Fixes how the ATB bars would jitter while they fill up. Applicable with FF4-6:
https://github.com/Silvris/FFPR-ATBFix/releases
If you read my guide on how to install Memoria, this is done the same way, as both use BepInEx. You need to download the BepInEx files and unzip them into your install folder. Then, unzip the ATBFix files into your install folder.


PR Controller Buttons Mod Pack by Faospark - 15 options to choose from, instructions and list in readme:
DOWNLOAD[www.nexusmods.com]



Subtle Autobattle by Kiyuya - Removes the autobattle button unless being used. And makes it more subtle when in use:
Final Fantasy 1-5: DOWNLOAD[cdn.discordapp.com] Latest update breaks FF1-5 versions
Final Fantasy 6 courtesy of metalliguy: DOWNLOAD[cdn.discordapp.com]



Better Outline Damage Numbers by Faospark:
DOWNLOAD[www.dropbox.com]

This is broken for FF6


FFVI Battle Numbers by metalliguy - Also included in all FFVI UI Overhaul mods:
DOWNLOAD[drive.google.com]

This is broken for FF6


FFPR Colored Windows by Silvris (Memoria Required) - Allows you to edit the color of the UI windows in real-time:
https://github.com/Silvris/FFPR-ColoredWindows

Memoria is broken


FFPR Colored Windows by Silvris (Temporarily Incompatible With Memoria) - Allows you to edit the color of the UI windows in real-time:
https://github.com/Silvris/FFPR-ColoredWindows/releases/tag/v2.4.0.0
If you read my guide on how to install Memoria, this is done the same way. You need to download the BepInEx files and unzip them into your install folder. Then, instead of using the Memoria plugin files, use these.



Custom Title Screen by Silvris (Temporarily Incompatible With Memoria) - This allows you to replace the background image of the title screen, the title screen logo, and color of the title screen menu options. Even includes video support. This is not a complete mod, but a framework to create your own title screens:
https://github.com/Silvris/FFPR_CustomTitleScreen/releases
If you read my guide on how to install Memoria, this is done the same way. You need to download the BepInEx files and unzip them into your install folder. Then, instead of using the Memoria plugin files, use these.


Font Mods
If you want to replace that horrible default font, you're in luck because there is a multitude of options. And all of them can be used universally with any Pixel Remaster.

To reduce clutter a little, and make things easier on myself, I've created a separate Steam guide just for custom fonts.
https://steamcommunity.com/sharedfiles/filedetails/?id=2786311940
Here you can find all the details on how to install custom fonts, as well as a massive organized list of every known custom font mod out there.
Soundtrack Mods
From now on, the mods listed here are only compatible with Final Fantasy 2.



Sleep BGM Mod by gvdn (Magicite Required) Should be compatible with other music mods - Modifies the short cutscene that plays when you sleep at an inn. The screen now stays black until the "sleep" song is completed, whereas previously the screen stayed black a much shorter time:
DOWNLOAD[www.nexusmods.com]



Famicom Soundtrack (Purist) by Fugsnarf - Only includes original Famicom tracks. Like the original release of the game, all enemies and bosses have the same battle theme, except for the final battle:
DOWNLOAD[drive.google.com]

Broken with new update

Famicom Soundtrack (Enhanced) by Fugsnarf - Includes an unused boss theme for battle themes A and B, called Battle Scene 3:
DOWNLOAD[drive.google.com]
Example Video (Song adjusted to mono in-game to save your right ear):

Broken with new update

PS1 Origins Soundtrack by Fugsnarf:
DOWNLOAD[drive.google.com]

Broken with new update

Dawn of Souls GBA Soundtrack by Payotcraf - Includes modified music player with hidden tracks (Music player requires Memoria):
DOWNLOAD[www.nexusmods.com]

Broken with new update

Gameplay Mods
Final Fantasy II PR Trainer by FLiNG: This utility allows you to modify different aspects of the game in order to cheat. For example: infinite health, 100% drop rate, no random encounters, increase game speed, one hit kill, edit gil, infinite exp, etc. See site for more details:
https://flingtrainer.com/trainer/final-fantasy-ii-pixel-remaster-trainer/

Uncap FPS by darkxex - Modify maximum FPS. Place the exe file in your install folder. Run it and choose your new maximum FPS:
https://github.com/darkxex/UnCapFF2PRemaster/releases

Seems to be broken in the new update

More Reasonable Magic Leveling by Eatitup_86 (Memoria Required) - This results in a max exp requirement of 640 vs the original of 860:
DOWNLOAD[cdn.discordapp.com]
Place file in \FINAL FANTASY II_Data\StreamingAssets\Assets\GameAssets\Serial\Data\Master. If those folders don't exist, just create them yourself.

