Call of Duty: Black Ops III

Call of Duty: Black Ops III

253 ratings
Black Ops 3 Zombies Perks and Custom Perks
By kissmorphia.ttv
A list of all base game perks, as well as many custom perks. As a newer bo3 player, I was confused what some of the perks did, and had no idea what many of the custom perks did, so I decided to figure it out and put it into one guide. Thanks to the non updated perk guide for inspiration. (https://steamcommunity.com/sharedfiles/filedetails/?id=2249066631)
This also would not have been possible without the COD Wiki, or without the workshop pages for the perks.
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Base Game Perks
Jugger-Nog
Cost: 2500 points
Effect: Sets health to 250.


Quick Revive
Cost: 500 points SOLO, 1500 points otherwise
Effect: Increases revive speed.
Bonus Effect: When playing SOLO, this perk will automatically revive you if you have it. Buying it 3 times in the same game will cause the machine to disappear.


Double Tap Root Beer
Cost: 2000 points
Effect: Increases rate of fire and damage.


Speed Cola
Cost: 3000 points
Effect: Increases reload speed. Also increased the speed at which you place barricades.


Stamin-Up
Cost: 2000 points
Effect: Increases sprint duration and speed.


Deadshot Daiquiri
Cost: 1500 points
Effect: Makes the player's crosshairs narrower by 35%, moves the aim-assist lock-on location from the torso to the head, and removes the idle sway from sniper rifles.


Mule Kick
Cost: 4000 points
Effect: Allows the player to hold 3 guns.
NOTE: If you get downed while having this perk, the weapon in your third slot will be removed.


Electric Cherry
Cost: 2000 points
Effect: When reloading, you shock all zombies in a radius around you. The radius of the shockwave increases the lower the capacity of your magazine is.


Widow's Wine
Cost: 4000 points
Effect 1: Your grenades turn into sticky grenades that will slow zombies damaged by them.
Effect 2: If you are hit by a zombie, you will "explode", slowing/stunning all zombies in your vicinity, and consume one of your grenades (If you have no grenades this will not work).
Effect 3: Grenades will replenish by 2 at the start of every round, and killing zombies has a chance to drop a spider power up, which will give you a grenade.
Effect 4: Your knife will deal more damage and has a chance to slow zombies.


Der Wunderfizz
Cost: 1500 points
Effect: Gives a random perk.
Note: Using the machine too many times will make the machine travel to a different location, similar to the mystery box.
Custom Returning Perks (BO1-Cold War)
PHD Flopper
Cost: 2000 points
Effect: Dropping from heights will cause an explosion around you.
Bonus Effect: Makes you immune to fall damage and explosive/splash damage.
Alt Effect:: There is a very popular alt variant where instead of fall explosion, it makes your grenade split into multiple grenades.


PHD Slider
Cost: 2000 - 4000 points
Effect: Sliding into zombies will make them explode/sliding will cause you to explode.
Bonus Effect: Makes you immune to fall damage and splash damage.
Can be double bought(?): Damage increases when sliding from higher elevations, and increases slide distance.
NOTE: There are a few different versions of this perk, so they may function slightly differently.


Elemental Pop

Cost: 3000 points
Effect: Random chance to trigger ammo mod effects when shooting an enemy.


Who's Who
Cost: 2000 points
Effect: When downed, respawn somewhere with a pistol and no perks. You will be able to revive yourself to get your perks and weapons back.
NOTE: If you are downed in this state you will be killed.


Bandolier Bandit
Cost: 3000 points
Effect: Extra ammo for all weapons and extra ammo appears under ammo on hud.
Can be double bought(?): Stowed weapons will slowly refill their clips if able.


Blaze Phase
Cost: 2000 points
Effect: Crouching causes a charge up of fire. Standing will release it and fling you forward, igniting zombies.
Can be double bought(?): Can charge further and explodes when stopped.


Death Perception
Cost: ??? points
Effect: Can see nearby zombies through walls.
Can be double bought(?): Extends the range of the perk.


Dying Wish
Cost: ??? points
Effect: Negates dying for nine seconds, leaving you on 1 health with a 5 minute cooldown.
Can be double bought(?): Have full health after invincibility phase.
NOTE: This perk may be bugged.


