Torchlight II

Torchlight II

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36.986 MB
Jul 20, 2021 @ 9:25pm
May 5, 2023 @ 2:56pm
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Adventure mode

In 1 collection by tukkek
Torchlite II (roguelite pack)
7 items
Description
Overhauls Torchlight II's map system by transforming the campaign areas and end-game maps into tiered, scaling content from level 1 to 100. Unlike other mods, it organizes maps into 16 different tiers so that players experience a well-structured sense of progression rather than simply making every scroll in the game scale to the player's level.

Maps can be purchased from vendors as soon as you reach the Estherian Enclave (first town hub and second overall area in the game).

Read the full description on GitHub[github.com]. Created as part of the Torchlite II rogue-lite pack.

Join us on Discord[discord.com]!
Popular Discussions View All (2)
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May 17, 2023 @ 11:18am
PINNED: Suggested mods
tukkek
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May 6, 2023 @ 10:55am
Description
Echo Daemon
66 Comments
i am just noob 99 Feb 3 @ 7:41am 
this mod canot play in multiplayer sadly if it will be more fun
HiFive May 22, 2023 @ 9:34pm 
Oh, well. I know it would take some time to implement that sort of change. Just thought I'd see how you felt about doing something like that, since I realized it would be possible to connect the storyline up that way. I appreciate all the work you put into this mod. Thanks for the reply.
tukkek  [author] May 22, 2023 @ 7:18pm 
Sadly Notch's rewards don't scale at all, so they don't fit into the mod. If you get it too low- or too high-level it's no good and the chance of getting it just at the right time is pretty much negligible.

I have confirmed the Wellspring Temple was never in the mod, which means it didn't make it in for technical reasons other than scaling. I won't be adding it short of crowd-funding that would allow me to justify that sort of time investment into a "nice extra". If you'd like to support it let me know!

Sadly, none of this is easy or fast to achieve - feel free to give a try, as the project is open-source.
HiFive May 22, 2023 @ 6:26pm 
We just need to be able to acquire all of the original maps for the story and side quests in the vanilla game.
HiFive May 22, 2023 @ 6:24pm 
I think I was getting Notches mine a bunch of times, but maybe that was before I downloaded your newest version. Notches mine has some very valuable swords in it. One of them reduces pet town travel time significantly. Some of the others, while looking quite harmless, are also very powerful, so I would prefer to continue mining that mine for those swords. There is a Wellspring map in your updated version, but it's not the specific Wellspring Temple map that would satisfy the story quest.

As I said, having the option to complete all of the game's quests would be a nice extra challenge for experienced players if they have the Toy Collector mod. Maps for the different towns can be purchased from a vendor in the Mapworks and so this makes it easy to get the story quests, and other side quests that only show up in the towns, thus making it possible to complete all quests on the game.
tukkek  [author] May 22, 2023 @ 5:37pm 
Just a clarification: I haven't removed any maps that were on the last version due to quantity issues, only due to scaling and only very few. I also removed a couple memes like Notch's Mine.

I did have to remove thousands of maps compared to my ideal vision for the quest rewards but that just means having less variations of each map (eg. only 10 variations of the same map at each tier, rather than dozens - compared to each map only having one variation in the previous version).
tukkek  [author] May 22, 2023 @ 5:14pm 
I'm pretty sure Wellspring Temple was in the mod (at least until recently, that is) because I remember doing the puzzle a few times during play-testing. If that's the case, I must have removed it due to scaling issues, which I hope to fix at some point but not in a hurry since it's very few maps.

I won't support questing as this is a rogue-lite mod. The mod is open-source so you can do it yourself or find someone else to do it. If I can get a Patreon going at some point I'll consider it.

Leveraging as many maps and content as possible truly was the goal for this mod so I'm happy to hear you find it valuable! The non-linear sequence to that content is also a plus, as are the rewards :D I also enjoy faster and stream-lined gameplay with the Torchlite mod-list to maximize theory-crafting!
HiFive May 22, 2023 @ 4:59pm 
Hello again! I've discovered that I can complete a number of quests now that I have The Toy Collector mod added to this one. However, I can't find a Wellspring Temple map. I'm thinking it ended up being one of the maps that you excluded from this mod because of the quantity limitations. I'm wondering if you would be willing to find all of the quest maps and make sure they are in this mod. I think it would make the mod more interesting and fun for those of us who are experienced TL2 players. Completing all of the quests on the game, but at a time of our choosing, would be a nice goal for us.

My character is now in his 80's levels, so I'm almost done evaluating this mod for myself. Being able to choose from so many different maps certainly makes things interesting. There are quite a few that I seldom come across in vanilla TL2 play sessions.
tukkek  [author] May 19, 2023 @ 6:21pm 
That's great :D I think I might have removed the last couple areas with scaling issues then!

Thanks for the help and happy gaming with your new character!
HiFive May 19, 2023 @ 5:29pm 
I made a second character with an easier difficulty level so I could level him up faster. He's level 55 now and, so far, I haven't seen any more places where enemies are improperly leveled. I'll let you know if I find any. :cozyspaceengineersc: