Anno 1404: Venice

Anno 1404: Venice

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Anno 1404: Venice - Production layouts
Vytvořil: Zedd
This guide contains some of the more well know production layouts for both the Occidental and Oriental sides of the game.
I will add to this guide in time with more details.
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Introduction
This guide is a work in progress of collecting the most useful and well known production layouts for Anno 1404. Most content in this guide can be found elsewhere and the guide mainly functions for ease of access.
Hemp & Cider


This layout works for both Hemp and Cider plantations.

Buildings:
1x Market building
4x Hemp plantation and/or Cider farm
Bread production chain


Buildings:
2x Crop farm
1x Mill
1x Bakery
Beer production chain

Buildings:
1x Small market building
4x Crop farm
4x Monastery garden
4x Monastery brewery
Cattle farm


Buildings:
1x Small market building
4x Cattle farm

Wine production chain


Buildings:
2x Small market building
4x Wine press
4x Barrel cooperage
12x Vineyard

In addition to this chain Wood and Iron are needed.
Spice farm


Buildings:
1x Oriental market building
4x Spice farm
Coffee production chain


This chain can be tiled although noria effectivity may suffer.

Buildings:
1x small Noria
1x Roasting house
2x Coffee plantation
Rose nursery


Buildings:
1x Ortiental market building
6x Rose nursery
Disclaimer
All credit goes to the original creator of these layouts.
Images and screenshots where reproduced by myself.

Počet komentářů: 41
GloooomY 22. zář. 2024 v 14.26 
In case you didn't know you can also build Occidental buildings (like the Small market building) in the Orient.

Thus, you don't need an Oriental Market place for the spice farms. A Small market building is sufficient to serve all four spice farms with the benefit that it has lower upkeep cost (10 vs 25 money per unit of time).


I think this would not work for the Rose production, since it needs to serve 6 farms instead of four and there is some longer distance to travel for the Market carts. But not sure, though.
goseb 16. úno. 2023 v 23.14 
I have a few layouts that I have discovered myself. It will be nice if I can share them with you Zedd and add them here.
Xobra 24. čvn. 2018 v 3.19 
From my experience, you can't have a Megametropolis in smaller maps without the exploit, and even in big maps, without most of a product on one island, it can be a logistical nightmare
Zedd  [autor] 23. čvn. 2018 v 17.56 
I took some of then from the Wiki, and didn't mean to claime those where my own design. I do know the Noria Exploit but even for Anno that feels kinda too much gamey for me. I try to have actual roads connections to everything for flavor.
Xobra 15. dub. 2018 v 3.22 
Some of them seems to be inspired of the wiki.
Still, do you know of the noria exploit? More expensive, but more efficient, and rly usefull if you want to make 40 wheat farms within a small space for a mega-metropolis :P
Senius 18. úno. 2018 v 0.23 
Thanks ! It's a good guide.:steamhappy:
JJAlexander 17. srp. 2017 v 3.47 
You have to use the temporary farm exploit. Place a field where you want it to be using an additional farm. Delete that farm and place a new one where it is shown in the diagram. If half of the field is in range of the farm, the field will be attached to the farm.
p4z1f1st-2 15. srp. 2017 v 15.23 
I don't get the bread-chain to work... whatever I try, I can't get the fields in line like showed in the picture... and when I change mill with a farm i'm "wasting" space / tiles...
Can someone help please?
JJAlexander 2. dub. 2017 v 14.24 
How can I make a diagram?
JJAlexander 2. dub. 2017 v 14.20 
The beer production chain could be improved to 26x20 if you place temporary grain farms.