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Roads and Bridges do not take a full turn to finish construction.
This seems like a trivial fact, but it's actually useful for certain strategies.
You see, you can move over a bridge with units immediately after it's constructed, no need for waiting. You can ambush a city which is protected by a river or a lava river, by bringing a builder unit with you.
In the same turn you build the bridge, you can attack the city. They will not have a chance to respond.
But yeah, outside of those two races, roads have an argument to be made for them despite helping the enemy too. Plus everything else you said about builders is true, so I still use them even as high elves(but not for road-laying usually)
And this all works better with Expansionist specialisation giving Mr Builderson here extra move speed.
You build one builder, singular, and have it go around setting up in advance. When you build a settler, by the time it gets there, you already have the fortress set up, roads set up to get the settler there sooner, and your builder is probably now elsewhere doing other things. You don't build a new builder for every fortress, your builder just sets up fortresses in areas you want to claim in a few turns.
my way.... build a settler 2 turns. settle city 1 -2 turns ... city built 1 turn ok total 4-5 turns
your way ... build a builder 1 turn, build a fortress 1 turn? upgrade 1 turn , build settler 2 turns, settle city 1 - 2 turns , total 6-7 turns... your way is NOT FASTER then just building a settler.