Garry's Mod

Garry's Mod

4,270 ratings
Bullet Time
2
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Tags: Fun, Scenic, Realism
Tags: misc
File Size
Posted
Updated
154.213 KB
May 24, 2014 @ 1:11am
May 24, 2014 @ 5:48am
3 Change Notes ( view )

Subscribe to download
Bullet Time

In 1 collection by sрy
Shit for my server
18 items
Description
Designed for singleplayer and multiplayer.

Features:
- FOR SINGLEPLAYER: Provides a finite source of bullet time, which decreases as you spend more time in it, regenerates on it's own only up to 40% (can be changed), to get it up to 100%, you'll have to shoot things
- FOR MULTIPLAYER: Upon killing an NPC, a chance will be rolled to turn on the bullet time, followed by a cooldown
- Slows down all sounds
- Makes the player's and NPC bullets physical once bullet time is enabled, for singleplayer by default
- Simple visual effects when in bullet time
- Physical bullets have tracers
- Physical bullet speed depends on SWEP damage

Usage:
FOR SINGLEPLAYER: Bind a key to bt_toggle
To make use of the blur effects, make sure you have motion blur enabled in your video settings

Console variables:
bt_timescale - controls the time slow down percentage when bullet time is active (default - 0.6)
bt_projectilespeed_player - controls player-fired bullet speed (default - 1)
bt_projectilespeed_npc - controls npc-fired bullet speed (default - 0.5)
bt_drainspeed - controls bullet time charge drain speed when it's active (default - 1)
bt_restorespeed - controls bullet time charge regeneration speed when it's inactive (default - 1)
bt_maxrestore - controls the maximum point until which the bullet time will restore to on it's own (default - 40)
bt_restore_onhurt - controls the amount of bullet time charge regeneration amount when hurting NPCs/players (default - 0.15)

bt_mp_chance - chance to turn on the bullet time upon killing an NPC in multiplayer (default - 10)
bt_mp_cooldown - cooldown in seconds in between bullet time switches in multiplayer (default - 30)
bt_mp_duration - duration of the bullet time in multiplayer (default - 5)
bt_mp_physbul - controls whether to use physical bullets when bullet time is active in multiplayer (default - 0)

Credits:
SMod - bullet time toggle sounds

Q: What are the weapons you're using?
A: My 'FA:S 2.0 Alpha' SWEPs and my 'Dual Weapons'.
Popular Discussions View All (34)
22
Jul 16, 2022 @ 5:07pm
Bullet time got unlimited?
★ LSM303 ★
24
Sep 23, 2022 @ 5:07am
How do i disable the button i have binded?
Bendzodiazepine
8
Nov 26, 2022 @ 7:46pm
Any way to disable the motion blur with this addon?
GoldenToparican
854 Comments
Daniel lamb May 15 @ 8:32am 
how do i fix the crashing?
Commander Holden May 3 @ 11:49pm 
crashes the game a lot
Mao Zedong Apr 21 @ 6:28am 
\/ why is bro mad about this :steamsalty:
dirtydemps Mar 28 @ 5:14pm 
the timescale is just host_timescale your not impressing anyone
rus_26 Mar 21 @ 2:44pm 
how to use?
RedDragon Feb 20 @ 8:27am 
Trepang2 reference?
Za_vcya Jan 20 @ 8:21am 
Фу, скопировано из Intravenous 2, Лайк подписка
Ready Dec 23, 2024 @ 8:52pm 
how to disable the bar?
Eriksam2169 Nov 10, 2024 @ 1:13pm 
memes r funny you have to type a command in console simply type 'bind p bt_toggle' you can change the p to any ohter key you want
[sups.gg] Ghost Oct 19, 2024 @ 2:40pm 
HOW TO DISABLE