Crusader Kings III

Crusader Kings III

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Tenets to Doctrines & Dead Religions Revived V2 Compatch
   
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17. Juli 2021 um 8:50
17. Juli 2021 um 10:30
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Tenets to Doctrines & Dead Religions Revived V2 Compatch

Beschreibung
This is a very simple compatibility patch for the Tenets to Doctrines and Dead Religions Revived V2 mods.
This compatibility patch is not strictly required in order to use those two mods together, however doing so will result in some of the religions added by Dead Religions Revived V2 only having two tenets. This compatch adds additional tenets to these effected religions, bringing their total back up to three.

This compatch makes the following changes to the religions added to the game by Dead Religions Revived V2:

Celtic religious group - All religions in this group gain the Human Sacrifice Tenet.

Egyptian religious group:
Kemet - Gains the Ancestor Worship Tenet
Aten - Gains the Sun Worship Tenet

Levant religious group:
Yahwism - Gains the Adaptive Tenet.

This mod requires both Tenets to Doctrines and Dead Religions Revived V2, and must be loaded after both of them (lower in the mod list).
It is neither achievement or save compatible.

The current developer of Dead Religions Revived V2 is performing an ongoing review and overhaul of his content. I will do my best to be prompt in checking changes and pushing updates out to keep this patch up-to-date and usable.

Thank you for your patience and support. You can show your appreciation for this mod by hitting the like button.
9 Kommentare
ilikegoodfood  [Autor] 13. März um 12:14 
@blazeknave Sorry for never getting back to you.
A few weeks ago, I finally did what you recommended, and it's been great. I'm using almost exactly the modlist provided with the super patch, as it's basically what I had minus the out of date stuff.

Thank you for the suggestion.
blazeknave 2. Nov. 2024 um 20:32 
@ilikegoodfood happy to share mine with you - you might like to start with Gambo's superpatch/collection
ilikegoodfood  [Autor] 1. Nov. 2024 um 14:40 
@blazeknave My modlist hasn't been functionally for over a year. I get crashes not long past 1000AD, and despite much effort, I haven't been able to identify the cause. It's been stopping me from playing.
A lot of the older mods I became used to are no longer updated, and there are compatibility problems when you try to run around 100 mods.
I need to strip it way back and basically start from scratch at some point.

Overall though, it hasn't changed too much. I focus mostly on vanilla balanced (or near to) immersion mods, regional expansions, cultural names, and the odd just for fun mod.
blazeknave 31. Okt. 2024 um 19:42 
@ilikegoodfood curious what your collection looks like now
ilikegoodfood  [Autor] 13. Feb. 2022 um 5:01 
I am aware of the update, but can't do anything until Dead Religions Revived V2 , which at first glance appears to be unsupported at this time, is updated.
ilikegoodfood  [Autor] 22. Juli 2021 um 1:25 
Dead Religions Revived V2 has just released an update focused on the Ancient Greek and Roman religions.
There is no need for this compatch to update in response to these changes. Everything should just continue to work as before. Obviously, if it doesn't, please let me know.
ilikegoodfood  [Autor] 17. Juli 2021 um 11:42 
FIXED - Please enjoy!
Technically it wasn't broken in the first place, since I didn't know that you couldn't use the Steam version of a mod you also have locally. This is why my testing changed from a positive result to a negative one after I subscribed to my own mod.
ilikegoodfood  [Autor] 17. Juli 2021 um 10:45 
Unfortunately I still haven't got this working, despite seemingly having everything I need copied and tweaked from the "Tenets to Doctrines" mod. I've asked for help both from the developer of "Tenets to Doctrines" and from the modding discord at large.

I really want to get this fixed as soon as possible, since it's also stopping me from starting my new game. Until then, please do not enable this mod. Doing so doesn't seem to be causing me any issues or errors, but you never know for sure.
ilikegoodfood  [Autor] 17. Juli 2021 um 9:54 
This was working perfectly just before I uploaded it to Steam, but I've made some tiny change and now it isn't. This is my first CK3 mod, so it may take me a moment to fix it. Sorry for the inconvenience and I'll let you know as soon as it's working.