Memoria is broken

Break Into Paul’s Treasure Vault by Eatitup_86 (Memoria Required) - Allows you to acces Paul's treasure vault:
DOWNLOAD[cdn.discordapp.com]
Place file in \FINAL FANTASY II_Data\StreamingAssets\Assets\GameAssets\Serial\Res\Map\Map_20031\Map_20031_1. If those folders don't exist, just create them yourself.

Memoria is broken

Add Spell Penalty Amount To All Item Descriptions by Eatitup_86 (Memoria Required) - In FF2, some equipment actually gives a penalty to spells by making them weaker. This mod makes that penalty clear in all item descriptions:
DOWNLOAD[cdn.discordapp.com]
Place file in \FINAL FANTASY II_Data\StreamingAssets\Assets\GameAssets\Serial\Data\Message. If those folders don't exist, just create them yourself.

Memoria is broken

Add Tutorial Message regarding Spell Penalty (SP) to the game's Magic Tutorial NPC by Eatitup_86 (Memoria Required):
DOWNLOAD[cdn.discordapp.com]
Place file in \FINAL FANTASY II_Data\StreamingAssets\Assets\GameAssets\Serial\Data\Message. If those folders don't exist, just create them yourself.

Memoria is broken

Command List Modification by gvdn - Changes the order of the command list items in battle:
DOWNLOAD[cdn.discordapp.com]

Memoria is broken


Remove Minimaps by Thirteen1355:
DOWNLOAD[www.nexusmods.com]

Broken with new update

Super Ribbon by Jikkie (Memoria Required) - In late game of the PR, you'll find that your ribbons stop being effective in preventing status ailments. This mod rectifies this issue so that ribbons block all status ailments:
DOWNLOAD[cdn.discordapp.com]

Memoria is broken

Encounter Rate Adjustment by gvdn - This mod adjusts the game encounter rate to greatly decrease the overall and still have a higher encounter rate in the small trap rooms:
DOWNLOAD[cdn.discordapp.com]

Memoria is broken

Remove Attack Plus by gvdn - This mod prevents the additional effects of monster blows from occurring:
DOWNLOAD[cdn.discordapp.com]

Memoria is broken

Assorted Fine Tuning Mods by gvdn - Includes 5 mods, you can choose any combination of the 5. They are as follows:
  • monster.csv: Enable final boss death animation
  • battle_equipment_asset.csv: Fix bare hand attack animations for left-handed characters (Leila and Leon).
  • game_constant_int.csv: Corrects the rate of surprise attacks from monsters.
  • se_asset.csv: Reduce grating sound effects. This includes misses, guards, and disables in combat, as well as sound effects for character deaths and exclamations in events.
  • serial_misc_assets.json: make escape animations quicker.
DOWNLOAD[cdn.discordapp.com]

Memoria is broken

Encounter Effect Mod by gvdn - For those who don't like the collapsing grid effect.
It will be changed to the same as in the overworld in the dungeon:
DOWNLOAD[cdn.discordapp.com]

Memoria is broken

UI Mods: Window Frames
FFVI UI Overhaul by metalliguy:
DOWNLOAD[www.nexusmods.com]

Broken with new update


Darker UI by Faospark:
DOWNLOAD[www.nexusmods.com]


SNES UI by metalliguy:
DOWNLOAD[www.nexusmods.com]

Broken with new update


Wonderswan Color UI by Alice Grimaude:
DOWNLOAD[www.dropbox.com]

Broken with new update


Jeff’s UI:
DOWNLOAD[www.nexusmods.com]

Broken with new update



Shiryu's Custom UI by Shiryu64 - Replaces the UI with a custom one inspired by some aspects of the previous games with a modern and a retro option:
DOWNLOAD[www.nexusmods.com]



