Rise of the Third Power

Rise of the Third Power

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Rise of the Third Power - Walkthrough
Por Firefly130984 y 1 colaboradores
Full guide covering the (nearly) complete game with achievements.
As this was written during the beta, some treasure chests or accessories have been replaced.
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Premio
Favoritos
Favorito
Quitar
Starting your game
Choose your language (English and Japanese).
Now you can set 2 settings already and the whole settings including keyboard a bit later on.
If you are a heavy RPG Maker Games player, I recommend changing those settings to fit better.
Those changes will be shown each time you have to press a key to not disturb you.

Select your difficulty (4 modes) after starting a new game.

Note: If you never change the Expert difficulty you will unlock an achievement!

Note 2: You can search with CTRL+F in the guide!
Chapter 1: From the Jaws of Defeat
Castle of Evenheart, Cirinthia
Tutorial Battle: Taunt the Castle Guard Captain with Rowan and put the Castle Mage to sleep. Refresh the sleep once the CD is down and defeat the Castle Guard first. You have 2 Lesser Healing Potions. They should be enough to survive even on expert mode. Bleeding (Rowan's Slash) can kill the enemy. You will earn 3 Ducats and 16 EXP.

Princess Arielle's room should be on the 2nd floor. You are on the 3rd floor.
Now you can save and look at the quests etc. Crafting and Talents are still locked.

Note Treasure Chests: chest containing items of the Treasure category (Gems, Sundries etc.), have random content and the chance to obtain something with worth will increase the farther you play and might have other entries in this guide.

Items (3rd floor): Gems, 3 Lesser Heals, Revive
Explore the floor.
You can pet various animals (mostly cats and dogs, but even some goats) in this game and most bookshelves have some titles to read.
There are a total of 4 stairs to both sides.
In the east room is an Castle Guard Elite. During this battle Corrine will unlock 2 more skills to break the defenses. First use the sleeping powder and taunt and then break the armor. Remember to apply bleed. Beware when the Elite prepares the Heroic Strike. Counter it with Sleeping Powder to interrupt it (you can interrupt all skills that need prepare time)! You will gain 1 Ducat and 14 EXP.

3 more guards will show up from the most eastern stairs after you have defeated the Elite.
Defeat the Castle Mage, Guard and Knight. You will obtain 3 Ducats, 15 EXP, 2 Lesser Heals and a Bronze Key.

The Talent menu is unlocked with the first level up.
The room with the sleeping guards gets really full now.
With the Bronze Key you can unlock 2 of the 4 doors.

Items (barracks): 2 Lesser Heals x2, Whetstone (after quest), 2 Lesser Heals (after quest)
The barracks are on the 2nd floor via the doors with the bronze locks.
You will trigger an event when you go near the Giant Toad Cleanup Squad.
Commander Stein will give you a side quest to exterminate the remaining Giant Toads in the prison.
There are stairs that will need a Silver Key to unlock.

Items (prison): 3 Lesser Heals
Defeat all Giant Toads. Get rid of the Healer Frogs ASAP or use sleeping powder. The Deadly Frogs are focusing on attack and the Sturdy Frogs on defense.
Beware the Elite Deadly Frog!
You can only enter the cells with the chest.
You will unlock an Achievement when you kill the Healer Frog or Frog with Deadly Blow.

Report the Commander Stein and receive "Book: Novice", Silver Key and unlock Crafing and another Achievement for finishing your first side quest.
You can now fight the 2 Guards on the 3rd floor.
Use the Silver Key to proceed.

Enter the Throne Room.
First head east to the king's chamber and plunder the Volatile Trinket.
Accessories will obtain EXP and get better rewards later.
To the south is the main hall.

The Main Hall is on the 1st floor.
You might not have a change on the lower floors, so stay for now (until you have defeated the weaker guards).
To the sides are the sleeping quarters of the personell.
To the south and the east/west wings are exits you cannot use yet.
Upstairs to to the north (big stairs) are the kitchens with the only awake personell.

Go upstairs the southern stairs and further up to unlock the remaining doors to the 3rd floor.
Try to open the doors here!
Explore the hallway to the side and find the balcony (note to surprise the guards on expert mode or you will miss precious EXP).

Now you have to go downstairs from the main hall.
The Arkadya Guards have 340 HP each and are better encountered with level 3 and a surprise attack! Start with a Deadly Blow of Corrine and Taunt all of Rowan. He should then trink his booze to stay healty (effects stacks trice). Corrine will follow a second Deadly Blow on the same target when possible and put the other one to sleep! With a bit of luck you can beat them.
You will gain 6 Ducats, 52 EXP, Revive and Opportunist's Band.

2 of the door cannot be unlocked yet but you can find 2 Lesser Heals in the middle one (get a glimpse in the room next door).
Enter the basement from the east to trigger the sneak attack!
Enter the south room first and defeat the guards to get a Whetstone.

Unlock the Tempel of the Stars and witness the event (you cannot return for now!).
Take the 3 Lesser Heals, 2 Revives and Battle Prowess and climb the tower. Save!!!

Boss Bell Ringer: Read the tutorial about team combos. Start the battle with said combo and the party will not only deal huge damage but gets healed a bit and got drunk. The Boss will summon Frog Guards as shields. Defeat it ASAP (but don't use the sleeping powder) before the boss buffs himself too much. Depending on your mode you might need revives but the boss will only target the weakest and sleep doesn't effect him. Taunt him ASAP or his Assassin Mode will kill you.
You will gain 21 Ducats, 81 EXP and Warrior Stone I (and should reach level 4).

You take control of Arielle.
Crafting, Character and Talents are locked.
Get changed at the wardrobe and explore the formerly locked rooms.
Witness the event in the room you have put the guards and find the flask!
Talk to the now awake people (even the one on the courtyard of the 3rd floor).

The Main Hall is crowded.
Talk to all and especially the ones with the stars.
Visit the bell tower and the throne room for an event and to find Lord Phillip.

City of Evenheart
Items (south): Gems

Talk to Guillermo in the bank and notice the locked door.
Talk to the Weapon Shop owner to unlock Whetstone and Lesser Heal as ware (but you cannot buy anything yet).
Talk to George in the restaurant and notice the other NPC with an Icon.
Talk to the Merchant next to the clothing shop (don't enter it yet!) and start the "Magical Trinket" side quest. If you postpone the quest, you can still buy it later.
Items (east): Gems

Items (west): 2 Lesser Heal

Talk to the Hauler at the north quarter to proceed with the side quest.
You obtain only 3 Ducats.
Enter the bank (south), talk to the clerk and obtain 5 Ducats.
Return to the castle's throne room and ask the king.
He will give you 2 Ducats.
Return to the city and Phillip will "gift" you the remaining 90 Ducats.
Report to the merchant and obtain the Friendship Ring.

Now enter the cloth shop to proceed the main story.
I recommend selling the gems and buy 1 Whetstone first!

Castle of Evenheart
Talk to your nanny to proceed.
Balance over the plankets. First west, then north and east before the target to reach the Ring of Forgiveness.
Reach the target and proceed.
Talents
You have to learn the skills depending on the skill tree of the character.
Choose wiseley as you share the available points with the party.
First learn the passive of each character.
After Gage joins, spend all Talent points on him, Arielle and Rashim and max out their talents (for more see down).

Costs
After some learnt talent the Talent Points needed to unlock a new talent will increase by one.
The 4th-8th needs 2 TP,
the 9th-10th 3 TP
11th-12th 4 TP
13th-14th 5 TP.

AoE skills
If you have a talent that can attack either one or all targets, the estimated damage/healing for one target will be split to all targets.
The more targets the weaker the skill get and a single hit will be more effective.
Aden's Plaque can stack up to Degen 6 but the enemies DoTs can stack up to 10.

For example: Celestial Flare, level 15 (+ 2 crafted gear) has a single hit damage of 248-303
Damage per target = 248/n - 303/n
n = amount of targets (maximum 8)
Minimum damage per target = 31 - 38

All skills can crit.

Passives
Most of the talents are passives stat increases but each character can learn a unique passive that will be extremely helpful for the adventure.
Try to unlock those talents ASAP.
For example: more money drops, double item drop chance and more.

Due to how many enemies have charging enemies, it may be necessary to max Rowan's Rage passive so he can use Kick more often, or he won't be able to interrupt them in time.

Achievements
If you unlock 10 Talents for 1 character.
At Level 30 unlock "Determinded".

Summons
Aden can summon a 4th party member aka Lesser Demon once. You can use a defeated enemy as sacrifice for 3 turns. Doom is a guaranteed deathblow for non-boss enemies, which makes it ideal for defeating Elite or otherwise high HP foes. Note that the Dark Pact buff doesn't expire until you actually summon the Lesser Demon, so you can hold onto it across multiple battles.

Reviving
The Revive item will restore 50% of the max. HP.
Reyna's Heal will restore app. 15% to a k.o. friend, not depending on AoE or single hit, once you have learned the talent.
So it is better to cast it as an AoE when reviving with Heal.

Reset Talents
At level 40 is the cap and you notice that you can't unlock all talents.
But there are some passive talents you don't need anymore.
Reset the Talent of Rowan, Corrina, Reyna, Aden and Natasha.

But reset them only one at a time as the maximum TP is 99 and all other will vanish.

Max out Arielle, Gage, Rashim and then withouth their passives Reyna, Aden, Rowan, Natasha -
For Rowan, don't learn Speed Up, Vendetta and Swashbuckler's Grace, too.
For Corrina: don't learn Fatal Strikes and Resilience, too.
For Natasha, don't learn Dodge up and Weakening Poison, too.
Use the remaining TP as you see fit.
Crafting
Be careful what you craft first as your materials are limited especially when you unlock the feature.
Crafted Gear will be permamently equipped (you can only change the Accessory at the beginning) and only be crafted once!

Book: Novice
Obtained via the Exterminator side quest or Evenheart, weapon shop.
Rowan: Stein's Necklace (Strength +3)
Corrina: Razor's Edge (Strength +3)
Arielle: Keepsake Locket (Strength +3)
Reyna: Celestial Diamond (Spell Power +3)
Aden: Pants of Writhing (Spell Power +3)
Rashim: Rank Commander (Strength +3)
Natasha: Spy's Training (Strength +3)
Gage: Templar Haft (Strength +3, Spell Power +3)

Book: Apprentice
Unlocked in Oceanvale, weapon shop.
Rowan: Serrated Edge (Strength +5)
Corrina: Featherlight (Strength +5)
Arielle: 8 Pound Caliber (Strength +5)
Reyna: Eye of the Storm (Spell Power +5)
Aden: Earring of Evil (Spell Power +5)
Rashim: Honed Edge (Strength +5)
Natasha: Assassin's Training (Strength +5)
Gage: Templar Spearhead (Strength +5, Spell Power +5)

Book: Journeyman
Unlocked in Riverton, weapon shop.
Rowan: Reforged Blade (Strength +7)
Corrina: Arkadyan Steel (Strength +7)
Arielle: Winglet Roundshot (Strength +7)
Reyna: G.H.E.V.G.W. Badge (Spell Power +7)
Aden: Staff of Horrors (Spell Power +7)
Rashim: Tariqqi Steel (Strength +7)
Natasha: Fencer's Training (Strength +7)
Gage: Mage Oil (Strength +7, Spell Power +7)

Book: Outfitter
Unlocked in Evenheart, chapter 3, weapon shop.
Rowan: Wyvern Hide Bracers (Dodge +2%, Speed +5)
Corrina: Moleskin Boots (Dodge +2%, Speed +4, Crit. Rate +4%)
Arielle: Adventurer's Cloak (Speed +10, Crit. Rate +3%)
Reyna: Aspect of the Stars (Wisdom +3, Dodge +2%)
Aden: Knife of Sorcery (Vitality +3, Wisdom +3)
Rashim: Guards Cape (Vitality +2, Speed +10)
Natasha: Medic's Training (Vitality +3)
Gage: Arkadyan Plate (Speed +10)