Ethereal Razor
Cost: 3000 points
Effect: Melee can affect multiple zombies. Greatly increases melee damage and melee attacks heal you.
Can be double bought(?): Greatly increases melee damage further.


Stone Cold Stronghold
Cost: 3000 points
Effect: Standing still forms a ring around you, generating armor over time.
Can be double bought(?): Armor generates faster and lingers when leaving the ring.


Timeslip
Cost: 2000 points
Effect: Speeds up mystery box randomising and Pack-a-Punch speed.
Can be double bought(?): Speeds up special weapon recharge and instant mystery box randomising.


Victorious Tortoise
Cost: 2500 points
Effect: Shield blocks damage from all directions when held. Your shield will explode when destroyed.
Can be double bought(?): Doubles shield max health.


Winters Wail
Cost: 3000 points
Effect: Getting hurt causes nearby zombies to slow and freeze. Has 3 uses.
Can be double bought(?): Extra charge and effect lingers on activation.
NOTE: There is a bar next to your ammo count that will show you that this perk is recharging and the amount of charges you have left.


Zombshell
Cost: 2500 points
Effect: Shooting a zombie may create a slow down field. When they are in the slow field, they have less resistance to damage.
Can be double bought(?): Standing in your slow field makes zombies ignore the player.


Vulture-Aid
Cost: 3000 points
Effect: Allows you to see the outlines of perk machines and the mystery box through walls. Doesn't appear to work on custom perk machines unless supported.
Effect 2: Some zombies will spawn with green smoke around them. Killing a zombie with green smoke will cause green smoke to float where it was killed. Standing in the green smoke will make zombies unable to see you.
Effect 3: Zombies can drop bags of points and ammo.


New Custom Perks
I.C.U/Eye See You
Cost: 2500 points
Effect: Faster health regen, speed boost on low health, and invincible while performing actions.


Vigor Rush
Cost: 3000 points
Effect: Makes bullets explosive, increasing damage.
NOTE: This perk MIGHT add splash damage to bullets but I am unsure. I also don't know if it effects weapons that don't use bullets such as the ray gun.


Fighter's Fizz
Cost: 3500 points
Effect: When you get downed, you keep your gun. Getting a kill while downed will revive you, and allow you to keep all your perks.
NOTE: I believe that reviving yourself with this perk does cause you to lose Fighter's Fizz, but you keep every other perk you have.


Tacti-Quilla Sangria
Cost: 2000 points
Effect: Fire while sprinting, gain a chance to regain fired ammunition, and multi-kills grant bonus points.


Snail's Pace Slurpee
Cost: 3000 points
Effect: Slows zombies in a radius around the player. If zombies get too close or too far from you, they will no longer be slowed down.
Baby Explanation: Basically, you are in the middle of an invisible donut that slows the zombies down.


Amm-O-Matic
Cost: 4500 points
Effect: Drops a max ammo, does not use a perk slot.


Bull Ice Blast
Cost: 3500 points
Effect: Allows you to double jump and slam into the ground, freezing all zombies in an area around you.
NOTE: I think you have to press crouch while double jumping to freeze everything around you.


Cryo Slide Soda
Cost: 3000 points
Effect: Whenever you slide or knife, all nearby zombies will become frozen for 5 seconds. While frozen they instantly shatter to any damage. After 5 seconds they thaw out, but remain slowed by 25% for another 10 seconds. The Freeze goes on cooldown for 12 seconds.


Crusader Ale
by Madgaz.
Cost: 2500 points
Effect: Doubles the strength, range, and speed of all melee attacks, while giving you 50% damage resistance while knife lunging.
Effect 2: I have read that this perk can cost 1500, making me assume that there is more than one version of this perk out there. The second version of this perk doubles melee damage, rewards bonus points for knifing, and repairs your shield at the end of each round.
NOTE: Thanks to The Arbiter™ in the comments for helping figure out what this does!


Madgaz Moonshine
by Madgaz.
Cost: 2500 points
Effect: Lets you create up to 20(25?) explosions per round by sliding, like the Slaughter Slide gobblegum. Headshots to enemies will light them on fire, causing residual damage.
NOTE: Thanks to The Arbiter™ in the comments for helping figure out what this does!


