Mass Effect™ Legendary Edition

Mass Effect™ Legendary Edition

   
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5 Comments
Myth[Alex] Aug 21, 2023 @ 4:26pm 
So yeah, TL;DR: Old games get ruined by greed... new ones too... oh boy.

Now I'm expecting SR2 to also feature EOS in the future... The dev that died promised us he would enable multiplayer as well (+ bringing the console exclusive DLCs to PC)... Both you and me know what this could potentially mean, when we look at what's happening nowadays... EOS, baby. It's easy... Epic can sponsor the update... More money for... Deep Silver I mean their new publisher, Gearbox (who might do the "Epic giveaway" deal as they did in the past too - Borderlands 1 + 2 both got EOS infected, of course)... and Epic will be able to spy on SR2 players... win+win... while we might get new bugs and worse frame rate (but hey, no more crashes + the DLC content)...

Hope this helps. Sorry for the long reply. I had to bring in all the details. Have a good one.
Myth[Alex] Aug 21, 2023 @ 4:25pm 
Various game devs are being forced to suddenly update some of their old games... bug testing? hah, nowhere to be seen, most of the time. Just release the new EOS update, so the publisher can quickly get their money... Besides the fact EOS itself is a bloatware and spyware... slowing down the performance of these games... and people with low to mid-end PC hardware have to suffer.

Cross-play... has conquered the younger people's minds... you see, friends can now play a multiplayer game together if they got it on separate storefronts (Steam vs Epic)... "IT'S ESSENTIAL, BRO... don't say no to this". God, I love being spied on by a company I detest... ALSO love to see the network connection becoming unstable (compared to the previous version using Steamworks)... There's no alternative option in most cases sadly to say... no more Steamworks API only version... many current and upcoming games (from medium-sized to AAA studios) are getting EOS API integrated right from the start...
Myth[Alex] Aug 21, 2023 @ 4:24pm 
In other cases, EOS-infected games don't receive any fixes... in (very) rare cases, some devs / publishers release an additional entry within the game library next to the original non-EOS game. I think "Titan Quest" is one of those games, but here, a mini launcher (Steam-based) appears and asks us which version to boot: The normal one or the NEW SHINY (EOS) one. That's great, but such actions are... very uncommon, as I said earlier.

I'm tired of this parasitic company... they got lucky because they ripped off PUBG... adding in battle royale mode into Fortnite is the thing that made them successful and arrogant... Then they got Tencent's (aka China) support (who owns 49% of Epic)... Now they want to introduce EOS in every single UE4 / UE5 game INCLUDING on the console versions... yes, they stated that recently.
Myth[Alex] Aug 21, 2023 @ 4:23pm 
(I had to cut the reply into multiple parts because of Steam's 1000 character limit)

But wait, there's more... in some cases, even single-player games receive the "EOS" update... Usually their excuse is "cross-play" (when it comes to co-op or multiplayer games), but hey... telemetry works in every game, so why not... Epic is happy with that. More data to collect from innocent players (especially from those that avoided EGS in the past)...

Back to the main topic: SR4 got "fixed" after countless players complained and review bombed the game... How? by making the previous version available as an option to select within game's Steam Properties > Betas menu. We can rollback / revert the game to the old pre-EOS version.
Myth[Alex] Aug 21, 2023 @ 4:23pm 
Hey. I've just read your comment from the Saints Row 2 forum and came here to give you the answer (+ decided not to make this reply public so I won't face any potential consequence...) Initially I wanted to leave a comment on your profile, but the comment section is closed for non-friends. Here it goes:

The reason SR4 got that "magical" update was for $$. Its publisher, Deep Silver, wanted to make some extra $$. The deal between them and Epic is like this: Epic contacts various game devs / publishers with the hope to publish their back catalog games on that filthy platform (EGS), often starting with a free (time limited) giveaway of the game(s) in question. For that, there's one important task the publishers need to do as well: implementing EOS into those old (yet functional, almost bug-free) games, even for the versions that were already available on other digital PC storefronts...