Book: Artisan
Unlocked in Fort Nasir, item store.
Rowan: Rifled Barrel (Strength +9)
Corrina: Glass Knives' Badge (Strength +9)
Arielle: Shoulder Rest (Strength +9)
Reyna: Focusing Crystal (Spell Power +9)
Aden: Vest of Darkness (Spell Power +9)
Rashim: Crusader's Blade (Strength +9)
Natasha: Lightning Blade (Strength +9)
Gage: Templar Runes (Strength +9, Spell Power +9)

Book: Tinker
Unlocked in Nadim, Gremlin Commander.
Rowan: Breach Loader (Pistol CD -2)
Corrina: Book of Gremlin Tricks (Sleeping Powder CD -1)
Arielle: Gun Sights (Preparation Boost damage +25%)
Reyna: Aspects of the Moon (Mana Regen x2)
Aden: Amulet of Doom (MP costs of Doom halved)
Rashim: Janisarry's Armor (taking damage creates Team Points)
Natasha: Intricate Crossguard (10% chance of bonus turn each round)
Gage: Storm Battery (increased the rage generated by taunt by 5)

Book: Expert
Unlocked in Port Cullis, Selene.
Rowan: Thunderclap (Strength +12)
Corrina: Poisoned (Strength +12)
Arielle: Fine Milled Gunpowder (Strength +12)
Reyna: Aspect of the Sun (Spell Power +12)
Aden: Boots of Torment (Spell Power +12)
Rashim: Runic Armbands (Strength +12)
Natasha: Ancient Steel (Strength +12)
Gage: Insulating Wrap (Strength +12, Spell Power +12)

Book: Magicksmith
Unlocked in Trepidanos' Shop (location).
Rowan: Wyvern Hide Tunic (Dodge +5%, Speed +15)
Corrina: Blessing of the Wind (Dodge +5%, Crit. Rate +8%)
Arielle: Crown of Cirinthia (Vitality +4, Speed +20)
Reyna: Arenthien's Promise (Vitality +4, Dodge +4%)
Aden: Demon's Skill (Vitality +4)
Rashim: Guard Hilt (Vitality +4, Speed +20)
Natasha: Blood Moon (Vitality +4, Crit. Rate +8%)
Gage: Runed Plate (Dodge +4%, Speed +20)

Book: Master
Unlocked in Trepidanos' Shop (location).
Rowan: Tear of Blood (Strength +15)
Corrina: Wind's Grace (Strength +15)
Arielle: Reinforced Barrel (Strength +15)
Reyna: Starlight Cape (Spell Power +15)
Aden: Socks of Suffering (Spell Power +15)
Rashim: Runes of the Sun (Strength +15)
Natasha: Redemption Hilt (Strength +15)
Gage: Ancestral Power (Strength +15, Spell Power +15)

Grandmaster: Pirate
Found at Port Mandeau.
Rowan: Sea King's Might (Strength +20, +5 Talent Points)

Grandmaster: Rogue
Win in the Arena all 5 rounds.
Corrina: Tariqqi Resolve (Strength +20, +5 Talent Points)

Grandmaster: Cannoneer
Finish the Quest: Bless the Rains Down in Ardo Rita
Arielle: Orb of Storms (Strength +20, + 5 Talent Points)

Grandmaster: Priestess
Finish Quest: Liberate Talindra
Reyna: The Empyrean Amulet (Spell Power +20, +5 Talent Points)

Grandmaster: Warlock
Finish Quest: Aden's Childhood
Aden: Cologne of Evil (Spell Power +20, +5 Talent Points)

Grandmaster: Veteran
Finish Quest: War Hero
Rashim: Desert Emblem (Strength +20, +5 Talent Points)

Grandmaster: Spy
Finish Quest: The Rozkovs
Natasha: Diamond Tip (Strength +20, +5 Talent Points)

Grandmaster: Warrior
Finish the Thunder Isle.
Gage: Blessing or Arenithen (Strength +20, Spell Power +20, +5 Talent Points)

Achievement
Unlock "Ready to Rock" and "Master Crafter" after crafting each gear.
Accessories
During your adventure you will find accessories that have a mostly positive effect either via drops, bought in stores or found in chest even on the world map.

The Accessories will earn EXP to attune.

Attune will unlock better and even new effects like bonus EXP.

The Accessory effects will only be affecting the reward screen if the character wearing them was active during the battle.

Accessories of inactive party members will only earn EXP.

A Bestiary is added chapterwise to help you find the best grinding places to obtain new Accessories.
Chapter 2: Suicide Mission
Evenheart Sewers
Items (map 1): Mana, 2 Lesser Heals, Sundries (go west)
Arielle will join the party (give her an accessory).
You no longer have keys, so remember to return to the locked doors when you find them.
You need a silver key.
From now on the party will suffer from exhaustion (can only be treated by sleeping in inns or 2nd Wind Potions). Once your Exhaustion is 100 % you will receive an injury (damage dealt -25%, Agi down, Crit Rate down etc).
Beware of the skill Split! The enemy will split in 3 enemies with the same HP as the main body (maximal 8 mobs) but you won't get more EXP.

Items (map 2 south): 2 Lesser Heals (Bronze Key)
You need a bronze key.

Items (map 3 east of map 2): 2 Lesser Heals, 3 Water Crystals, Heal, Mana
You need to find a switch to open the cell door and a water crystal to fight against the water elemental.
Defeat the Elite Tank Gremlin to obtain a Warrior's Stone I. Thorns will reflect your physical melee skills.
Enter one of the doors and defeat the other gremlins.

Encounter the water elemental and use a water crystal right of the bat. Remember to interrupt its skills! You will obtain Elemental Water and learn a new Team Ability with Level 5.
Pull the switch and you can enter the cell and find the Bronze Key.

Return to map 2 and unlock the door.
You will encounter another Elite Tank Gremlin.
Pull the blue lever and drain the water. Take the Gems.
Defeat another Elite Poison Frog on the only possible path you can take.

Items (map 4): 50 Ducats
Don't touch the red flames (-40% HP). The blue ones will only teleport you.
You need the Silver Key so first head west to find the gremlins.

Boss Gremlin Commander: Defeat the other Gremlins with AoEs but the boss will call for reinforcement (interruptable)! Arielle should use her AoE as often as possible and the others focus on the boss or taunt. You will obtain 2 Coppers (the other rewards depend on how many gremlins you have defeated).

Take the Silver Key and pull the switch to disable the red trap.
Unlock the door and proceed.

Items (map 5): none
You might have reached level 6 with the next battle.
If you manage to defeat all mobs in one turn before they can even act, you will unlock an Achievement (best with a combo of Dirty Tricks and Explosive Shot).
At the end of this passage you return to map 1.
Free the ladder and the merchant Trepidanos will appear! He even can respawn the enemies for you (wait best before the next boss). You might unlock some new items (but no Whetstones).

Unlock the door and get the Ring of Speed.
Further south you can reach the next Water Elemental and a Perfume.

Head north to map 6 and to the east to get 2 Elemental Waters and to fight another Elite Poison Frog.
You will need the Gold Key to proceed so turn west.

Items (map 7): Volatile, Gems, Sundries, 3 Second Wind (!)
Cross map 7 and enter map 8.
Cross the map and return to map 7 and defeat another Elite Tank Gremlin.
Don't forget to get to the map 8 to obtain the Gold Key and pull the switch.
That will move the pillar and creating a short cut on map 7.
If you reach the switch on map 7 you will disable the red traps.
Get the treasures guarded by red and blue traps.

If you enter the room and cross fully to the east, you can find another Second Wind.

Return to map 6 and unlock the door and find the Strategist's Band.
Leave the Sewers and defeat the Lynx.
Without Respawing and defeating all mobs you should now reach level 7.
Avoid the people on the bridge for now and go south.
Defeat another 2 Lynx.
In the Lynx Lair find Liquor.
To the west are 3 more Lynx, Gems and Refresh.
Going east will circumvent the people on the bridge!
In their Hideout find Delicacy and Sundries.

Port Folio
Talk to the Pirates with the icon, find another Sundries and Reset Talents.
Rest in the tavern (Enemies will respawn), buy another Accessory (Assassin's Band) and if you need it whetstones.
If you chose 3 foods available for the inn, you will unlock an Achievement.
Currently you cannot enter the Captain's cabin (there is a sign east of the tavern).

Note: Remember to go back the bridge and witness the event there before you enter the captain's cabin!
You can sneak attack them! (Best have the Dirty Tricks available!). There is no penalty for the main story.

Boss Pirate Captain: Defeat the other pirates with your AoE like Dirty Tricks. The others should focus on taunting and the boss. Rewards are 56 Ducats, 47 EXP and Thief's Band.

Note Respawn: Not all mobs will respawn, like the (Water) Elementals (need an item to fight).
If you defeat your 10th Elite, you will unlock an Achievement.
Also there is a slight chance (see bestiary, doubled with a certain talent of Corrina) that you will obtain rare gear like the Frog Charm (Healer Frog).
You cannot obtain the Frog Charm elsewhere and the sewers won't be available forever.
If you have attuned 5 Accessories, you will unlock an Achievement.

Now you can grind a bit and before you talk to Ratface Jim, rest again.
If you say "no way" to the Ratface Jim to often you cannot talk to the captain.
His first offer is 10 Ducats, the next (and final) 15 Ducats. So take the first offer!

Meet Captain Selene and then head to her cabin and talk to the guard.
In the cabin plunder Gems, Sundries, Wine nand go downstairs to find Selene's diary.
Leave and witness the rest of the event.

Before you head to the ferry, get the Glass Cannon trinket from the Tavern (ignore Selene's warning).

Oceanvale - Smuggler Tunnel
If you return to the Pirate Hideout, nothing will happen yet.
Go outside and press enter twice when you want to get attention.
Run west on the beach to find another entrance to some kind of mine.

Items (mine): Sundries x2, Wine (northern exit), Delicacy & Sundries (Rest Area near Town Exit)
In that mine you will encounter cave beetles that have a hard headbutt. If you're struggling, you may want to buy crafting supplies from Oceanvale's stores.
The Elite will appear at random and drop Warrior Stone I (but please don't be surprised by them).
Look at the signs for orientation.
There is a shortcut to the ferry east of the south eastern beetle with Delicacy and a Bronze Key, that will start the side quest "Bachelor in a Bind".
Pull the lever to create the shortcut aka bridge.
The "Town Exit" is locked from the mine side, so unlock it.
Outside you will meet your first clue about the side quest.
Return into the mine and climb down the ladder near the Beach Exit.

Items (mines 2): Sundries
Unlock the door with the Bronze Key.

Boss Wolpertinger: Be prepared to fight a 2650 HP strong weretiger. It cannot be stunned (sleep) or silenced. Its danger level is comparable to the Lynx. You will obtain 50 Ducats, 105 EXP and 2 Warrier Stone I.

Return to town via the Town Exit and talk to the Bachelorette to obtain the Warrior's Band Desecrated Charm (Relic). It looks like the reward is different in the official release.
Chapter 2: Suicide Mission part 2
Oceanvale
Items: Sundries (item store), Delicacy, Sundries (weapon shop), Sundries (church), Delicacy (inn), Sundries (house with baby)

In the item store you can unlock the Ring of Speed and Thief's Band.
Unlock Opportunitues Band, Book: Apprentice and Copper in the weapon shop.
Talk to the father of the baby to start the side quest "the Haunted Cave" (you cannot leave town yet).
In one of the houses you can find the ledger of the famous singer's fan club.