Double Dew
Cost: 4000 points
Effect: It seems like it causes you to gain points twice occasionally. For example, getting a headshot will net you with +100 +100 instead of just a single +100. Body shots will grant you 10+ 10+ when the perk works. It does stack with double points.


Banana Colada
Cost: 3000 points
Effect: Longer Sliding Distance. Sliding will leave a slippery trail of ooze, making zombies slip and slide.


Salvage Shake
Cost: 4500 points
Effect: Holstered weapons slowely regenerate ammo over time. Grenades replenish every 10 seconds.


Windrunner Whiskey
Cost: 2500 points
Effect: Slamming into any enemy while running will launch them into the stratosphere. Recharges once every 17 seconds after sprinting. Jumping off of high places will create a shockwave that will launch zombies. Run & Gun at the same time!


Power-aid Punch
Cost: 5000 points
Effect: +30% bullet damage, +50% explosive damage, and grenades split into 3.


Miracle Hands Mocha
Cost: 2500 points
Effect: Gives you the ability to change powerups via a certain amount of points. This does not include powerups from dig sites in Saloon Remastered. It also removes all perk drinking animations when you have it so there will be no delay in acquiring your perks.
(Taken from Wiki)
New Custom Perks (Page 2)
Boarding Brandy
Cost: ??? points
Effect: Allows you to instantly rebuild a barricade and gain 2.5x the money from the barricade as well.
Note: May only be featured on Zenith zombies map. Thank you Kelplyhelply.

Atomic Liqueur
Cost: ??? points
Effect: Atomic Liqueur gives your knife the raw devastating power of a mini-nuke! It will kill up to 5 zombies instantly, with a fairly long cooldown. This perk stacks with other knife perks, such as Cryo Slide or Widows Wine.
Note:
Perk Icon Descriptions
I was planning on removing this once I figured out how to paste images into the guide, but I'll leave it here just in case. Also, I was unable to grab screenshots of some of the perks so this still may be helpful for a few of them.

Jugger-Nog: Red, Cross with a bullet through it.
Quick Revive: Light Blue, Person standing up out of a grave.
Speed Cola: Green, Hand with a gun magazine.
Double Tap: Orange, 3 bullets with a cartoony explosion in the middle of them.
Stamin-Up: Yellow/Orange, Person running with "swirly legs".
Deadshot Daiquiri: Black/Grey, Person with a crosshair over their head OR skull being shattered.
Mule Kick: Dark Green, Pistol fading downward.
Electric Cherry: Blue, Cherry OR pistol with lightning bolts around it.
Widow's Wine: Black/Red, Spider.
Der Wunderfizz Machine: Dark Blue, Question mark.
PHD Flopper: Purple, Biohazard symbol.
PHD Slider: Purple OR Red/Yellow, Biohazard symbol OR sliding person with cartoony explosion.
I.C.U: Black/Grey, Syringe.
Vigor Rush: Dark Red, Bullet with a cartoony explosion on the tip.
Fighter's Fizz: Purple/Pink, Boxing Glove.
Tacti-Quilla Sangria: Green/Blue, Hand holding a pistol.
Elemental Pop: Pink, Bullet going upwards splitting skull in two.
Snail's Pace Slurpee: Green, Snail.
Bull Ice Blast: ???
Cryo Slide Soda: Dark Blue, Snowflake.
Who's Who: Blue/Yellow, Two hands reaching for eachother.
Bandolier Bandit: Brown, Person standing with mask and bullet sling.
Blaze Phase: Bright Red, Person running on fire.
Death Perception: Orange/Red, Eyeball with skull.
Dying Wish: Blue, Arm with knife sticking out of a grave.
Ethereal Razor: Red, Person decapitating zombie with glowing blue knife.
Stone Cold Stronghold: Brown/Yellow, Person flexing in front of a castle.
Timeslip: Purple, Clock person slipping.
Victorious Tortoise: Bright Green, Face with a tortoise shell helmet.
Winters Wail: Light Blue/Cyan, Skull shouting lighting bolts.
Zombshell: Light Purple, Person being shot and face is shattered.
Crusader Ale: Dark Purple/Dark Violet, 3 gladiators or knights. (sometimes the icon is yellow + a single knight)
Madgaz Moonshine: Orange, Person jumping off of another person.
Wind Runner Whiskey: Bright Yellow, 3 Snakes/Tentacles OR a gust of wind. ( thanks to samirbelica for this )
Salvage Shake: Brown, Ice cream cone with sprinkles.
End Note
I hope this guide helps some people.
I could not have made this without the following workshop pages:
https://steamcommunity.com/sharedfiles/filedetails/?id=1876760998
https://steamcommunity.com/sharedfiles/filedetails/?id=1460003660
https://steamcommunity.com/sharedfiles/filedetails/?id=1769461203
Also, thanks to the creator of the map Kowloon for putting the descriptions of the custom perks under the name when you buy them. You can download Kowloon here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2370179373
The COD Wiki was a big help for the base game perks. Some perks are pretty easy to figure out, like Juggernog, but then you have odd perks such as Deadshot or Widow's Wine where they have multiple effects that aren't even noticeable.