Cozy UI - Clean, decluttered UI for Final Fantasy 2 PR. Classic Squaresoft Logo included:
DOWNLOAD[www.nexusmods.com]



UI Mods: Menu Portraits
GBA Portraits by metalliguy:
DOWNLOAD[www.nexusmods.com]


GBA Portraits in Pixel Remaster Color Palette by Evil Jerk:
DOWNLOAD[dl.dropboxusercontent.com]


GBA Portrait Redux by Faospark - a redo of the face and expressions of the Dawn of Souls GBA portraits:
DOWNLOAD[www.dropbox.com]


Famicom Portraits by Maxi:
DOWNLOAD[dl.dropboxusercontent.com]


Opera Omnia + Dawn of Souls Style Portraits HD by faospark:
DOWNLOAD[www.nexusmods.com]


PSP Portraits HD by metalliguy:
DOWNLOAD[www.nexusmods.com]


UI Mods: Text Box Portraits
Text Box Portraits by metalliguy - Multiple UI options, with stock, GBA, or PSP portraits included:
DOWNLOAD[www.nexusmods.com]


Final Fantasy II Pixel Remaster Portrait Mod by Shiryu64: Only includes default portraits, and the boxes are a little smaller than the mod above.
DOWNLOAD[www.nexusmods.com]


Classic Text Box Framework by Shiryu64 - Textbox portrait mods use the speaker box from the top-left corner to create the box for the portraits. This just leaves a name behind. This mod moves the name from the top-left of the box and inserts them into the script like they were in the classic games:
DOWNLOAD[www.nexusmods.com]


Portrait Speaker Boxes For Darker UI by Faospark:
DOWNLOAD[www.dropbox.com]

UI Mods: General
No More Minimap by Tamanomizu - Completely removes the minimap and the GPS overlay:
DOWNLOAD[www.nexusmods.com]

Broken with latest update


Better Speaker Boxes by metalliguy - Not compatible with text box portraits mods:
DOWNLOAD[drive.google.com]



Speaker Box Improvement by Zeikar- Not compatible with text box portraits mods:
DOWNLOAD[dl.dropboxusercontent.com]



Colored Icons by Faospark:
DOWNLOAD[www.dropbox.com]


Dragon Quest Styled UI Icons by ProtomanZxAdvent - Changes the UI icons and colors to the Dragon Quest style while staying in the FF PR style:
DOWNLOAD[www.nexusmods.com]



Pixel Art Button Prompts by Shiryu64:
DOWNLOAD[www.nexusmods.com]


FFVI Battle Damage Numbers by metalliguy:
DOWNLOAD[www.nexusmods.com]



Controls Notification Removal by Saftle (Requires Magicite[github.com]): Removes the “Controls” notification.
DOWNLOAD[cdn.discordapp.com]



Gold Border Removal by Saftle - for 21:9 or 5:4 aspect ratios:
DOWNLOAD[cdn.discordapp.com]

I think this is broken with the new update


Title Screen Mods
Original Logo Title Screen by metalliguy:
DOWNLOAD[drive.google.com]


FF2 Origins Title Screen by faospark:
DOWNLOAD[www.dropbox.com]



Alternate Square Enix Splash Screen by AerospaceCoot35 - Replaces the Square Enix logo with a different version:
DOWNLOAD[www.nexusmods.com]




PSP Intro FMV 4k Upscale by Hydra Spectre (Custom Title Screen Mod Required[github.com]) - Go to the youtube video page and check the description for download links, then follow instructions on the Custom Title Screen github page to replace your title screen with this intro video:


Battle Scene Mods
Color-corrected Backgrounds by granvillimus:
DOWNLOAD[dl.dropboxusercontent.com]


Less Dark Color-corrected Backgrounds by Siggy:
DOWNLOAD[dl.dropboxusercontent.com]


PSP Battle Backgrounds by metalliguy:
DOWNLOAD[www.nexusmods.com]


Battle Position Adjustment by Triforce141 (Memoria Required) - Moves the battle sprites down so the top-most character isn’t so high up in the background:
DOWNLOAD[cdn.discordapp.com]

