Crusader Kings III

Crusader Kings III

1,407 ratings
Councillor's experience trait
7
3
4
11
4
5
4
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.420 MB
Jan 16, 2022 @ 12:25pm
Mar 16 @ 2:23am
54 Change Notes ( view )

Subscribe to download
Councillor's experience trait

In 1 collection by slaneche
Mod Slaneche
8 items
Description
Councillor's experience trait
This mod allows councillors to progress in the position they are assigned to, just like the physician . The longer the characters stay in their position, the more competent they become in their tasks.

Thanks to this mod, even those unbearable characters, who take positions without your consent, will become effective over time! No need to get rid of them anymore!


Ce mode permet aux conseillers de progression au poste où ils sont assignés, a l'instar du médecin. Plus les personnages resteront en poste plus ils seront compétent dans leurs domaines.

Grâce à ce mode, même ces personnages insupportables, qui prennent des postes sans votre consentement, pourront devenir efficaces avec le temps ! Plus besoin de vous en débarrasser !

Feature
  • Added 3 levels of experience per councillor position.
  • A councillor can only specialize in one job.
  • Councillor have a 1% chance to increase their trait each month.
  • Councillor will be more efficient at performing their tasks in the same way as with the dynastic "bureaucracy" legacy.


  • Ajout de 3 niveaux d’expérience par poste de conseillers.
  • Un conseiller ne peut se spécialiser que dans un seul domaine.
  • Les conseillers ont 1% de chance de monter en grade chaque mois.
  • Les conseillers seront plus performants dans la réalisation de leurs tâches de la même manière qu'avec l'héritage dynastique "bureaucratie".
language:

Other mods
Mind keepers :
Auto accept indulgences
Auto promote religion
Auto promote culture
Auto increase control
Force in acclaimed knight

Gameplay :
Monthly prestige gain for vassals of same dynasty
Culture conversion

Overmode

Advanced Trait Icons (By Ketaros )
Councillor's experience trait low effect

Release note
1.1.0
1.2.0
1.3.0
  • Add Simplified Chinese localization
1.4.0
  • Add german localization
1.5.0
  • Make it compatible with fleur-de-lis update
1.5.1
  • Bug correction
1.6.0
  • Add russian localization
1.6.1
  • Fix typo
  • Remove trait index
1.7.0
  • add Korean
1.7.1
  • Fix korean typo
1.8.0
  • Fix marchal month update effect v1.5.1.1
1.9.0
  • Make it compatible with Castle update
1.9.1
  • Make it compatible with v1.6.1.1
1.10.0
  • Add spanish localization
1.10.1
  • Make it compatible with Bastion update
1.10.2
  • Make it compatible with v1.7.2.0
1.11.0
  • Make it compatible with Robe
  • Add councillor trait decay when on another position
1.11.1
  • Make it compatible with Lance
1.12.0
  • add progress with xp bar to the trait
    Note: compatibility break with previous version of this mod.
1.12.1
  • less liege notification on councillor xp gain.
  • update korean localization
  • fix english capitale
  • fix frensh in english localization
1.12.2
  • update german localization
  • update spanish localization
  • update russian localization
1.12.3
  • update chinese localization
1.12.4
  • update russian localization
  • change localization tags
  • fix trait description
  • add icons to trait tracks
1.12.5
  • Make it compatible with v1.9.1
1.12.6
  • Make it compatible with Quill
  • Remove xp gain notification
1.12.7
  • Make it compatible with Peacock
1.12.8
  • Make it compatible with Scythe
1.12.9
  • Make it compatible with Basileus
Popular Discussions View All (2)
44
May 25, 2023 @ 9:26am
Other localization
slaneche
4
Nov 9, 2024 @ 7:40pm
Paradox mods version
pbergberger
410 Comments
THE__333 Apr 6 @ 11:27pm 
This mod keeps causing [14:17:09][E][pdx_data_factory.cpp:1417]: Could not find data system function 'GetShortUINameNoTooltipNoFormat' in 'scheme.GetTarget.GetShortUINameNoTooltipNoFormat'.
[14:17:09][E][pdx_data_factory.cpp:1032]: Failed converting statement for 'scheme.GetTarget.GetShortUINameNoTooltipNoFormat'
[14:17:09][E][pdx_data_localize.cpp:136]: Data error in loc string 'rich_presence_diplomacy_scheme'
Arthur Revan Mar 10 @ 6:58pm 
Guys who want an update, you can check this:
"Council Experience" Versions
izak2015gnt Feb 11 @ 9:03am 
is this compitible for 1.11.3 I have a mega campaign and I would really like to have a mod like this to improve my game and ai
Elbruz Jan 22 @ 1:40pm 
the mod works!
Verilian Jan 18 @ 12:15pm 
Does this still work even though it's not up to date?
artemtomorrow Jan 13 @ 6:16am 
██╗░░░██╗██████╗░██████╗░░█████╗░████████╗███████╗
██║░░░██║██╔══██╗██╔══██╗██╔══██╗╚══██╔══╝██╔════╝
██║░░░██║██████╔╝██║░░██║███████║░░░██║░░░█████╗░░
██║░░░██║██╔═══╝░██║░░██║██╔══██║░░░██║░░░██╔══╝░░
╚██████╔╝██║░░░░░██████╔╝██║░░██║░░░██║░░░███████╗
░╚═════╝░╚═╝░░░░░╚═════╝░╚═╝░░╚═╝░░░╚═╝░░░╚══════╝
macintosh1257 Dec 27, 2024 @ 9:15am 
@Eight Where can i find them?
Luckya35 Dec 14, 2024 @ 4:29pm 
will this get an update?
Eight Dec 4, 2024 @ 2:11am 
Author your script_values are a bit off. The Organize Levies task gives x4 the councillors martial in garrison size and in levy reinforcement rate, not x2 as it should.
Dnasis Nov 9, 2024 @ 9:17am 
I spent some time trying to see if I could quickly make a compatibility mod patch between this mod and Culture and Faith Granularity, but the latter mod has very complex changes. I hope someone can put the time into doing so.