Talk with Bartolo to start the side quest "Memorial of the Fallen".
Talk to the Mayor but he suggests either finding a relic in a battlefield SE of Riverton, or paying 3000 ducats up front.
Rowan can learn a talent that will increase your earned money in battles and you can find a accessory to increase that amount further soon.
When you have gathered the needed money either in the mines/sewers or later in the haunted cave, return to the mayor. Though if you want to use money efficiently, you may want to wait until you can find the quest item instead.
Reward for from Bartolo: Storm Catcher (Relic). This is the same no matter how you solve the quest.

Time to enter the last house in the NE of town (last chance to start those side quests until you have another party member).
Your Exhaustion will be resetted.
Rowan is missing and Corrina can only enter the inn. However, you can also return to the house to get Blood Drinker from the chest. This might not have been here in the beta.
Defeat the Pirates.
When you leave the house it is still night.
Even if you leave via the harbor, walk some steps until a message pops up.

World Map
You cannot enter Evenheart, the forest south of it and Fort Defiance.

Haunted Cave
Follow the coast to find it.
If you have trouble, first get the next party member!

Map 1: You find yourself with Ghosts (don't let them possess you) and 3 locked doors (one Bronze), broken switches...
Elite Ghosts will drop Sorcerer's Stones I.
Go north and pull the lever.
Cross the rails and get Delicacy, head south to get the Sundries.
Follow the rails to the next map.

Map 2: Find your way through the blue trap.
There are two paths available.
Enter the middle cave and you can at least open up the barred door at the entrance (shortcut around the blue trap).
Go further north.

Map 3: Take the Sundries x2 and proceed.

Map 4: Save!
Jump in (and the 2 other options): You break through the rails and fall to an unknown map.

Map 5: You need the Bronze Key to unlock the switch.
Take the only possible path and you will end up in the middle path of map 2.
Pull the switch, let down the ladder and you can either return to map 1 and go through the now open gate or return to map 4 (no changes yet).

Map 6: Behind the gate of map 1.
Pull the switch and some rails will connect on map 4.

Map 4: Save and take another ride.

Map 7: Take the Sundries.
Now you can explore map 4.
Head north where the rails are patched.
Take the Delicacy, Mana and Liquor.
Return to map 7 and go south of the chest.

Map 8: You need the Bronze Key so proceed and find that Bronze Key!
Boss Tormented Spirit: it has 3810 HP and is immune to stunned and silenced. It can freeze/Degen and slow a character down. Its AoE will deal high ice damage and the battle is much harder than the Wolpertinger. It will drop 2 Elemental Spirits.
Unlock the bronze door.

Map 5: Take the Sundries and unfold the ladder.
Unlock an pull the switch. Ride the cart and you return to the entrance.

Map 1: Unlock the last Bronze door and find the Will of Rin (Relic).
The side quest is finished.

Goldwood Village
Items (night): Delicacy

You can only enter the inn and of course the church.
Before Arielle changes for bed, talk to the others downstairs.
You can even leave the church.
Talk to the NPC with the icon (Aden) and then the inn is closed.
Return to the church, where you can find Knowledge (best used when fighting bosses).
Get changed at the wardrobe and go to sleep.

Change and go downstairs and Reyna will join the party.
Her passive talent will slow down exhaustion.

Items (during day): Sundries, Reset Talents

Prepare for the next destination.

Evenheart Tarindor Forest
With your first encounter you will learn about swapping (not infinite like FF X) and some battles later you will learn the Team Ability Tranquility (Reyna & Rowan).
Follow the path until you reach the intersection at map 2.
On this map you can find a Treasure near the eastern exit.

To the south you will exit to a small section of the world map and find the Lucky Trinket (more gold drops) Sparkling Wine in the current release of the game.
To the east you will find a cave with Greater Heal and Knowledge.

Note: Characters not in the active party will recover from exhaustion for a certain percentage per battle. Therefore, you can keep exhaustion for the whole party low by frequently rotating characters.
Chapter 2: Suicide Mission part 3
Fort Defiance
Items: Sundries (difficult to see beneath a tree)
Remember to go south to start the "Missing Acolytes?" side quest.

Templelands, Telindra
Enter the cave and find Mana.
Note: To enter the path and farm later again, stand on the farm and press enter or available when leaving Fort Defiance to the south.

Path to Telindra
The Elite Hive can (as well as the normal one) summon more Poison Flies.
Enter the cave before you challenge the swarm further south and gather some Poison Sac (also heaving Dirty Tricks available will help).
Find the Gems, Second Wind and 2 Revive in the cave.

Boss Swarm of Marchbugs: A combo of Dirty Tricks and Explosive Shot can obliterate them. Note that Poison Sac not only cures poison, it also grants immunity for 5 turns, so use it as your very first move in battle. The Marchbugs' AI only spams poison sting, which deals no damage but inflicts poison that can only be cured by the sacs.

Enter the 2nd cave and find the Battle Prowess.

Templelands - Farm
Items: 3 Greater Heals, Sundries

You have to solve the conflict to proceed.

Boss: Arkadyan Guard Captain, 2 Acolytes, 2 Guards: AoE are the Key. The Acolites can heal their comrades, so defeat them ASAP.

Afterwards, you won't be able to backtrack to Cirinthia for a while.

Check on the people in the remaining houses (icon) to finish the quest and find a Delicacy.
Reward: Ancient Might (Relic).

Proceed heading south to the World Map.

Old Battlefield
Small tent east of the city. Press examine key/button ontop. There is a key item for the Memorial quest, but you won't be able to return to Oceanvale yet.
Items: Mana, Arcoli's Helmet

Copper Road
You won't proceed there yet.

Fort Nasir
Yeah you can enter but the city wall is closed.

Telindra
Boss Sparrow, Gage and Viktoriya: Sparrow is the most dangerous fellow with 11.430 HP (the others have 4480 and 6860 HP) and you have to fight with Reyna instead of Arielle. All three are immune to stunned and silence. You cannot win the fight as Viktoriy will cast Ruination, that will even wipe out a level 14 party.
Chapter 3: Ticking Clock
Telindra
Items (3rd floor): Volatile Trinket

You will be fully healed and move Reyna.
Arielle should be on the balcony.
One your way there talk the furthest west/east hallways to find the quarrelling Initiates to start the "Internal Disputes or Rats" side quest.
If you take the stairs downstairs in this hall, you will find them. It is possible to defeat the rats with only Reyna, but there's no extra reward for doing so (see talents for tips). Plus, the dialogue seems to assume you have the reunited party anyways. Return to the Initiates and then to Miss Carrie in the reception hall and obtain the Desecrated Charm (Relic) Empyrean Edge.
Also notice the boxes down there!
Further north is the graveyard.

The balcony is on the 3rd floor, middle north hallway.
Return to the reception hall to meet up and then into the Hall of Empyrea to talk to the High Priest.
Leave the temple and follow the female back into the temple.

Oceanvale

If you have Arcoli's Helmet but still haven't completed the memorial quest, now's your chance to turn the helmet in to the mayor and talk to Bartolo to finish the quest.

Riverton
Items: Delicacy & Sundries & Gems (garrison), Delicacy (house) x2, Heal (item store)

Witness the event in the inn to start the "G.H.E.V.G.W" side quest.
Talk to the members.
In the bakery you unlock the Heal and Battle Prowess items.
In the weapon shop unlock Razorblades (weapon for Corrina), Book: Journeyman and Bronze.

Talk to Gio twice for the quest then check the books.
You obtain Gio's Broken Sword.
Show it to the weapon shop merchant and then to her husband.
You have to pay 30 Ducats to repair it.
Return it to Gio and report to the club to obtain the Starry Sigil (Relic).

To the west is the museum.
Enter to start the side quest "Marceline's Task".
Hints:
  • The Evenheart by Marquis Dubois: rumored to be in a bustling Cirinthian city (Northport).
  • Blades of the Three Kingdoms: rumored to be lost somewhere in eastern Tariq. (T'Kara, house east of the inn)
  • A Storm is Coming by Rashad Omir: rumord to be in a shop somewhere in Arkadya (Trepidanos' Shop).
  • Queen Avenni's Shield: rumored to be in a fortified Tariqqi position (Fort Nasir).
  • Bust of Arenithen: rumored to be lost somewhere in rural Cirinthia (Whirlwind Village, item store).
  • Armor of Sunlight: rumored to be in an attic of an Arkadyan village.

To the north is the Home of Rowan's former commander of the navy, Admiral Alrin.
Visit him.

World Map
Find the Rogue's Band east of Riverton.

Parenetti's Farm
Press enter on this location east of Whirlwind Village.
Items: Reset Talents (cave)

Talk to "Arica Parenetti" who needs help (side quest).
Pull the axe from the stump and offer to help.
The forest is SE of here.

Frontier / Wolf's Grove
You will be attacked by only 4 wolves. AoE are the best choice of skills.

Parenetti's Farm
Report to Arica to obtain the Sun God's Evlogy (Relic).

Whirlwind Village
Items: Battle Prowess (house), Delicacy, Bronze (Town Hall),

Unlock the Refresh in the item store and find the Bust of Arenithen (Quest).
Enter the Town Hall and talk to the mayor (golden "?").
Now you can cross the barrier.

Tarindor
Follow the river, collect the Wine and enter the Guard House to obtain the Treasure.
You need a Bronze Key, so go east to the abandoned village.

Items (village): 3 Second Wind, Bronze Key

Read the diary in the house to the south.
Find the clues (you can find the keys even without the clues).
Behind the tree head north!

Unlock and cross the cave.
Find the 5 Heals and the back entrance to the temple (3rd floor).
In there surprise the Arkadyan Soldiers.
Notice the orb.

Depending on your difficulty fight there until you manage to upgrade all availagle gear.

Go downstairs (2nd floor) and defeat the Soldiers.
Notice the orbs in all 4 directions.

Go downstairs (1st floor) and find another orb.
You need a Silver Key.
Go either west or east into the sewers.
To the south is the main entrance.

The path to the northern part of the sewers is blocked with a blue barrier and to the southern part with yellow barriers.
Avoid the red trap, investigate the blinking tile to obtain the Sorcerer's Conduit (Quest).
Pull the switches to disable the traps.

Go upstairs and collect 3 of the 6 Minor Charges (Orbs, Quest).
3 Minor Charges can disable one blue barrier.
NW barrier: Avoid the trap, investigate the Major Charge, pull the lever and take the Perfume (in this order).
NE barrier: Take the Major Charge and pull the lever.

You need both Major Charges (one after another) to disable the yellow barrier.
Save before you pull the switch!

Boss Lesser Demons x5: AoE and Healing is recommended. If possible cancel Doom (AoE) and Curse.

Enter the now open gate and meet an acquaintance.
Aden will join the party.
Take the Silver Key and use it on the 1st floor.

In the basement find the tunnel.
The further you go in the darker it will get until you reach the secret harbor.

If you had trouble with this place or want all accessory drops, now is the best time to return to the village, buy enough Bronze for crafting and rest in the inn.

Also after some battles the Team Ability Blackhole (Aden + Reyna) is unlocked.

You fall into an unknown tunnel with the stronger variants of the Arkadyan Soldiers (see Bestiary).
There is an empty chest (random treasure), a barred door and Trepidanos (the Warrior's, Archer's and Sorcerer's Stone I will be unlocked).
Restock on healing items and Second Wind (he only has 2).

The summoners will summon lesser water and fire elementals.
For those you won't need crystals.

Enter the fortress and you have to find the Golden Key.
In the western room find the Vanguard's Sigil.

Head upstairs and find the 8-Pounder Short Gun for Arielle.
On the blackboard you can read the names of the soldiers belonging to one bed.
Prepare before you enter the last room.
Take the Gold Note (Quests), read the letter.
Boris bed is in the most right column and the 2nd from below.
Find the Gold Key.

Best time to let Trepidanos Respawn the enemies (you have to change the map once to see the effect).

Unlock the Golden Door.

Boss Viktoriya, Elite Summoner and Arkadyan Summoner (the mobs can vary): Get rid of the Summoners ASAP or you will be spammed with Lesser Elementals. The boss has similar skills as Aden and can cause massive damage with detonate. You can start with Rowan, Corrina and Arielle to get rid of the summoners but then swap the girls for Reyna and Aden.

There is another boss battle, but the game will autosave.

Keep that formation for round 2:

Boss Demons x3: Summon a Demon with Aden, taunt with Rowan and support with Reyna (not possible to shield the demon). Aden should then use Plaque and Detonate. You cannot interrupt their chanting. The demons can summon Living Bombs, which deal damage when destroyed but deal even more if their charge finishes. Destroy it ASAP and then heal! The Demons can also charge up Ruination (AOE), so if you're having trouble interrupting them, you may want to reload an old save and use Reset Talents on Rowan so you can respec him to generate more Rage.
Once the last Demon is near death, it will summon 5 Living Bombs. This will happen even if you try to kill the demons simultaneously. Once that batch of bombs explode, the battle will end without a reward.

Evenheart Forest
You are washed on near the cave of the east exit.
Leave the forest.

Before you enter Evenheart, you can do something else.

Whirlwind Village
Talk to the Major to obtain a random Treasure (Perfume or Treasure).
Chapter 3: Ticking Clock Part 2
Evenheart
Arielle and Reyna will proceed to the castle, Corrina and Aden go into the tavern and Rowan will explore the city.

Unlock the "Book: Outfitter" and Iron in the weapon shop.
Near the cloth shop you will meet the woman you have run into at the Telindra Temple.
She will wait for you in the inn (miss able).
During that date you get to know Brooke.
Collect Aden and Corrina in the tavern.

Enter the Castle and take control of Arielle.
Enter the Main Hall and then the Throne Room.
Talk to the Maid with the golden icon to proceed.

Use this chance to talk to all people in the palace.
Last talk to Aden and then the others in the rooms of the basement.
Rest in Arielle's chamber to proceed (don't forget to change).

Even the pets are sleeping (you can check).
Near the dining hall, watch the event.
Follow him.
Flee to the guest rooms downstairs.

Hurry to the chambers of the princesses.
Check on the older one (lower room) first.

Leave Evenheart.

Fort Defiance
Cross.

Telindra
Enter via the main entrance.
You obtain 300 Ducats and the Right Half of a Torn Note.
Chapter 4: A Storm is Coming Part 1
Copper Road
Either enter the cave or defeat the guards.
Both areas have only more foes.

SW: Find the Elemental Earth.
SE: Defeat the Guards of the Ruins (Bronze Key needed) and then head west!
Head west until you trigger an event.
Defeat those Rebells and obtain the Bronze Key.

Return and unlock the ruins.
Clear the ruins until you need the Silver Key.
South of that door are two stairs.
For the east one you need the Silver Key, too.
Take the western stairs.
Say hello to Trepidanos before you proceed upstairs.
You unlock the Blood Drinker (weapon for Rowan).

Note: if you reach an amount ot 5000 Ducats you will unlock an Achievement.

Proceed on the roof until you can enter the ruins again.

Boss Free Leader and some troops: Get rid of his minions first, especially the Priest.
The Leader will call for reinforcements use them to create Demon Tokens to summon Aden's Demon. Swap in Reyna to be able to cast Healing/Shield and Tranquility. Keep the enemies taunted.
You might obtain a Ruby.

Find the Silver Key, unlock the door to return to the stairs.
Unlock the other Silver Door and beware the red traps (ignore that strange tile at the wall).
Outside find the Reset Talents and head west right below the wall.
Avoid the blue trap to reach the Aquamarine and Elemental Fire.

Return to the east and head south.
Follow the path and you will reach the desert.
In the tents (one can be entered from behind), you can unlock the Demonic Hymn (weapon for Aden) at the merchant. He has even some Second Wind in stock.
Further south reach the cave at the broken bridge.

The cave has two exits.
First head up to obtain 2x Second Wind and 3x Heal.
Next head south into the dry river bed.
Possible exits are to the NW and the SE.
Find the Delicacy.

First head to the NW to gather the Nymph Charm.
Note: The Nymph Band can't be optained via shops, so get that drop! One of the possible stats (unattuned) is an EXP Boost of 25%. Collecting 8 might take a while, but it is worth it.

Then head SE to the crossroads.
Your goal is to the SE, but first explore the cave to find the Knowledge as well as the Delicacy x2.

You cannot go to Nadim in the west.

T'Kara
Items: Delicacy, Sundries, Blades of the Three Kingdoms (Quest),

Explore the town and talk to the citizens.
One room in the inn is blocked for now.
In the weapon shop unlock the Ring of Evasion, Shielding Ring and Tremor Band.
Ignore the blind man for now.

Notice the Man (Bounty Hunter) in the inn to start the "Desert Secrets" side quest.
Talk to the Bartender to get some clues and buy the Bounty Hunter a drink for 2 Ducats.
You will meet him in the mountains south to T'Kara later.

Your goal is the building near the stairs to the east.
Find the Left Half of Torn Note and read the full note.
Give the blind man a coin and choose the new 3rd option.
Talk to the innkeeper and then you can enter the blocked room upstairs.

Take the Battle Prowess and Amethyst.
Talk to Tika (icon) when you want to proceed.
With Reyna, look for the others.
Corrina is right above Reyna.
Arielle should be in the back room of the hideout (as well as Aden).
Head to the shops and follow Rowan to the outlook.

Talk to your friends and then leave the hideout/inn.
Before you head to Nadim, grind a bit more and deliver the quest item to the museum (especially on expert mode).

World Map
Right south is the mountain mentioned by the Bounty Hunter, press the Actionkey to enter.
To the West is Nadim.

Copper Mountain / Frontier
Talk to the Bounty Hunter to proceed the side quest.
Take out all Glass Knives before you climb the mountain.
Down in the Valley find Sundries, Sparkling Wine and Liquor.
Find a Wine after the 2 rounds of battle when climbing.

Boss Sabir: She can dispel taunt and other negative states, so refresh it! She can also inflict stun, so make sure Rowan has Tremor Band equipped.

Boss Taku: He will summon 5 Decoys (will reset DoTs), but the decoys will automatically disappear after a few turns, even if you don't try to damage them. You can see at the DoT damage which one is the real one (he never changes his location). The poison of the decoys will stack up to 10 times (?) and the poison 2 of Taku stacks too, so make sure to use Poison Sac so that Reyna doesn't have to spam Dispel every round. Blackhole is not helpful as the decoys still count as bosses. But detonate him once the decoys vanish!
A possible tactic with Rowan, Reyna and Aden:
  1. round (boss summons decoys): booze, shield on Rowan and when possible summon Demon (or Drain).
  2. round: Taunt all, Celestrial Flare (later heal Rowan each turn) on real boss, Plaque all, Curse on real boss with Demon
  3. round: Pistol/Fury on the real boss, heal Rowan, Plaque all, Slash on real boss with Demon
  4. round: the decoys vanish, Fury, heal Rowan, Detonate.
  5. Repeat until the boss is defeated.
You obtain the Winter's Song (Relic).
Chapter 4: A Storm is Coming Part 2
Fort Nasir
Items: Queen Avenni's Shield (Quest)

Unlock the Hero Band, Book: Artisan and Steel in the item store.
You can take this city as a short cut to Telindra.

Nadim
After you have broken out and defeated the guards, go upstairs.
You need a Bronze Key here so enter the only available room.
Defeat those lovers and proceed and clear until the next street.
Enter the first tower (you will need the Silver Key here) and go to the top.
Cross Roofs and obtain the Bronze Key.
In the basement of the 2nd tower you need the Silver Key.
In the southern house you need the Silver Key.

Return to the Prison building, unlock the meeting room and defeat all soldiers.
Note: talk to your "prisoners".

Go into the next house and find 2 Greater Heal on the 2nd floor.
Leave and clear the street.
The restaurant is the building you need the Silver Key for.
Enter the sewers (right next to the restaurant).

There is a message written on the pillar infront of you.
Pull the lever and proceed to the first room.
Pull the lever to the south and the switch so that a ladder will appear in the room you just crossed.
Climb the ladder and avoid the blue trap.
Climb down the first ladder, take the Heal and pull the last lever (the bridge is ready now).
Evade the remaining blue traps via the ladders and reach the Ring of Purity.

Note: If you have trouble with the blue traps, you will find an Accessory later that will let you walk through them unharmed (Fireball Ring).

Now cross the new bridge, find the Elemental Earth and the door.

Boss Gremlin Commander: Get rid of the Gremlins with AoE and DoTs. The boss will call for reinforcements regulary. Single Hit attacks should be on the boss. When the boss prepares a move, interrupt it with Kick (You know that the Sleeping Powder doesn't work on bosses).
Drops the Book: Tinker.

Find the Silver Key.
Unlock the door in the Sewers and gather Delicacy and Treasure.

Return to the town and unlock the restaurant kitchen doors as a shortcut to the two towers.
First unlock the basement of Tower 2 and find 2x Steel.
Then unlock the 1st tower and talk to Trepidanos to unlock the Warrior's, Archer's and Sorcerer's Stone II.

Enter the house next to Trepidanos and unfold the ladder at the end for a shortcut.
Before you cross via the top floor of the toy shop, enter the house to the NE and find Elemental Fire.

Now you can either go north or west.
First head north and witness the event.
Plunder the treasury and obtain 2x Aquamarine and Ring of Flight.
Go further north and defeat the Tariqqi Elite.
Their bleeding is very effective, so perhaps get Reyna (Dispel, Heal) in for Arielle (you need the interruption skills).

Find the 3 Rubies and enter the Narab's Manor (best through the west door).
You might possibly unable to pass the blue trap.
Defeat more Elite and pull the switch to disable the 1st blue trap.
Get past the red trap and pull the switch to disable the 2nd blue trap.

Go upstairs and find the Gambler's Ring.
Pull the switch and disable the 3rd blue trap.
Enter the top floor, find Second Wind and pull the lever to disable the last blue trap.
Now you can get the Gold Key.

Return to the crossroads and turn west.
Enter the administration building and head upstairs.

Boss Rashim: Get rid of the Soldiers with AoE and Dots as the boss will lure your attacks. But beware when he cast reactive barrier (counters with bleed) or regen! Cast Shield as an AoE, keep healing (hope you can revive with heal already). Pay attention to his status screen, since he can cast his strongest AOE once he gets 5 Lure stacks. Once the soldiers are defeated, it gets easier.
Chapter 5: Promises Part 1
Nadim
Rashim joins the party.
Exit the inn and explore the town again.
In the treasury you can unlock the Ring of Endurance and find a Perfume and Treasure.
In the toy shop you can unlock Volatile.

Go near the 3 Star Colors between the towers to start the "Nadim Justice Force" side quest.
Meet them again at the prison and talk to the Grumpy Officer.
Thugs can be found in the house next to the toy shop.
Defeat them and obtain Sunlight (Relic).

Ruins of Fouad
Items: Delicacy

All other chests are empty.

Port Hole
Items: Spices, Perfume, Liquor

Talk to the Arena Master (star icon) to start fighting.
If you don't proceed fighting, you have to start with round 1 again.
In the bestiary are some other possible mobs, but I never had those.
You will obtain a Greater Heal if you loose.

