Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
4. Your infantry is not weak by any means. Sure the army troopers suck but you do have Stormtroopers and they are great generalists. They can do a lot of work on their own. But it is true that your medium vehicules and your AT-ATs are the ones who will push foward
1. The New Republic has more than just the Home One type to worry over. MC80Bs are quite strong with their heavy shield/hull in addition to both heavy turbolasers and heavy ion. These are specifically designed to counter ISDs. Dauntless heavy cruisers are also a threat but it's more due to being capable of tanking so much damage.
2. While I agree ISDs are what holds the Empire together early game, there should be more attention given to some of the heavy frigates and smaller ships of the Empire, they really help the ISDs hold the front. The Dreadnaught, the Procursator and the Victory Star Destroyer 2 are cheaper than an ISD1 and provide decent to very good firepower to a fleet. Not to mention you get Strike Cruisers in Era 2 and beyond which are arguably the best frigate in the mod.
t. A guy whose played EAW since the day it came out.