Crusader Kings III

Crusader Kings III

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Holding Manager
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File Size
Posted
Updated
1.062 MB
Oct 21, 2021 @ 8:57am
May 6, 2024 @ 7:29pm
97 Change Notes ( view )

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Holding Manager

Description
Contents
Holding Manager
Holding Manager Lite
Holding Manager Mini

All have the same holding management features.
Holding Manager has full-featured building management capabilities and is restricted to the vanilla buildings.
Holding Manager Lite has less building management capabilities and is better to be used with other building mods.
Holding Manager Mini has no building management features, and thus the size of the Holding UI isn't changed.

Holding
You can ...
  • change the holding types
  • move duchy capital(including the duchy capital building slot)
  • move realm capital per cooldown
  • enable the game rule to feudalize vassals' counties
  • enable the game rule to replace the buildings in the vassals' holding

Building Slots
You can buy building slots per gold, max. the number of possible buildings per holding.(max. 18)
There is a game rule how many building slots you can buy.
(AIs will also add building slots when they have enough gold.)

Vanilla Building Manager
You have 3 additional buttons in the holding.
  • add slots to the max(soft limit) and build all the vanilla buildings level 1 at once
  • upgrade all the existing buildings by level 1
  • clear holding(simply remove all the existing vanilla buildings)
  • remove (vanilla)special building

There are also domain-wide decisions for the above 1-3 functions.(useful, if you have many domains)

Game Rules
  • changing holding type cost
  • changing holding type cooldown
  • move duchy capital cooldown
  • move realm capital cooldown
  • can replace buildings
  • feudalize tribe
  • feudalize tribe cost
  • additional building slots(player/ai)
  • slot base cost(player/ai)
  • slot extra cost(player/ai)
  • construction time cost
Game rules are in the category : HM.

Bug fix?
In vanilla game, there is a bug that you sometimes have a hostile holy order in your realm after you take some counties and you can't revoke it. So this mod changed the conditions to revoke holy order, so that you can take the barony from any holy order in your realm.

Cheat mode
If debug mode on, most functionalities are free.


This mod is based on Flexible Holding Types and heavily modified and added functions.


Combatibility Notes
Game Version 1.12.*

Modified game files :
gui/window_county_view.gui



updated to 1.12.*
Popular Discussions View All (4)
3
Mar 31, 2022 @ 8:52am
Error Log
Tempted
1
Feb 26, 2022 @ 1:54am
Better County GUI Code so you dont need scroll area
FunGaming44
1
2
Oct 22, 2021 @ 3:14am
Chinese localization
Calrad1a
475 Comments
U+1F414 Jun 28 @ 4:08pm 
Incompatible with nomadic bongto.
Other still works.
meu32 May 1 @ 7:56am 
for anyone still looking for a replacement for this since 1.16 seems to have broken it. Better Crusader Kings - (Extra Building Slots) Better Crusader Kings - (Extra Building Slots) seems to work and has most of the same features.
luis3007 Apr 30 @ 6:44pm 
This has been abandoned, it's not the first time this specific type of mod is left behind. Hopefully someone will launch an updated version
lobosan Apr 30 @ 3:18pm 
Yes please - I Would love an update too.
I was able to make it partially work with 1.15 by fiddling with the load order and disabling conflicting mods. No luck with 1.16 so far.
FunGaming44 Apr 29 @ 4:20am 
would be awesome if this got an update now after the latest game update
Geass Apr 29 @ 1:20am 
update please
Geass Apr 14 @ 10:35am 
It would crash with other building mod
10sunbee Apr 13 @ 5:45am 
this still works.
mj740103740103 Apr 8 @ 8:42pm 
It doesn't work anymore

[Change the holding types ] mods still work well in 1.15.0