Memoria is broken



Classic Party Positioning by Fugsnarf (Memoria Required) - Aligns the party into a straight line, rather than slightly staggered diagonally, to more resemble the positioning of the original releases. Also moves the sprites down a little bit so that Firion is not so far up in the battle backgrounds.
DOWNLOAD[www.nexusmods.com]

Memoria is broken



Tileset Mods
Darker Overworld Palette by granvillimus:
DOWNLOAD[dl.dropboxusercontent.com]


Player & NPC Sprite Mods
GBA Battle Sprites:
DOWNLOAD[www.nexusmods.com]


GBA Overworld Sprites by metalliguy:
DOWNLOAD[www.nexusmods.com]


Re:FF2 PixelRemaster by gvdn - Custom edits to all player character sprites, unique NPCs, overworld vehicles, and more:
DOWNLOAD[www.nexusmods.com]



Final Fantasy Record Keeper Battle Sprites by metalliguy:
DOWNLOAD[www.nexusmods.com]


FF Pixel Keeper by Shiryu64 - Includes tweaked battle and overworld sprites based on Record Keeper:
DOWNLOAD[www.nexusmods.com]


Wonderswan Leg for Battle Sprites by Triforce141 - Shows part of the right leg on the battle sprites like in the wonderswan version:
DOWNLOAD[dl.dropboxusercontent.com]



Classic Appearance Mod by Marcelo X - Brings designs back to classic Famicom look:
DOWNLOAD[www.nexusmods.com]


Updated Sprites Minwu/Ricard/Leon by muffaloman - Minwu: added robe to cover midriff, Ricard: added gauntlets, Leon: added gloves:
DOWNLOAD[dl.dropboxusercontent.com]


Slightly Updated Guy Sprite by muffaloman- Better Represent Dawn of Souls artwork:
DOWNLOAD[dl.dropboxusercontent.com]


Brown Skin Minwu by Fawfaw356:
DOWNLOAD[www.nexusmods.com]


Dark Cloud Blinded Status by Shiryu64:
DOWNLOAD[www.nexusmods.com]



Enemy Sprite Mods
Origins Monsterology by Shiryu64 - Replaces the full bestiary and the overworld sprites of the monsters with the ones from PS1:
DOWNLOAD[www.nexusmods.com]



Custom Bestiary Mod by Shiryu64 - Restores most of the sprites from the GBA version that were changed and recolors the bestiary with custom colors:
DOWNLOAD[www.nexusmods.com]

Needs to be updated, but it will work partially. No harm in trying it, if you're okay with some monsters not being changed.


Total Hell by Shiryu64 - Replaces Emperor with Brave Exvius sprite and matching overworld sprite:
DOWNLOAD[www.nexusmods.com]


Final Battle Modification by gvdn - Modifies the Emperor's sprite and background of the Final Battle:
DOWNLOAD[dl.dropboxusercontent.com]



PSP Emperor Full Size by Shiryu64 (Memoria Required):
DOWNLOAD[cdn.discordapp.com]

Memoria is broken


Final Boss Alternate Design Based on PSP Version by Evil Jerk:
DOWNLOAD[dl.dropboxusercontent.com]


Final Boss in Theatrhythm Color by Evil Jerk:
DOWNLOAD[dl.dropboxusercontent.com]


Hell And Consistency by Shiryu64 - Modifies and recolors the sprites of the Emperor of Hell for consistency with previous games and replaces the battle sprites of the demons of the Pandaemonium:
DOWNLOAD[www.nexusmods.com]


Script/Text Mods
Consistent Terminology by Yoshitsune - Attempts to keep terminology consistent between all the games to make the evolution of the series more clear to players:
DOWNLOAD[www.nexusmods.com]

Memoria is broken



Classic Spell Naming Conventions by N0slen - Changes elemental spell names back to what they had been called in prior releases (Bolt vs Thunder, Ice vs Blizzard):
DOWNLOAD[www.nexusmods.com]

Memoria is broken



Japanese Text Mod by gvdn - Modifies text to be based on the Japanese Famicom version.
FF2のテキストをファミコン版準拠のものに改変します。
アイテムの説明テキストも当時の関連書籍の設定を拾えるだけ拾ってみました。
使用するにはMemoriaによるインポートが必要です。
DOWNLOAD[cdn.discordapp.com]

Memoria is broken



Minor French Corrections by Enfyve (Memoria Required) - Capitalizd "Gils", shortened "Niveae de compétence to Niv. compétence":
DOWNLOAD[cdn.discordapp.com]
Place file in FINAL FANTASY II_Data\StreamingAssets\Assets\GameAssets\Serial\Data\Message. If those folders don't exist, just makes them yourself.

