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Now the skills, Combat Medic doesn't change breakpoints and would hurt Berserker players' damage. You don't have much skills into your weapons, so you can't relaibly build bloodthirst or protect yourself. Bullseye can help you out with armor gating on moments where Ampule isn't active. Your wearing HBV, which means the extra dodge from Duck and Cover doesn't exist. Martial Arts Aced, your often going for kills rather than knocking them down. You can't knock them down if they are dead.
Now Counterstrike Aced. If this is just for cloakers, you could bring stronger weapons to take them
out or if you could, kill them with the Melee. Those 9 points for cloakers could be invested into something else.
Usually the best way to use melee is to use it to kill Bulldozers since your guns are gonna kill most units anyways. This also means you atleast need your guns to be reliable since a chunk of your Damage comes from Bloodthirst and having them as main weapon just isn't sustainable.
To really let it kill Bulldozers, you need Bloodthirst + Pumping Iron Aced with Crits / Berserker. Since Leech is a Health build it would be better to run Crits istead. You would need Full bloodthirst + Fully charged and a Crit hit to secure a Melee kill for Bulldozers. Even if it doesn't crit, You would atleast done a decent chunk of damage which you can finish off with your guns or retreat and go for a melee attempt again.
I changed some skills to basic, that being Duck and Cover Aced, Parkour Aced, and Second Wind Aced. I also remove Confident Aced for Jokers Aced. This lets me get Optical Illusions basic and Hostage Taker Aced.
Because the SMGs already have Speed Pull Mags, I also instead Aced Surefire instead of Lock n Load.