To clear the later rounds, it's recommended to have the Light of Empyrea relic to heal between rounds. It also helps to have a party in the late 20s.
Battle #
Enemies
Reward
1
2x Gorilla & 6x Yellow Lizard or 2x Healer Frog + 5x Deadly Frog
Elemental Spirit
2
4x Mad Squirrel
Ring of Sapping
3
8x Fire Elemental
Ring of Learning
4
Wolpertinger (Boss), Earth Elemental
Cursed Ring
5
Slime Elemental (Boss), Tormented Spirit
Grandmaster: Rogue

Note Slime Elemental: Can summon 4 Slimes which can split to 3. It gets easier when you focus your single attacks on it.

Fort Kahleed
Items: Wine, Delicacy, Knowledge, Mana

The Fort is currently empty.
Find the 4 torches.

Word Map
Items: Ring of Endurance, Elemental Fire

Stone Memorial x2: Just remember where they are.

Jena'an
Items: Delicacy

Port Cullis
Items: Delicacy

You need the Bronze and Silver Keys, so go south.
Don't underestimate the mobs and elite here.
The last hut is sealed with a barrier.

Currently you can only get some crafting materials here.

Ishtala
Items: Heal (inn), Elemental Earth (above inn), Elemental Water (harbor house), 2x Mana (harbor house), Treasure (North District house)

Rashim lives on the east side of town and will temporaly leave the party.

Unlock Greater Heal, Strong Wine and Supple Hide in the items store.

Talk to the Seamstress in the East District (house east of Rashim) to start the side quest "Unity".

Enter Rashim's house and he will rejoin the party.
Talk to his family.
Enter the castle.

Talk to the Administrator and then again to the Seamstress.
As Angelico is not reachable yet, proceed with the story.

Talk with the front desk manager in the castle.

If you are prepared talk to the manager again and choose to wait.
Take control of Arielle and talk to the guard with the icon to proceed.
Leave the castle.

Jena'an
Talk to the NPC guarding one of the houses and enter.
Natasha will join the party.
Talk to the ferry NPC (icon).
Chapter 5: Promises Part 2
Port Cullis
Head south and witness the event.
Go nearer and get a clue.
Defeat the Pirates.
Proceed to the sealed door and enter.
After some battles, you will learn the team abilities Wither and Soporific Aura.

Avoid the red traps.
Enter the room and pull the lever.
Carefull, those traps have an irregular path.
Guarded by those traps is Silver and 2 Spices (disable the traps first).
The door is locked.
Check the corridors to the west and pull the lever to the SW.

To the west is a barred door, so head north into the water.
You need the Bronze Key.

Head south in the waterway and find a locked gate, Delicacy and a lever that will open that gate.
Reach the switch in the top NE corner to disable the red traps.

Behind the gate find the Bronze Key.
Unlock the Bronze Door and then the barred door.
Go downstairs.

You will leave at the west entrance of the pyramid.
For the next entrance you need the Silver Key.
Cross the bridge.
To the south you need the silver key.
Unlock the eastern pyramid and create a shortcut to the entrance of the dungeon.

Enter the south tomb with the Bronze Key and find the Silver Key.
Now you can unlock the gate to the center.

Enter the western pyramid with the Silver Key.

Boss the Silencer: its bleeding effects stack and it can stun the party. Make sure to equip Tremor Band on everyone to resist stun. DoT like Degen is very effective. Drops Gold Key and Paladin's Fire.

Unlock the golden gate to the north and reach the port.

Note: You won't be able to return to Port Folio and the Evenheart Sewers once you proceed!
Try to surprise the pirates.
Cross the east tent to obtain the Treasure.
In the west tent find Silver.

South on the pier you will find Silver and Trepidanos.
You will unlock the Warrior's, Archer's and Sorcerer's Stones II.
When your level is high enough (25) you will unlock the Empyrean Edge.
In the small tent find another Silver.

Enter the ships.
In ship 1 find Sparkling Wine, 2x Second Wind and the gunpowder storage.
Enter ship 2: Knowledge in the cabin. Find the gunpowder room and this will be the ship you will escape with.
Enter ship 3: Find Reset Talents, Delicacy and the gunpower room.
On deck find 2x Heal.

You can reach the fort via the back exit of the 2nd ship.
Find Silver and 3x Volatile.
Reach the next map.
Prepare and go up the stairs in the tent.

Boss Selene, Lilly, Heavy Slim and Ratface Jim: Battle Focus will nullify taunt. In that case Rashim is the better choice. Disrupt her Cannon using Natasha. Her allies don't count as bosses, so Doom and Blackhole can kill them. Drops Book: Expert and 2 Silver.

Escape to the 2nd ship and defeat all pirates getting in your way.

Angelico Wilds
Rowan, Corrina and Natasha are washed ashore.
Head north and find Arielle, Aden and Rashim.

Now you can either return to the beginning and then turn east or enter the cave.
East of your saviors find Sparkling Wine.
In the cave find 2x Second Wind, Elemental Water (first exit) and leave via the 2nd exit.
Find 3x Ruby, Treasure and the native NPC.
There is an path to the south (to Angelico) and the natives block the path to the NE.
To the NW are pyramids.
In the west pyramid open the chest and defeat the Pyramid Spirits to obtain Sorcerer's Stone IV.
Also another chest containing 2x Elemental Fire will appear.
Repeat that in the east pyramid to obtain another Sorcerer's Stone IV and 2x Spices.

Now head south to Angelico.

Angelico City
Items: Delicacy x4, Liquor x4, Mana, 2x Greater Heal, Perfume, Treasure (inn, roof), Wine

In the item store unlock Healer's Ring, Warrior's Band, Warlock's Band and Silver.
Enter the Trading Company at the harbor to proceed the "Unity" side quest.
Buy and ship the fabric for 1000 Ducats.

Enter the Infirmary and talk to the receptionist.
Go upstairs and find Reyna.

There is a little change in the Harbor (orchestre).
Prepare and head into the inn.
Pay the 100 Ducats rent.
Talk to the girls.
Talk to Brooke.
Go on the roof and talk to the others.
Enter Brooke's room.

Leave the room and unite with your party.
Defeat the 2 waves of pirates and go downstairs.
Send the innkeeper to the backroom and leave the inn.

Defeat all pirates (3 groups at the market place, 1 at the harbor)!
Confront Selene and her crew.
Climb down the ladder to board the ship.
You need a silver key so go below deck and meet Sparrow.
Take the Silver Key and return on deck.
Unlock the door and follow Selene.

Boss Selene, Heavy Slim, Ratface Jim and Lilly: same tactic as before. You obtain Elemental Spirit and 2 Silvers.

The Starwatcher
Follow Reyna and try to tell her about Sparrow.
Talk with the others and last with Natasha.
Set sail.
Chapter 5: Promises - Free World Exploration
Now that you have the ship "The Starwatcher", you can travel to unexplored lands before you proceed with the main story at Fort Adara.

You can land ashore at docks.
You cannot cross bridges.

There are a lot of optional bosses available that are at higher levels than the current main story bosses, so feel free to postpone these bosses. They aren't missable.

Frontier - Island NW of Jena'an
Items: Knowledge, Treasure, Delicacy

Find the Statue of Trepidanos.
Find the 4 torches.
Behind the door you will find a stone memorial.

Port Apotti
You cannot enter the house with the boss or unlock the shed yet.

Angelico Wilds
The blockade of the natives is gone and you can explore the NE part.
To the north is Rowan's former home.
Enter the house and start the side quest "Squatters".

Port Apotti
Enter the boss' hut.
Talk to Captain Fire-Eyes, take you weapons from the chest and leave.

Frontier - Island S of Angelico
Items: Knowledge, Delicacy, Mana

Find the 4 torches.

Ishtala
Talk to the Seamstress and wait for the finished Unity Flag.
Deliver it to the Administrator in the castle and return to the Seamstress and pay the 500 Ducats fee for her.
You will be rewarded with Frostwall (Relic).

Ardo Rita
Items: Delicacy (hidden at the field), Liquor

Talk to the Woman claiming about the rain to start the side quest "Bless the Rains Down in Ardo Rita".
Leave to the west and go south after the bridge.
Talk to the NPC there.
Investigate the fishes to find the Pirate Key (Quest).
Enter the house and search for the book.

Further west is another Stone Memorial.

Port Apotti
Report to Captain Fire-Eyes and obtain the Captain's Seal (Quest).
Get your weapons and leave.

With the Seal you can enter the locked shed.
Inside get the Poisoner's Band, Gold x2 and Treated Silver.

Return to Rowan's House and go upstairs.
Enter his parents' bedroom and find Mother's Locket.

Tika Village
Unlock the Ring of Death and an Achievement "Master Trader" (normally when you have unlocked all items).

Haunted Cave - Aden's Home
Start the side quest "Aden's Childhood".
Proceed until you reach 3 paths.
Right: Find Gambler's Ring.
Left: proceed (the middle is a dead end).
Investigate the door.
Visit all Stone Memorials (7 in total, see below) and return with the Keystones.

Boss Aden's Father: He is a combination of the sins you have defeated, which means you will need stun resistance on everyone. Drops Grandmaster: Warlock.

Pull the lever to leave.

Frontier - Ice Forest west of Tika
Items: Knowledge, Delicacy, Mana

Find the 4 torches.

Abandoned Port
Witness the event to start the side quest "War Hero".
Talk to the female Looter to get some clues.
Travel further south.

Isolated Cabin
Enter the cabin and read the diary.
Enter the cave.
First head further south.

Trepidanos' Shop
Items: A Storm is Coming (Quest)

Talk to Trepidanos to proceed with the "Bless the Rains Down in Ardo Rita" and obtain the Lore Stone (Quest).
Talk to him again to unlock Fireball Ring, Warrior's/Archer's/Sorcerer's Stone III, Book: Magicksmith, Treated Silver, Book: Master and Gold.

Abandoned Port
Talk to the Mysterious Man.

Boss Fallen Hero: He will summon his fallen allies at the beginning and near the end. He can also inflict stun. Remember not to attack directly when he has cast Thorned Guard. His Mortal Strike can deal over 600 Damage. But he is totally beatable even with level 28 on expert. Drops: Grandmaster: Veteran.

Note: There will be a time you can visit him again in the Isolated Cabin.

Northport
Items: Liquor, Treasure x2, Perfume x2, Ring of Protect(ion) (weapon shop), Wine (a bit hidden), The Evenheart (Quest, storage)

Talk to the Pirate at East Northport to start the side quest "Port Manteau".
Leave Northport to the south to find the Ring of Focus on the World Map.

Tarindor - Secret Port
Take the Fireball Ring and unlock the door.
Enter the hideout and witness the event.
The formerly empty chest now contains 3x Ruby.

Tarindor
You can enter via the front door

Further east on the World Map find the Lucky Trinket.
Further north is a stone memorial.

Port Manteau
Island NW of Northport. You need to start the quest first to be able to enter it.
First climb to the top floor of the building to obtain the Bronze Key.

Cave to the east: Find Perfume.
Caves below the building (from the docks): Unlock the bronze door.
Proceed.

Boss Captain Iron-Tits and 3 Pirates: You cannot interrupt her as long as the other pirates stand in front of her. She can negate Taunt, so use Rashim.

Take the Cat's Eye Ring, 3 Ruby, Sparkling Wine, Liquor, Delicacy and Grandmaster: Pirate.

Thunder Isle
You cannot enter yet.
Chapter 5: Stone Memorials and Promises Part 3
Again, the Grandmaster bosses are rated for level 27, so you may want to save them for later.