Memoria is broken



Slightly Modified Version Of Previous Mod by Gimlao (Memoria Required) -
MSG_SYSTEM_092 Compétence
MSG_SYSTEM_244 (W_TYPE) s'améliore !
MSG_SYSTEM_245 (MAGC_N) s'améliore !
DOWNLOAD[cdn.discordapp.com]
Place file in FINAL FANTASY II_Data\StreamingAssets\Assets\GameAssets\Serial\Data\Message. If those folders don't exist, just makes them yourself.

Memoria is broken

Game Overhauls
Visual Revamp by Gravrain - gives the game a complete graphical makeover, replacing player sprites, enemy sprites, NPC sprites, battle backgrounds, tilesets, and more. Uses art from previous versions of the game as well as some custom edits. Check nexusmods page for way more screenshots and spritesheets:
DOWNLOAD[www.nexusmods.com]

Broken with latest update





Final Fantasy II: Pixel Demaster by Maxi - Changes all character and NPC sprites to their Famicom versions, converts character portraits to Famicom versions, and widescreen Famicom-style battle backgrounds. Includes two versions: Faithful version converts all NPC sprites strictly to their Famicom counterparts. Adjusted version recolors the overworld boss sprites to match the colors of their Famicom battle sprites:
Faithful: DOWNLOAD[cdn.discordapp.com]
Adjusted: DOWNLOAD[cdn.discordapp.com]
22 Comments
RontheSlayer May 20, 2024 @ 2:13pm 
Is there an unlock all achievements mod? Im at 43 hours stuck at level 15 weapon and missing 1 chest
The Filet-O-Fish® Mar 26, 2024 @ 1:18pm 
Origins title screen made by me. https://www.nexusmods.com/finalfantasy2pixelremaster/mods/67/

Faospark's uses a fanmade recreation of the logo, not the original. So that's the difference.
yakky1 Feb 27, 2024 @ 3:18pm 
I've used FFPR tool v0.35-beta from September 2021 without issue on FF3 and FF4. I haven't tested it on any of the other games.
The release from November 2021 did not work for me on FF3 and FF4, so the issue other people are having may be resolved by just using .35 from September.
Fugsnarf  [author] Feb 20, 2024 @ 10:30pm 
With FF1? I tested it specifically with FF1 and it definitely worked for me.
Freedom = $1.05 Feb 20, 2024 @ 6:42am 
FFPR tool gives me an error with FF1 - Error: Lookup Table Speed: not found. Ensure you are modifying the original GameAssembly.dll

Doesn’t seem to work for me.
Fugsnarf  [author] Feb 12, 2024 @ 10:17pm 
I've confirmed ffpr-tool is working with every game except FF2. I'm updating the guide accordingly.
Fugsnarf  [author] Feb 12, 2024 @ 10:02pm 
Thank you for the note. I only tested it for FF1 and found it worked fine. I'll do some further testing.
The Filet-O-Fish® Feb 12, 2024 @ 9:59pm 
ffpr-tool no longer works for FF2 specifically. Judging by the github issues page, it hasn't worked since 2022.
Fugsnarf  [author] Feb 7, 2024 @ 11:16pm 
I've updated the guide to reflect what's been broken by the latest updated and what wasn't. Please be patient as modders update their mods. Here's the rundown:

- Anything using Memoria is broken
- Gameplay mods are all broken besides the Trainer, which was updated.
- Soundtrack mods need to be updated.
- UI Window mods are all broken, but portrait mods should all work.
- Speaker box mods work, and icon mods work in UI Mods:General
- Title screen mods work
- Battle background mods work. Party positioning mods need to be switched to magicite or wait for Memoria to update.
- Tileset mods need to be updated
- Player sprite mods are all fine. Enemy sprite mods are mostly fine but the custom bestiary mod needs to be updated.
- All Script/Text mods are broken
Voland Jan 16, 2024 @ 11:11pm 
Controls Notification Removal link doesnt work((