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ammo_minigun_max
https://steamcommunity.com/sharedfiles/filedetails/?id=3313363046
P/s: using AMMO_TYPE_GRENADELAUNCHER will make Special stumble and instant gib Common. Also AMMO TYPE will not affect ammo resuply ability of the gun itself. Im put grenade launcher ammo type on my AX50 (AWP script) and Barret (Military sniper script) and both can still resuply ammo. Havent try with pistols tho.
All the ammo type that I know of are listed in this guide. So I can't help you for this one. The only way I can see you alter this "effect that makes them explode", would be convars. There's a line concerning the minigun that could hint you. The "z_minigun_atomize" is supposed to make the zombies explode. But then again, I don't know how to properly VScript and I'm also off modding and gaming at the moment. I wish you the best with this project.
Both mounted guns use convars. I've learned that the hard way. That's why they use VScripts to edits the stats. As for the convars... I don't know how to do a working VScript at the moment.
For shoving power or what object you want to shove, I have no idea. But there's a plethora of scripts based mods that lets you shove specials, players, doors and other objects. ChimiChamo, Tomaz and Ilshat52 have pretty good mods who does what it says on the tin.