In front of Aden's Home
Wrath can charge up for massive AOE damage, Despair can stun and slow, Pestilence can inflict DOT damage.

Defeat Pestilence and Despair to obtain the Keygem. That is the worst combination of sins.

North of Tarindor
Defeat the Bosses Wrath and Despair: Don't underestimate them and try to interrupt them!
You obtain the Keygem.

West of Talindra
Defeat the boss Wrath and obtain the Keygem.

East of Port Hole
Defeat Pestilence and obtain the Keygem.

Island west of Jena'an
Defeat Despair and obtain the Keygem.

Island of Ardo Rita
Defeat 2x Wrath and obtain the Keygem.

NE corner of Arkadya/World Map
Defeat Pestilence and Wrath and obtain the Keygem.

Yanira
You cannot enter yet.

NEXT STOP:
Fort Adara
Items: Liquor

You start the side quest "Fort Adara".

Mountain Pass
Head south right after the bridge to find 2x Spices.
Proceed to the NW.
From the pass you have to ways south.
One to the far west and one before the last bridge.

South before the bridge find Liquor and the exit for the quest (Yanari and Forinya).
West of the bridge you will find an Elemental Spirit and reach the exit to Peren Desh, Udingrad, Karinsway and Fort Wrath.

Fort Adara
Report to Renata and obtain a Ring of Focus.

Yanira
Items: Greater Heal, Wine, Battle Prowess, Perfume

You can bribe one of the Arkadian Soldier at the dock with 100 Ducats and then search for Admiral Terrin in the harbor master's office ("The Port of Yanira" side quest).
Head to the slums in the west part of town to proceed the quest.
Report to Admiral Terrin and obtain Estoc (Natasha).

Forinya
Items: Wine, Liquor, Armor of Sunlight (Quest)

Talk to the merchant to unlock the Ring of Sapping.

Note: Deliver the final piece to the museum of Riverton and obtain the Light of Empyrea (Relic) and unlock the "Mysteries of Rin" Achievement.

Forinya Forest
Items: Knowledge, 2x Greater Heal, Reset Talents

At the intersection you can go NW, Cave, SW and South.

Cave: Sparkling Wine

South: Delicacy, Templar's Ring (World Map)

SW & NW: Head north to reach a hut with Fencer's Band and Ring of Sapping.
Further west reach Orenad.

Orenad
Items: Liqour, 3x Ruby, Delicacy, Knowledge, Wine

In the item store unlock Platinum.
There's a Back Alley the 2nd street south from the east and east.

Rezkov Estate
Start the side quest "The Rezkovs".
Talk to the guard and then check the bronze door.

Rezkov Forest
Check the cliff to the north to find a Orange Flower (quest).
A bit further south and west over a small bridge find the Yellow Flower (quest) near white stones.
To the south are flower pots and a bit to the west is the Blue Flower (quest) at a tree.
Put the Flowers in the pots and take the Bronze Key.

Rezkov Estate
Unlock the Servant Quarters.
First get the Wine upstairs.
Cross the sewers to the west as well as the basement and kitchen.

To the west is Natasha's mother.
Boss Diana Rezkov and 3 Rezkov Guards: She can AOE dispel and AOE heal her allies, making it hard to out-DPS her healing if you rely on standard AOE strategies. You should use Aden/Reyna to cast Blackhole to get rid of as many guards as possible right from the start, and then summon a Demon to pick off the rest of them. They won't respawn and Diana will be fairly easy by herself.
You obtain the Grandmaster: Spy.

Find a Ring of Focus on the World Map.

Fort Wrath
Items: Delicacy x2

Peren Desh
You cannot enter yet but collect Elemental Spirit.

Udingard
You cannot enter yet.

Karinsway
Items: Liquor x2, Delicacy x2 (not a snowman)

Notice the switch in the westernmost house.

Resistance Headquarters
A bit north of Karinsway.
Check the gate.

Karinsway
Question the NPCs.
Rumors: Girl in the inn...
Talk to the innkeeper and wait for Eva.
Pull the switch and follow the hidden path until the end.

Resistance Headquarters
Items: Reset Talents, Gold

Meet the other members from T'Kara.
Once you are prepared, talk to Commander Brenden in the left room.
Enter the meeting room in the middle.

Flee throught the basement and reach the cave.
Fight your way through and collect Liquor, 2x Spices.

Investigate the fire before you proceed.
Chapter 6: Behind Enemy Line
You will leave the area via the big gate you have seen before.

Udingrad
Pay the 100 Ducats bribe to proceed.
You enter without your weapons again.

Items: Wine x2

Unlock Ring of Shell and Ring of Protect in the item store.
Unlock the Achievement "Sparkly" when selling a Ruby.
One room in the Cross Weapon Manufactory is locked.

Enter the Registration Office next to the inn to proceed.
Go upstairs and talk to all your friends.
Follow Cross to the Cross Weapon Manufactory and enter the formerly locked room.
Talk to him to proceed.

Talk to Cross and you get your weapons back.

Udingrad Ghetto
Items: Snow Hawk Pelt

You need the Bronze Key.
Enter the east house and via the basement you will reach a barred door.
Get out again and start surprising the patrols.
Notice that Rowan's Booze has changed to Valor!
Beware the Elite here, they have very effective DoTs.

Enter the upper gate (you need the bronze key here) and pull the switch to open the lower gate.
You need the silver key, so proceed.
In the bad prison you will need the silver and gold key.
Leave the bad prison to the north and head west to check the other houses.
Help the family and leave through the back door in the basement.

You need a gold key to follow Viktoriya.
Check the west area and find 2x Aquamarine.
Clear the rest of the map and climb down the latter with the action key.
Obtain the Bronze Key and unlock the door.

Go outside and take care of the new patrol.
Unlock the house, unlock the barred door and enter the roof.
Gather 2x Aquamarine and enter the house next door.
Get the Tesla Coil in the garden and leave via the back door.

Reach Trepidanos and unlock Snow Hawk Pelt, Ice Bear Hide, Warrior's/Archer's/Sorcerer's Stone IV.
Fight for the Vampiric Ring.

To the north you will meet the remaining crew of Selene.
Find the Treasure and head east.
Cross the house and enter the Imperial Castle.

Witness the event near the throne and ignore the front door.
Find the Aetheric Ring and Silver Key.
Leave via the front door and unlock the switch to open the gate.

Return and enter where the light comes out.
Unlock the door and go to the bad prison
Unlock the door to the good prison and free Gage.
You obtain the Gold Key and Gage joins the party.

Free all prisoners in the bad prison.
Return to the lighthouse Viktoriya went into and unlock the switch.
Enter the lighthouse, take 2x Second Wind 2x Heal.
Reach the top.

Boss Viktoriya: She will summon Demons. Your best choice of Team is still Rowan, Reyna and Aden.
Aden can summon his Demon, which will kill her Demon and then curse her.
Reyna should cast Dispel before the Degen stacks too much and she casts Detonation.

Rowan is out cold. Time for Gage to shine.
Take the shortest path to the boats.
Defeat 2 waves of Soldiers.
Go further and defeat another wave of Soldiers.
Talk to Lilly.

The Areas with 4 Torches are now activated when you have found all relics.
Frozen Forest, Island NW of Jena'an, Island south of Angelico and Fort Kahleen.

You cannot enter the other towns.

Mountain Pass
After some fights you will unlock the Team Abilites Spear of Arenthien and Thrill of Battle.
You will unlock the Achievement "Teamwork".

Fort Adara
Defeat the Soldiers and enter the Starwatcher.

The Starwatcher
Follow Corrina and join the wedding.
Talk to your friends and last to Natasha to set sail.
If you have saved the villagers or Yanira, you will find them below deck.

Once you set sail and each character wears a accessory, you will unlock the Achievement "Bling".

If you have the Lore Stone (side quest) you can now trigger a meeting with Tom in the Arkadyan area, like south of the Mountain Pass or at the entrance of the Frozen Forest.

Note: please check the chapter "Eldritch Horrors" for the end game challenges.

Orenad
You can land again in Yanari and cross the Forinya Forest.
Talk to the innkeeper to proceed the "Bless the Rain Down in Ardo Rita" side quest.
Head upstairs and talk to Tom.
Close the door while standing in front of it and pressing the action key.
Talk to Tom.

Thunder Isle
With the activated Lore Stone in Gage's hands you can pass the whirlpool.
Tom has a clue: look for the differences.
  • Rubble next to the coffins.
  • Missing rune to the left side of the room.
  • Torch to the right.
Go upstairs and climb up the ladder to the the balcony (nothing to do yet).
Head north into the next building.

Search again for diffences.
  • Wooden signs.
  • Stones in the side rooms.
  • Pillars upstairs
  • Stone tablet on wall upstairs
  • Spider webs
Go upstairs and reach the statue.

Boss Arenithen and 3x Chosen One: The boss will stun/Bless/Degen or attack both friend and foe. Dispel when possible. When the 3 Chosen Ones are defeated, he will summeon 4 more (repeatly). Your party of choice should still be Rowan, Reyna and Aden! Aden has to cast plaque all each round! Reyna heals/revives and Rowan Taunts or uses the Party Ability with Reyna.
You obtain the Grandmaster: Warrior.

Ardo Rita
Finish the side quest and obtain the Grandmaster: Cannoneer.

Trepidanos' Shop
???

Port Hole
Sail from the port to access two world map chests, which contain Platinum and Ring of Protect.

Oceanvale
Enter the mine below the mayor's house and talk to Lilly to proceed.

Port Folio
Lilly, Heavy Slim and Ratface Jim will accompany you.
Return to the sewers and climb back into Evenheart.
Chapter 6: Behind Enemy Line Part 2
Evenheart
You are welcomed by Philippian Loyalists.

Boss Captain Stein and Philippian Loyalists: Change back to Rahim (!), Reyna and Aden! Rashim because his Lure is not affected by Battle Order: Focus. Take care of the Loyalists with Blackhole and Plaque.

Talk to all and then head to the castle.
Enter the throne room.

Boss Philipp and his Loyalists: Keep the party of Rashim, Reyna and Aden! Clear some mobs with Blackhole. Philipp's poison will stack. Once be mob is defeated swap Rahim for Rowan (Kick) and taunt him.

Talk to all, especially those with icons so Gage and Rebecca will join Arielle.
Talk to Stein to proceed.

Enter the king's chamber for an event.
Talk to the king's bed and the barricades.
You can now enter the chambers of Arielle's sisters for extra events when talking to the bed of her elder sister.
Change in Arielle's chamber.
Enter the balcony.
Chapter 7: Written in the Stars
Evenheart
You obtain the Signet Ring.
Talk to the people in the throne room and main hall.
Philipp is really in the prison.

Leave the castle and start the side quest "Liberate Telindra".
Talk to the citizen of Evenheart.

Telindra
Clear the mobs from the Graveyard to the Main Hall.
Don't forget the side entrances.

Head upstairs to the 3nd floor.
Defeat the last resistance.

You will unlock the Achievement "Patience" for clearing all side quests.
You obtain Grandmaster: Priestess.

Trepidanos' Shop
Unlock the Warrior's/Archer's/Sorcerer's Stone V.

Peren Desh
In this dungen you will earn the most EXP, so you can unlock all remaining talents.
Demand entry.
Inside is Trepidanos and need a silver key.
Gather Elemental Earth, Elemental Spirit and go upstairs.

To the west find Elemental Water and Elemental Fire to the east.
Go upstairs.

Find 2x Aquamarine and Templar's Ring and go outside.

Boss Kudrin and Templars: You can start with Rashim, Reyna and Aden until the Templars are defeated. Then either swap Rashim for Rowan or better Gage. You will need Tremor Band on all your tanks to avoid being stunned. Drops the Oath of the Templar.

