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I remember noticing a bit more pedestrian density, even in some cases encountering odd glitches like little "crowds" of pedestrians colliding with each other as if they were spawning, that's why I started trying lower values...
But to be fair, I haven't played the game in quite a while, maybe something changed, maybe not. I'm sorry I can't be of more help regarding this, what I know is already on the guide.
I'm not sure about that since I didn't mess around with those values. I just stuck with editing the pedestrian/car spawn rate since that was what I was looking for.
I should mention that before making this guide I read somewhere that changing some of these rates to unproper values can have negative impacts on the game. So I would advise to be cautios and back up your files before making any drastic changes.
Yes, I should post it on the PCGW when I get the chance. Feel free to do so yourself if you want.
That being said I wonder if this code should be changed too?
<constant name="PoliceOnFootSpawnRange" type="float">70</constant>
<constant name="PoliceOnFootSpawnCreateOffset" type="float">200</constant>
<constant name="PoliceOnFootSpawnRemoveOffset" type="float">210</constant>
<constant name="PoliceOnFootZDistance" type="float">30</constant>
<constant name="PoliceVehicleSpawnRange" type="float">110</constant>
<constant name="PoliceVehicleSpawnCreateOffset" type="float">200</constant>
<constant name="PoliceVehicleSpawnRemoveOffset" type="float">210</constant>
<constant name="PoliceVehicleZDistance" type="float">30</constant>