Dead by Daylight

Dead by Daylight

54 ratings
Chapter Idea: Gremlins
By Jinx
A licensed chapter concept based on the old movie Gremlins.
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Killer:
Killer: The Gremlin

Name: Gremlin
Age: Unknown
Gender: Male
Hair Colour: Unknown
Eye colour: Yellow/Red
Power: Multiplying
Weapon: Hands.
Speed: 115%
Terror radius: 32 m.
Origin: Unknown.
Height: Small.


Background:

There’s 3 rules regarding caring for a mogwai.
1. Do not expose it to direct sunlight.

2. Do not let it get wet.

3. Last, but not least, don’t ever feed them after midnight. No matter how much it begs, or you just might unleash a gremlin.

They love to wreck havoc, they love to cause pain, and they love to kill. A perfect choice for the entity. Free to rain ever hell upon survivors.

Powers:
Multiplying:
The Gremlin comes with the ability to multiply. By laying up to 3 cocoons on the map. Which will hatch after 30 seconds of sitting. When a cocoon hatches, a new gremlin will be born. Similar to nemesis zombies, the gremlins will chase any survivor closeby, by running and jumping towards them. Each jump they miss, they will be momentarily dizzy, and able to be kicked to death. A gremlin requires 2 kicks before they die. If however successful in their jump, they will knock the survivor over, so they fall on their back for 5 seconds, before the survivor stands up again. (not injuring them), as the gremlin will attempt to repeat the tackling.


If a gremlin hatches near a generator, it will automatically begin sabotaging the generator very very very slowly, until it catches a glimpse of a survivor, in which it will begin pursuing them. Survivors are faster than the gremlins.


Unhatched gremlin cocoons can be broken by survivors. Which is why it's important the gremlin does his best at hiding them, and only risks setting them near a generator if confident.

The gremlin can switch control to another gremlin every 40 seconds. The currently controlled gremlin can’t tackle, and cannot be kicked to death.

Uncontrolled gremlins make a lot of laughing noises, so that survivors can tell where they are.

(there can only be a maximum of 3 AI controlled gremlins at play)



Mori:
The survivor wrestles with the gremlin. As the gremlin bites and claws into the survivor, before ending their life with a bite to the throat, as they laugh out.


Hooking:
(The gremlin will drag survivors along the ground by their shoulders, to a nearby hook, before quickly climbing the hook like a monkey and putting the survivor on it)
Killer Perks:
1. Recipe For Disaster:
After downing 5/4/3 survivors prior, will cause all survivors to recieve the exposed status effect for 15 seconds. The moment one is downed by it, the status effect immediately goes away. Regardless of the 25 seconds left.

If the survivors outlast the 25 seconds, the killer will need to build up the progress for a chance again.

2. Hex: Sharp edges:
two totems with sharp edges. When broken will give the survivor the broken effect status until downed. The totem will have tiny glass shards in it for those with a keen eye. (as in really hard to see)

3. No time for breaks:
After being hit by a pallet, the killer is filled with rage. The next hit you do on a survivor will cause the killer to speed up the the clean/staring at his weapon animation by 70/75/80%, to keep the pressure going. Goes on a 1 minute cooldown.



Survivor:
New survivor:

Name: Kate or Billy
Gender: Female or Male
Hair Colour: Black or Brown
Eye colour: Brown
Origin: USA


Any of them could work as a survivor,
Which is why I didn't pick between them.


Background:
A young man inadvertently breaks three important rules concerning his new pet and unleashes a horde of malevolently mischievous monsters on a small town. Together with his love, he attempts to save and undo it, but a sudden fog consumes them, taking them to a brand new realm.

Survivor Perks:
1. Health checkup:
A survivor grants the ability to make one totem able to heal whoever stands near it. for one state before being automatically broken. A sabotaged totem will have bluefire when changed and can be broken by a hit from a killer.

Requires the survivor to plant said ability on to the totem. (cannot be broken by other survivors after being changed. Doesn’t replace hex: totems, but can be planted on it while sabotaging one. Also isn’t an instant heal. Takes 10 seconds before working, and is not visible to the other survivors.) Must be within 5 meters of the totem to work. (this is basically a boon totem)

2. Kick it:
Speed up the process it takes to take down one totem, by 60% via kickin it, after finishing 2 generators

3. Knock it off:
sabotage a hook, to fall off immediately after a killer hangs a survivor on it
causing a stun to the killer for a few seconds, and gives the survivor endurance.
Still counts as a hook, and will not work if the survivor is on their last hook.
Respawns a new hook after 25 seconds. Once one sabotage hook is used, it will turn all other sabotaged hooks into normal hooks again.

Gremlin after being kicked to death.
Map:
Kingston falls park:
Some buildings may be enterable to some degree, but most of the action will be outside.


Notes:
About the movie:
Gremlins is a 1984 American horror comedy film directed by Joe Dante, released by Warner Bros. The film is about a young man who receives a strange creature called a mogwai as a pet, which then spawns other creatures who transform into small, destructive, evil monsters.

Disclaimer:
I do not own the license for this product. All rights go to the original copyright owners.
Some aspects of the Gremlin has been changed for gameplay purposes and may not be lore accurate. Some balance and tweaks may be needed.

I know gremlins aren't the scariest creatures, and may not be the most known, but I think they would be funny to have in Dead By Daylight. They also wear a multitude of different outfits, so cosmetics shouldn't be too much of an issue either which is good.



As always, thanks for reading. Feel free to check out my other guides if you wanna.
https://steamcommunity.com/sharedfiles/filedetails/?id=2561589857
''So if your air conditioner goes on the fritz, or your washing machine blows up, or your video recorder conks out, before you call the repairman, turn on all the lights, check all the closets and cupboards, look under all the beds, 'cause you never can tell. There just might be a gremlin in your house...''
37 Comments
Michael Myers Feb 13, 2024 @ 1:22pm 
:bleeding_heart:
Jinx  [author] Aug 21, 2021 @ 11:55am 
True
aymilye Aug 20, 2021 @ 6:12pm 
nerd
Sally Aug 14, 2021 @ 9:50pm 
right chcky i been wanting that on dbd for a long time
Jinx  [author] Aug 14, 2021 @ 6:32pm 
oh yeah for sure
Bro-ski Aug 14, 2021 @ 5:19pm 
yes. this is a great idea. On that note, for "small" killers , we could also have Chucky.
Sally Aug 14, 2021 @ 2:31pm 
btw the killer is ugly but cool and i want that girl skin i woold buy her and the killer to <3
Jinx  [author] Aug 14, 2021 @ 11:11am 
I do understand though what you mean, but then again, jills bomb is also noticable for killers, yet people still kick the generators.

I will try and find a middle ground with this perk, but admittedly its a little hard, because certain people also think a broken status is too much, but if I put a timer on it, it would be worse than haunted grounds, so i'm not the best at balancing this. Thanks for the feedback though, I really appreciate it :steamthis:
Jinx  [author] Aug 14, 2021 @ 11:08am 
You should've been here earlier. Someone said the exact opposite, but he removed his comments now. I will try and buff them a little.
Daddix Aug 14, 2021 @ 10:58am 
Those killer perks are veeeery underpowered, with the exception of the attack cooldown one. Hex totem can be rendered worthless by just paying attention to the totem's appearance, and the exposed one's 15 second window is too short and unforgiving, considering the condition.