You unlock the Achievement "Gear" for having all weapons.
You obtain the Silver Key.

Go downstairs and unlock the gate.
After the 2nd gate you unlock the Achievement "Beginning of the End".

Proceed to the first cave.
Clear the cave but you need a silver key.
Proceed and clear the map.
In the middle is a building with a sealed chest and to the sides are 2 towers.

West Tower: Touch the orb and then defeat the Ancient Spirit.

Boss Ancient Spirit: it will summon different Tests like Magic Defense and Many (see bestiary). You have to defeat the Tests before you can hit the original boss again. Defeating the Test will damage the Ancient Spirit by half of its max. HP. You will also pass when Gage is still alive during Judgement but then the Ancient Spirit won't get damaged.
When you fail a test, you have do another one and hope you have survived.
Best fight those with Reyna, Aden and Gage. Alternatively, replace Aden with Natasha if you need to Delegate turns or do extra healing.

East Tower: Repeat what you have done in the west tower.
Test of Magic Defense, Physical Defense, and Many are most likely the only tests you can't win with that party on expert.
Test of Pacification: Shield only your taunter! This is the strongest Test of all.
Test of Power: Interrupt Doom (only possible with Rowan's Kick)! Shield will block it!
Test of Control: Interrupting with Gage is possible. Taunt them and shield Gage! Revive him asap!
Test of Healing: Dispel is your main weapon here!

Enter the building in the middle and you see that you only need to pass one more test.

North Tower: Repeat what you have done in the other two towers.

Return to the sealed chest and talk to the Templar Spirit.
Take the Silver Key.

Go back to the cave and unlock the door.
Cross the next cave and reach Trepidanos.
Trepidanos marks the final Point of No Return.
Trepidanos will serve as a teleporter to the castle and back here.
If you still need to grind (or defeat the Eldritch Horrors, teleport.
Trepidanos Respawn Enemies is hidden under shops.

Go through the cave.
Talk to the Sages and Trepidanos is in the first left hut.
You can rest in the first right hut.
Try to enter the temple to proceed.

Your group will split to 3 Teams.
Team 1 is Rowan & Corrina. Rowan should wear the Tesla Coil and Corrina a Rouge's Band.
Boss Sparrow and 23 Arkadyan Soldiers: You have to defeat all Arkadyan Soldiers before Sparrow will reveal herself.
As a first turn use Volatile and/or Elemental Fire!
Roland uses Taunt, Slash, Fury and when necessary the Team Ability.
Corrina should either attack the bleeding victims or use Death Blow.
Sparrows debuffs will stop you from using items and lowers your Max HP up to 9 times. These will never wear off.
Each hit will be deadly then.
If you fall, you will stand up again 3x.
Thanks to the Relics and Tesla Coil you will deal damage to all enemies each round.
When you (most likely) fail to defeat all, Rowan will sacrifice himself to Sparrow (even when you win).
If you manage to survive to the last 4 enemies, Sparrow will Assassinate you.

Team 2 is can be chosen of the remaining 6.
Boss Noraskov and Viktoriya: They will summon more Soldiers for battle. As long as Noraskov is protected by a Demonic Shield, you cannot harm him. Noraskov isn't immune to stun or silence effects, but he is immune to instant death. Degen will harm Noraskov, so keep it up and remember to cast dispel before your own Degen stacks too much. Defeat Viktoriya first.

Boss Demonic Viktoriya: Your party is healed (Well, Corrina has a nasty debuff). The Demons Viktoriya summons are not counted as bosses, so Doom of Aden's Demon will work. Viktoriya's Doom should be dispelled ASAP, since it kills the target once it runs out. You can only interrupt the Demons.
If need is use Elemental Spirit to heal the party or Elemental Water to hit the boss hard.
Cast a Shield over the party when Viktoriya prepares her Unleash Fury!

If you have fought all battles at Expert difficulty you will unlock the Achievement "Master Tactican".
Eldritch Horrors
Unlocked in Chapter 6 after your escape from Udingard once you have collected all Relics.

Frozen Forest
Stand between the now lit 4 torches.

Note: Please do that challenge near the end of game.

Boss Asketill: It has 3 turns per round and can petrify. Devour will kill a character doing 9.999 HP damage. Tremor Band is helpful.

Best party is Rowan, Reyna and Aden. A battle of Endurance and many Revives.
It will drop many EXP, but for Expert difficulty I recommend being level 40 already.
You obtain the Sword of Fire (Relic).

Island NW of Jena'an
Boss Gudrun: Can attack between 3 and 6 times (bonus turns). Relatively easy as she only attacks the taunter or causes bleeding.

Best party is Gage, Reyna and Aden. However, Rashim is also a good tanking choice because of his higher physical defense, self-healing, and counterattack.
Drops the Heroine of Thunder (Relic).

Island south of Angelico
Boss Ylva: Likes to bind your partymembers and buffing itself. Binding prevents swapping out, but if you already have an ideal team to fight her, it's basically a wasted turn for her. She poisons and drains the HP of the party. Maul will hit pretty hard when buffed. Keep your Taunt and Degen active, as she can dispel herself. You may want to use Corrina or Natasha to debuff the boss's defense, since it will constantly apply defense buffs to itself.

Best party is Gage, Reyna and Aden.
Drops the Arrows of Ice.

Fort Kahleen
Boss Nerthus: Summons Orb of Power, which is invulnerable to everything except the Demon's Doom skill. The orb can inflict Demonic Blessing, which increases the party's attack at the cost of inflicting DOT damage. The Demonic Blessing is only worth keeping at 1 stack, so either dispel it at 2 stacks or instadeath the orb at 1 stack.

Best party is Rowan, Reyna and Aden. Rowan because of the team ability and his Valor (3 stacks). Keep Degen auf maximum stacks and let Aden either cast blind or use an item in between.
Drops the Soul of a Dark God.

You unlock the "Empyrean Champion" for defeating all Eldritch Horrors.
Epilogue
Enjoy the credits.
Great Combinations for certain Enemy Groups
Once you have unlocked Reyna, you can swap party members before each battle or 3 times per battle.

Why is Rowan anytime in the party?
Because he can taunt! He doesn't have super high physical defense like Rashim or high magic defense like Gage, but he has the most HP.

Reyna unlocked
At least swap her in during boss battles for AoE Healing.

Aden unlocked
Against Humans: Rowan, Corrina and Arielle
Against animals and monsters: Rowan, Reyna and Aden
Boss Battles: Rowan, Reyna and Aden (at least on expert), summon the Demon for help.

Rashim unlocked
Rashim can substitute Rowan. However, his Radiant Explosion removes his Lure stacks, making the rest of the party vulnerable. It may be better to pair him with another tank character to ensure that he can use his strongest move safely.

Natasha
She can substitute Corrina.
A fully new constellation will be a party of Rashim, Aden and Natascha, most effective at Angelico Island.

Gage
His time to shine comes after Rowan is disabled. However, his Taunt duration is shorter and he generates less Rage from taking hits.
He cannot only substitute Rowan and Rashim, but partly even Aden. He can also be paired with Rashim for a more durable party with decent AOE.
Bestiary Chapter 1
The information of enemies I have obtained from the developers are outdated a bit, like enemies of scrapped content. I try to only add mobs that you really encounter.
Also are the loacation names in optional locations not accurate like the Forest of Evenheart lies in the Area of Tarindor if you only look at the mobs.
I won't add the EXP/Ducats or HP to the Bestiary to keep it short and not to reach the character limit of the chapter.
Also the EXP/Ducats are affected by Passives and Accessories.

Dungeon 1: Castle Infiltration
Name
Level
Loot
Chance in %
Castle Guard
2
Lesser Heal
20
Castle Guard Captain
2
Lesser Heal
20
Castle Mage
2
Lesser Heal
20
Castle Knight
2
Lesser Heal
20
Arkadya Knight
8
Revive
40
Castle Elite Knight
2
Poison Frog
2
Healer Frog
2
Deadly Frog
2
Sturdy Frog
2
Lesser Heal
20
Elite Deadly Frog
2
Warrior's Stone I
100
Frog
2
Frog Commander
2
Castle Bell Ringer
4
Warrior's Stone I
100
Shield
4
Bestiary Chapter 2
Dungeon 2: Evenheart Sewers
Name
Level
Loot
Chance in %
Sewer Slime
4
Castle Guard Captain
2
Lesser Heal
20
Scavenger
4
Poison Frog
4
Frog Charm
2
Elite Poison Frog
4
Archer's Stone I
100
Healer Frog
4
Frog Charm
2
Gremlin Soldier
4
Lesser Heal
3
Gremlin Mage
4
Lesser Heal
3
Gremlin Tank
4
Lesser Heal
3
Elite Gremlin Tank
4
Warrior's Stone I
100
Water Elemental
5
Elemental Water
10
Gremlin
4
Gremlin Commander
5
Lynx
6
Cave Scavanger
5
Pirate
6
Thief's Band
3
Pirate Captain
6
Opportunist's Band
3

Dungeon 3: Oceanvale Mines
Name
Level
Loot
Chance in %
Cave Beetle
7
Venom Sac
40
Elite Cave Beetle
7
Warrior's Stone I
100
Wolpertinger
6

Dungeon 4: Haunted Cave
Name
Level
Loot
Chance in %
Ghost
7
Ring of Evasion
1
Restless Spirit
7
Elite Ghost
7
Sorcerer's Stone I
100
Lonely Spirit
7
Ring of Evasion
1
Tormented Spirit
7

Dungeon 5: Forest of Evenheart Tarindor Forest
Name
Level
Loot
Chance in %
Weasel
8
Mad Squirrel
8
Stone Beetle
8
Shielding Ring
2

Dungeon 6: Telindra Path and Temple
Name
Level
Loot
Chance in %
Shell Bug
7
Marchbug
7
Poison Fly
7
Poison Fly Hive
7
Elite Poison Fly Hive
7
Telindra Rat
8
Gage
20
Sparrow
40
Viktoriya
20
Telindra Rat
8
Gage
20
Sparrow
40
Viktoriya
20
Bestiary Chapter 3
Dungeon 8: Wolf's Grove
Name
Level
Loot
Chance in %
Wolf
8

Dungeon 9: Tarindor
Name
Level
Loot
Chance in %
Arkadyan Guard
7
Heal
3
Arkadyan Guard Captain
7
Battle Prowess
3
Arkadyan Acolyte
7
Heal
3
Arkadyan Acolyte
9
Warlock's Band
2
Arkadyan Scholar
9
Healer's Ring
1
Arkadyan Guard
9
Heal
5
Arkadyan Rogue
9
Rogue's Band
Elite Arkadyan Rogue
9
Archer's Stone II
100
Arkadyan Guard Captain
9
Battle Prowess
3
Arkadyan Summoner
10
Shielding Ring
2
Lesser Fire Elemental
9
Elemental Fire
2
Lesser Water Elemental
9
Elemental Water
2
Arkadyan Dragoon
10
Warrior's Band
2
Arkadyan Knight
10
Hero's Band
2
Elite Summoner
10
Sorcerer's Stone II
100
Elite Dragoon
10
Warrior's Stone II
100
Viktoriya
?
Lesser Demon
10
Demon
11
Living Bomb
11
Reaper
11
Bestiary Chapter 4
Dungeon 10: Copper Road
Name
Level
Loot
Chance in %
Free Brother Soldier
12
Heal
1
Free Brother Priest
12
Revive
3
Free Brother Priestess
12
Revive
2
Free Brother Rifleman
12
Battle Prowess
3
Free Brother Breacher
12
Volatile
3
Free Brother Leader
12
Elite Rifleman
12
Archer's Stone II
100
Elite Priestess
12
Sorcerer's Stone II
100
Lynx
13
Elite Lynx
13
Warrior's Stone II
100
Nymph
13
Nymph Charm
1
Owl
13
Knowledge
5
Emerald Butterfly
13
Ruby Butterfly
13
Amber Butterfly
13
Topez Butterfly
13

