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In case you are updating this, one thing I just realized today that I wish I had known early on is the efficiency improvement granted by increasing the size of a building's "work table/shelf/crate...".
When building, for example, a warehouse you can increase the size of crates from a 1x2 size (total 2 tiles), which gives you 250 storage (125 storage per tile) to a 7x1 (total 7 tiles) which gives you 1500 storage (214 storage per tile). This is a massive increase is space efficiency that's important even at very early stages.
This is not specific to warehouses. Every building's space efficiency (in number of workers per tile for industry buildings) can also be hugely improved this way.
Seems auxiliaries can also be affected by this but i haven't tested that much.
Well, there is a difference between going with a generalisation and focused strategy. Either you try to be "ok" in most of the areas (skills/research) so you can be self-sustainable, or you can specialise in one or few directions to maximise the profit.
But in order to specialise you have to think beforehand which direction you want to go. In your guide you mention that later. For me it became obvious in the Carpenters and libraries section with Making money with furniture solidifying my understanding.
If you now explain at the beginning, that specialising is a viable strategy but planning ahead would be necessary, then this is what I meant.
And if you mean that you are too focused because you go into a bit detail about how to Produce food etc. I think that is totally fine, because often in order to understand a concept - in this case a strategy - examples really help grasping the concept. That is why I like your guide.
I've added a section to the guide with screenshots of my v60 city. Despite being all the same size, the wall placement can be pretty different per build type in an attempt to cramp in as much stuff as possible.
@cashque I'm not sure what mean by focusing more.
In fact, when you describe my guide like that, I wonder if I'm too focused on that strategy.
Still, I think that having a clear strategy to follow is easier for newbies. And since it's a newbie guide, I think it is important to clearly explain the reasoning behind each step so they can make their own judgement about how to play.
Though I think you should focus on the core aspect of your strategy which is to plan ahead. Producing to export. And then researching only necessary technologies for the strategy.
When I started my first game I did not realise this was a good alternative.
I also like your mentioning of others guides.
On the other hand - this game is about managing your own village to town to city with industry and such things, not about avoidiong in through economy flaws that are in game for now.
anyway, thank you for well done guide!