Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









Just had a round offline (so I'm the host) where it didn't occur, despite killing 3 in that hall; and I haven't gotten Shinobi yet.
So I think you might be on to something Katana.... would definitely need a fix if so.
Lockpicking Expert (Aced) , it seems to me that it doesn't actually make you 25/50% faster at lockpicking, but instead simply detracts 25/50% from the time required!
(seeing how lockpicking deposit boxes without boosts takes 20s each, and only 10s when pro)
(20s per box means a 'speed' of 3 boxes per minute, and increasing that by 50% would make it 150% of 3 = 4.5 per min, meaning 13.3s per box which is not happening )
So in effect, Lockpicking (Aced) grants you a full 100% increase in lockpicking speed!
and Basic a 33% increase
(15s each is 4 per min instead of 3, so 133%; 10s each is 6/min vs 3/min, so 200%)
In other words , the skill cost is properly divided and you're not paying an extra 4 points for being able to crack safes as well; it's actually a free bonus. ;)
So far it feels like I need Shinobi, badly.
Interesting remark on that KatanaTheOldePhart... haven't paid attention to who's hosting making a difference regarding the above finds.
And Inspire , bah. Whenever I've focussed on boosting heisters around me (or just boosting the farthest guy), it's always seemed like you had to be screaming at them from behind for it to actually Inspire instead of just shout 'come'. Or it spots a special instead.
Nice idea, not usable ime.
You might want to bold skills mentioned in others; ease of use.
I won't claim that this is definitive, but that's what we've found so far. YMMV.
Also ECMs that can have Cameras on them, to could watch areas that RNG-stupid cameras can't (it's annoying when you buy Camera Feed, and all Cameras are in useless places that do you no good).
I also would love a means of having two skill trees I could switch between, during missions, or prior to starting a heist. It gets annoying when I'm the Mastermind/Ghost of my crew, my buddy is a Technician/Enforcer, and our other pal who mains Enforcer, isn't around, and we need the extra tank due to going into a hot environment (like Watchdogs). I'd love to be able to switch from Mastermind/Ghost to a Mastermind/Enforcer for such missions/days. Of course, there'd have to be a catch, like paying a bit of Instant Cash out of pocket.
Wrong. It seems to be a glitch. I do Firestarter Overkill a lot (since my buddies and I haven't reached Death Wish just yet...damn this is an EXP grindfest), and I always take out the Guards either just outside the back/side door, and on the roof, sometimes just over where the Security office can be. Each time I've done, the Security room hasn't been alerted. But when a friend of mine does it, and he's Tech/Enforcer, they somehow detect a "dead body."
Note, I do not have Shinobi Aced. Just the Basic. And I stealth fine.
Addtionally in case you didn't know, Chameleon recently got an update in the last patch, and can now let you spot cameras and guards while in casing mode. This is probably worth noting in your guide.
Cheers for he hard work.