Dungeon 11: Mountain south of T'Kara
Name
Level
Loot
Chance in %
Glass Knives Looter
14
Heal
1
Glass Knives Brute
14
Heal
1
Glass Knives Sapper
14
Heal
1
Glass Knives Shooter
14
Heal
1
Glass Knives Duelist
14
Heal
1
Glass Knives Raider
14
Heal
1
Glass Knives Commander
14
Heal
1
Sabir, Glass Knives Leader
15
Taku, Bounty Hunter
15
Bestiary Chapter 4 Part 2
Dungeon 12: Nadim
Name
Level
Loot
Chance in %
Tariqqi Soldier
15
Heal
5
Tariqqi Priest
15
Heal
1
Tariqqi Priestess
15
Elite Priestess
15
Supple Hide
100
Tariqqi Rifleman
15
Heal
1
Tariqqi Breacher
15
Tariqqi Elite
16
Steel
?
Elite Breacher
15
Strong Twine
100
Gremlin Sneaker
15
Greater Heal
3
Gremlin Smasher
15
Battle Prowess
3
Gremlin Shaman
15
Revive
3
Gremlin Shielder
15
Greater Heal
3
Gremlin
15
Heal
3
Gremlin Commander
16
Book: Tinker
100
Rashim
16
Bestiary Chapter 5
Dungeon 13: Nadim
Name
Level
Loot
Chance in %
Thug
16
Thug Shooter
16
Thug Leader
16

Dungeon 14: Arena
Name
Level
Loot
Chance in %
Gorilla
20
Yellow Lizard
20
Owl
22
Nymph
22
Red Snake
22
Jungle Hunter
24
Gremlin Mage
24
Earth Elemental
25
Wolpertinger
25
Slime Elemental
25
Slime
25
Tormented Spirit
25
Fire Elemental
25
Deadly Frog
25
Healer Frog
25
Mad Squirrel
25

Dungeon 15: Port Cullis
Name
Level
Loot
Chance in %
Mud Elemental
17
Tropical Bird
17
Jungle Hunter
17
Gorilla
17
Elite Gorilla
17
Warrior's Stone III
100
Cave Crawler
17
Green Snake
17
Red Snake
17
Elite Snake
17
Archer's Stone III
Earth Elemental
17
Elemental Earth
10
Elite Earth Elemental
17
Sorcerer's Stone III
100
The Silencer
17
Gold Key
100
Pirate Looter
18
Pirate Brute
18
Pirate Sapper
18
Pirate Shooter
18
Pirate Duelist
18
Pirate Raider
18
Pirate Commander
18
Selene
19
Book: Expert
100
Heavy Slim
18
Ratface Jim
18
Lilly
18
Bestiary Chapter 5 Part 2
Dungeon 16: Angelico Wilds
Name
Level
Loot
Chance in %
Giant Crab
19
Elite Giant Crab
19
Warrior's Stone III
100
Small Crab
19
Seagull
19
Thunder Snail
19
Mana
3
Elite Thunder Snail
19
Sorcerer's Stone III
100
Pirate Looter
20
Greater Heal
1
Pirate Brute
20
Greater Heal
1
Pirate Sapper
20
Greater Heal
1
Pirate Shooter
20
Greater Heal
1
Elite Pirate Shooter
20
Archer's Stone III
100
Pirate Duelist
20
Greater Heal
1
Pirate Raider
20
Greater Heal
1
Pirate Commander
20
Greater Heal
1
Pyramid Spirit
19
Selene
20
Elemental Water
100
Heavy Slim
20
Ratface Jim
20
Lilly
20

Dungeon 17: Free Exploration
Name
Level
Loot
Chance in %
Fallen Hero
27
Grandmaster: Veteran
100
Aden's Father
27
Grandmaster: Warlock
100
Pestilence
25
Wrath
27
Despair
25
Captain Iron-Tits
27
Bestiary Chapter 5 Part 3
Dungeon 18: Arkadyan Wilds
Name
Level
Loot
Chance in %
Snow Hawk
21
Snow Hawk Pelt
10
Elite Snow Hawk
21
Snow Hawk Pelt
100
Tundra Fly
21
Elite Tundra Fly
21
Archer's Stone IV
Saber Cat
21
Elite Saber Cat
21
Warrior's Stone IV
100
Cockatrice
23
Elite Cockatrice
23
Sorcerer's Stone IV
Ice Bear
23
Ice Bear Hide
20
Elite Ice Bear
23
Ice Bear Hide
100
Rezkov Guard
26
Diana Rezkov
27
Grandmaster: Spy
100

Dungeon 19: Escape the Resistance Headquarters
Name
Level
Loot
Chance in %
Arkadyan Assassin
23
Rouge's Band
5
Master Assassin
23
Gold
100
Bestiary Chapter 6
Dungeon 20: Udingrad
Name
Level
Loot
Chance in %
Arkadyan Mage
24
Warlock's Band
5
Arkadyan Archmage
24
Warlock's Band
8
Arkadyan Soldier
23
Greater Heal
5
Arkadyan Enforcer
23
Second Wind
5
Arkadyan Commander
24
Battle Prowess
5
Arkadyan Priest
24
Healer's Ring
5
Arkadyan Herald
24
Healer's Ring
8
Arkadyan Knight
24
Hero's Band
5
Arkadyan Crusader
24
Hero's Band
8
Arkadyan Dragoon
24
Warrior's Band
5
Arkadyan Executioner
24
Warrior's Band
8
Arkadyan Summoner
24
Shielding Ring
8
Arkadyan Rogue
24
Rogue's Band
5
Arkadyan Assassin
24
Assassin's Band
5
Fire Elemental
24
Elemental Fire
5
Water Elemental
24
Elemental Water
5
Elite Herald
24
Archer's Stone V
100
Elite Executioner
24
Warrior's Stone V
100
Elite Archmage
24
Sorcerer's Stone V
100
Viktoriya
25
Sorcerer's Stone
100
Demon
25

Dungeon 21: Thunder Isle
Name
Level
Loot
Chance in %
Arenithen
27
Grandmaster: Warrior
100
Chosen One
27

Dungeon 22: Eldritch Ghosts
Name
Level
Loot
Chance in %
Asketill
40
Sword of Fire
100
Gudrun
40
Heroine of Thunder
100
Ylva
40
Arrows of Ice
100
Nerthus
40
Soul of a Dark God
100
Orb of Power
40
Bestiary Chapter 6 & 7
Dungeon 23: Storming Evenheart & Saving Talindra
Name
Level
Loot
Chance in %
Philippian Soldier
26
Philippian Mage
26
Philippian Tank
26
Philippian Commander
26
Captain Stein
26
Ring of Forgiveness
15
Arkadyan Guard
26
Greater Heal
5
Arkadyan Captain
26
Battle Prowess
5
Arkadyan Mage
26
Warlock's Band
5
Arkadyan Knight
26
Shielding Ring
5
Philipp
27
Bestiary Chapter 7
Dungeon 24: Peren Desh
Name
Level
Loot
Chance in %
Templar Knight
28
Shielding Ring
5
Templar Mage
28
Warlock's Band
5
Templar Priest
28
Healer's Ring
5
Kudrin
29
Oath of the Templar
100
Mountain Cat
29
Mountain Hawk
29
Elite Mountain Hawk
29
Archer's Stone V
100
Cockatrice
29
Mountain Bear
29
Elite Mountain Bear
29
Warrior's Stone V
100
Restless Spirit
29
Ghost
29
Elite Spirit
29
Sorcerer's Stone V
100
Ancient Spirit
30
Elemental Spirt
20
Test of Physical Defense
30
Test of Magical Defense
30
Test of Power
30
Test of Healing
30
Test of Control
30
Test of Many
30
Test of Pacification
30
Arkadyan Enforcer
29
Second Wind
5
Arkadyan Archmage
29
Battle Prowess
5
Arkadyan Priest
29
Healer's Ring
5
Arkadyan Herald
29
Healer's Ring
8
Arkadyan Executionoer
29
Hero's Band
5
Arkadyan Crusador
29
Hero's Band
8
Arkadyan Dragoon
29
Warrior's Band
5
Noraskov
30
Viktoriya
30
Demonic Viktoriya
35
Sparrow
30
Elite Arkadyan Enforcer
30
Demon
35
22 comentarios
i liek katz 20 DIC 2023 a las 6:28 a. m. 
If you inspect the crack or lack of crack in the Thunder Isle lower floor (where you list 5 differences), it spawns a Treasure Chest with a Force Battery accessory.
dsorcic 16 ENE 2023 a las 12:50 p. m. 
Thank you. It's in mountain range east of Jana'an. For Nerthus I used Rowan, Corrina and Reyna. I used Rowan and Reyna's regen, then Rowan 's taunt and Fury. Had Corrina use sleep on orb, Reyna's shield , dispel and heal. I was able to use her 2 group buffs once. She died twice but I had revives. Eventually, I could use Rogue Toss. And my party was level 35.
Firefly130984  [autor] 16 ENE 2023 a las 3:21 a. m. 
Fort Kahleed was the formerly empty stronghold in the desert between Ishtala and Nadim.

And yeah, some contents of chests have been changed and random "treasures" are only named as that. Just know that the further you progress the more expensive those treasures get.
dsorcic 15 ENE 2023 a las 6:09 p. m. 
In completing the Eldritch horrors, I don't see "Fort Kahleen" on the map. I haven't gone to frozen forest yet, but I have completed the other two. Where is this fort?
Great walkthrough btw!! Some of the treasures have chg'd and there aren't any rubies (I think they have been chg'd to "treasure".)
MonCapitan2002 11 MAR 2022 a las 3:00 p. m. 
My strategy for Nerthul was different. I relied on the Demonic Blessing to buff damage. It's a high risk, high reward approach however, so should be handled with caution. My party was Rowan, Corrine and Reyna. What I did was use Rowan and Reyna's combination skill to boost regen and then took advantage of the demonic blessing so that Rowan and Corrine can do heavy damage. When it was inactive I would dispel the blessing.
spoilerspree 3 MAR 2022 a las 3:00 a. m. 
Best strategy for Nerthul = Rowan, Rayne and Natasha.
Rowan as main DPS with Fury and Aetheric Ring, Rayne as main AoE healer and Natasha dispelling Rayne and herself with First Aid + put Mark if possible.
Demonic Blessing from the orb give DoT and HUGE atk buff. The idea is letting Rowan having as many DB he can withstand while keeping the girls DB low. Aetheric Ring leech works on rage bar too, letting you spam Fury non stop.
Firefly130984  [autor] 22 FEB 2022 a las 4:41 a. m. 
No, that is Miss Able as mentioned.
Mia Ishata 17 FEB 2022 a las 4:56 p. m. 
Oof, i guess i just finish my run and leave without those fights
Firefly130984  [autor] 17 FEB 2022 a las 12:57 p. m. 
No condensed list, but you can search with CTRL+F for Relics.
I don't know if some quests are timed but some chests are miss able like the one on the rooftops in Nadim and some dungeons will close with main story progression.
Mia Ishata 17 FEB 2022 a las 12:38 p. m. 
Im checking this guide midway through, can i still get all those relics when i reached chapter 6 already? And if so, is there a condensed list on where i can find each of them? Its in regarsd to the Eldritch horrors thing