I was unable to figure out how to put images in this guide. Whenever I would try to import an image next to a perk, it would just show up as a link. EDIT : I figured it out. To add images to a guide you must type {screenshot=1;sizeOriginal,floatleft;LINK}{/screenshot} with ['s instead of {'s

Also, there are lots of perks that I haven't put on this guide. If you have a custom perk that I missed, or if I missed something with one of the existing perks, let me know and I will add/fix it. Thank you!

Last saved October 20, 2024 @ 2:46pm
36 Comments
be a light Aug 30 @ 3:40pm 
Town Reimagined brought me here
Pwnage Peanut Jul 21 @ 2:03am 
Bro died
Westchief596 Jul 10 @ 4:33am 
Part 2

- Reaper's Roulette - 2,000 - Bullets Have a Small Chance to Instantly Kill Any Zombie They Hit
- Samurai's Spirit - 2,000 - Melee Kills Increase Melee Damage
- Side-Steppin' Shandy - 2,000 - Medium Chance to Dodge Enemy Attacks
- Time Out Tequila - 1,500 - After Being Revived or Reviving Another, Become Invisible to Zombies for a Short Time
- Timeslip - 1,500 - Spin the Mystery Box and Pack-a-Punch Faster, Traps Recharge Faster
- Verruckt Juggernog - 2,500 - Increased Max Health, Constant Health Regeneration
- Wall Power - 8,000 - Purchase Pack-a-Punched Wall Weapons
Westchief596 Jul 10 @ 4:33am 
You should add the perks from my perk pack.

Part 1

- Ammo Americano - 3,000 - Weapons Autofill Their Clip From Stock
- Bleeding Bloody Mary - 2,000 - When Low Health, Deal Impressive Damage
- Brimstone Bramble - 3,000 - Immune to Fire Damage, Deal Constant Fire Damage to Nearby Enemies
- Double Tap 3.0 - 3,500 - Fire Rate Increase, Triples All Damage Dealt
- Gambler's Grasshopper - 4,500 - Small Chance to Get PaP Weapons From the Mystery Box
- Magnet Mule - 2,000 - Attract Nearby Powerups
- Masochist's Malecon - 2,000 - Lower Health Increases Movement Speed
- Pickpocket Paloma - 2,500 - Pickpocket Meleeing Zombies For Ammo, Points, and Powerups!
- Prickling Prosecco - 2,000 - Deal Thorns Damage to Meleeing Zombies
BillTheDood Dec 30, 2024 @ 2:30pm 
Where's muscle milk??
Clodenjoy Dec 24, 2024 @ 9:36am 
I think Tombstone is missing
OnlyFansSab Nov 8, 2024 @ 8:46pm 
something called Electric Vodka idk what it is but would like to know
Fried Purple Nov 3, 2024 @ 12:21pm 
Fighter's Fizz is easily the best perk. OP as hell and i love it.
kissmorphia.ttv  [author] Oct 20, 2024 @ 11:48am 
Added that! Thank you!
Cpt.Haxray Oct 14, 2024 @ 10:48am 
Oh geez. Sorry to hear that. I meant that in a joking manner mostly.

Ill leave a small suggestion then. in the PHD Flopper section, I noticed there is a very popular alt variant where instead of fall explosion, it makes your grenade split into multiple grenades. Seen it on a lot of maps. Might be worth mentioning it due to how common it is.