The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Shor's Stone
   
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Category: Merchants, NPCs, Towns
File Size
Posted
4.840 MB
Sep 3, 2021 @ 3:44pm
1 Change Note ( view )

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Shor's Stone

Description
An expansion for the village of Shor's Stone.

Shor's Stone always seemed like a place that had more potential than what was in the game, and as it turns out, that's because it does. NPCs talk about Odfel's wrecked house and the need to build a new one, but the wreckage doesn't exist. Grelka has some scenes with the other NPCs that can never play because she never comes to the town, and may well have originally been planned for there. Plus the place always seemed a bit empty, in need of somewhere for the folks to gather at night other than just the fireplace in front of Sylgja's house. Now, all of these things have been taken care of. Shor's Stone is no longer a backwater half-village.

* Grelka now has a home at the south end of town. She will travel between there and Riften by horse at the appropriate times.
* The Tapped Vein, the inn, where folks gather for the town's evening meal. A subtle tribute to Elder Scrolls Online and the village's past association with Ebony mining.
* Inn has a properly working innkeeper, server, and bard.
* Odfel's wrecked house now exists on the north side of town. So sad.
* All added houses are radiant quest enabled, so you may get Companions missions and anything else that's properly configured to use NPC homes for quests.
* LOD has been generated for the area, including trees that account for the changes.

Check out the video by pixelgamer:
https://www.youtube.com/watch?v=KFDYn-TILPE

My Patreon Page: https://www.patreon.com/arthmoor

Installation Requirements

Official Skyrim patch 1.9.32.0.8 or greater.

Uninstalling

Due to the nature of Skyrim mods, especially those adding scripts, it is strongly discouraged to attempt uninstalling a mod from your active game. Any mod that is more than pure mesh or texture replacements has the possibility to leave behind permanent changes to your save that you may not want. This is not something modders can correct for. It is how the game was designed by Bethesda. No support will be provided for anyone who uninstalls this mod from an active game and continues on with that save.

To remove the mod: Make sure Grelka has gone to Riften, or is at least OUTSIDE her new house, and that all the other NPCs are NOT inside the inn.
Then delete the Shor's Stone.esp and Shor's Stone.bsa from your Data folder and reload your game as usual.

Load Order

LOOT[loot.github.io] should be used for optimal placement.

Place with other village mods of similar type.

Compatibility

Will not be compatible with other mods that change the layout or add things to Shor's Stone.

Known Issues

Grelka may become distracted on her trips to and from the village. Skyrim AI for traveling is wonky at best, and I've done as much as I can to smooth things over. She has been marked as protected to prevent being accidentally killed by the various hostiles along her travel route.

Credits

Hana - Blank inn sign resource used to create The Tapped Vein's sign.

Disclaimer

This mod is not made, guaranteed, or supported by Microsoft, Zenimax, Bethesda Game Studios, or any of their affiliates.