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Ein Übersetzungsproblem melden
If you're on a moderately muddy road, a truck with always-on lock in normal gear and a truck with fine-tune put into low as described will, other things equal, be going at roughly comparable speed.
A truck with a normal transmission will be slower BOTH if in normal gear (as switched off diff lock will cause slippage), and if in low gear with lock on (as normal low gear is, well, lower, so it limits your speed more).
Fine-tune's other advantage for any truck is access to the lowest low gear possible. Sometimes, in really deep mud, it matters - but then you probably should've chosen another path to begin with.
Can you go into more detail on this low++ gear?
As far as real world connotations go, I'm only considering in game utility. I like capable vehicles and always on diff lock/awd along with good endurance and low centers of gravity... means I spend the vast majority of my time in RU vehicles.
Anyways, irregardless, thanks again for the guide. I do like seeing other perspectives and having reasons to look at more trucks.
Towing? Sure, as long as the cargo is loaded onto some other truck (and there's no water/ice). I'd rather take a cargo truck that can pull itself.
Scouting? Only initial rough survey (which a lot of people will use maprunner website for anyway), whenever you reach a narrow passage or ice/water it's no longer useful.
Logging? As a self-driven 2nd trailer winched to your logger - maybe, but that's not fuel-efficient, and the resulting truck-train is hard to manoeuvre through advanced trails.
It's definitely fun and a very helpful starter vehicle on normal, but late-game the only edge it seems to have over, say, ZiKZ, is not being tied to real-world events in a negative way.
Also lastly to the comment below: F750 is a terrible scout. It just gets stuck on everything. It's useful on roads and light off road as a mobile repair station but for actual scouting on difficult terrain... just no. It sucks.