Kenshi
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Radiant Better Faces & Eyes
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393.702 MB
2021년 6월 5일 오전 10시 34분
2022년 9월 2일 오전 9시 28분
변경 사항 62개 ( 보기 )

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Radiant Better Faces & Eyes

설명
This mod reworks most of base eyes and faces in the game with a realistic take and adds few other custom cool faces. Don't judge too fast by the screenshots, those are randomized characters, too lazy to make an army of handsomes. This is my first mod on Kenshi, but be reassured i did few hundreds of mods for other games. I am a texturer veteran and have already worked on professional video games projects, in my hands your game should have optimal textures and be safe from bugs.

~~~~~~~~~~~~~~~~~~~ INTRODUCTION ~~~~~~~~~~~~~~~~~~~

I quickly decided to make that first mod in Kenshi in order to fix these annoying and lifeless vanilla eyes. Trying to fix in first weird shapes, blurry textures, sometimes strabismus, etc. In general i aim to make my textures fitting very well the base game graphics, like if i were working in person for that game under its precise art direction. For instance i am not the kind to bring a manga style onto a realistic universe, or texture that swear on the rest. I don't like mixing styles and i love lore friendly stuff even if i sometimes like to extrapolate a bit (like these rectilinear pupil i did for Sheks, which i assumed to be logical since they have a lot of reptilian features).

~~~~~~~~~~~~~~~~~~~ MOD CONTENT ~~~~~~~~~~~~~~~~~~~

Reworked faces & eyes count (Base+Custom) : Sheks (18+8) Scorchlander (6+9) Greenlander (22+17) Western Hive (0+5) Southern Hive (0+1) Cannibal (2+0) Cannibal Scav (2+0) Skeletons (8+3) = TOTAL : 101 (58+43)

All Unique Recruits have been finally fully covered !
  • All base texture faces have been reworked, few bad artifacts are fixed, eyes gets a complete new texture with a fixed sclera tone and iris color fiting approximately the original files.

  • Scorchlanders now have a specific kind of eyes, with a very small pupil, available colors are gold or silver.

  • Sheks now have a specific kind of eyes, kinda clear, with a thin rectilinear pupil. Available colors are : purple, pink, red.

  • Cannibals have dark red-ish scleras to give somekind of madness mood.

  • The 8 Skeletons models now become playable. Agnu, Burn and Sadneil has their own independent models.

  • Skeletons color tones are now harmonized between head and body for each model (sub-races).

  • Skeletons model names were corrected for the sake of clarity (now directly refering to their head and body setups) see screenshots for a quick explanation.

  • Each Unique recruits now have a custom exclusive face texture. Their face should automatically pop on them in a new game or new game import only if they were not recruited yet. For old saves, you will have to go for a surgeon intervention for each unique recruit you want the face applied.

  • Each Unique recruits will have its body values revised. I took a good care of "fixing" them with all my artist senses awake. Don't freak out, i didn't break their character atmosphere or charisma : i just corrected the disgusting aberrations or things out of proportions so they can feel more realistic. You can trust me blindly on this.

  • Kiana, the mod mascot has been implemented in the game as a unique recruit, she can be found in Admag. She has a moderate sharpshooter base experience with few other handy skill @10, a bowcraft experience, but above all she has unique dialogues that grows more complexe with updates.
I hope you guys will enjoy all that, the total amount of work is insane ! (easily 400+ hours in total)

~~~~~~~~~~~~~~~~~~~ FORTHCOMING ~~~~~~~~~~~~~~~~~~~

Last updated on 02/09/2022 : 5 new faces added for Greenlanders Males ! You guys owe that special update to a generous contributor a custom face for his main character (Ashur). Don't hesitate to contact me here or on my fb if you have similar demand in mind or to have information about price.

~~~~~~~~~~~~~~~~~~~ COMPATIBILITY ~~~~~~~~~~~~~~~~~~~

It should be 100% compatible with any kind of mods that does not toy with vanilla face texture (since i also alter/fix them or change their displayed name). Can work with an old save but some aspect of the mod won't be activated (all body presets and custom faces won't be automatically set for new recruits).

~~ Recommended brother mods for the best experience ever ! ~~

Radiant Unique Recruits New Stats : Link here

Also, be warned this mod might weight heavy on your Vram and GPU despite being optimal for the results. 370Mo+ to this day and i don't plan to do a light version since it ll ruin half my work. Having a full array of 250 recruits with all uniques faces / skeletons will surely tire your setup more than usual, for your info my 1080gtx setup doesn't like so much when i go 100 recruits (i usually play with 50 max) especially when changing locations on map.

~~~~~~~~ ABOUT RADIANT MODS & REWARDING ME ~~~~~~~~

Even if they represent hundred of working hours, i'm sharing my mods for free like most of mod creators. But deep down i'm really expecting you to do that little thing that would help me in my life : Liking my facebook artist page here [www.facebook.com]. Just that really ! It's free and only taking few seconds of your time. I'm a comic/manga artist irl and as one, i struggle a lot to put my personal project on the saddle, by liking this page you will see my work & updates but no worry, i'm not a spam guy. Please, understand this is my biggest motivation fuel to make more new mods, otherwise i'm loosing motivation. I deeply hope to see you guys joining me there, any new soldier in my ranks means a big deal to me.

For those who really want to make a donation, here is my paypal : shiroifushicho@gmail.com.

You can find all my mods by searching "Radiant" in steam workshop, nexus, or civfanatics, which is a recurrent word in all my mod's tittles.
인기 토론 모두 보기(1)
11
2023년 5월 30일 오전 10시 29분
Future of the mod : User/subscribers custom demands
Shirohô
댓글 285
Sanchita 2024년 9월 11일 오전 7시 58분 
Some beautiful faces in here.
Sider 2024년 8월 26일 오후 11시 25분 
@DR Kien I ran into the same issue, try this patch which reverts unique skeles back to normal races, so that should fix all issues with animation mods.
https://steamcommunity.com/sharedfiles/filedetails/?id=3113020722
DR Kien 2024년 8월 12일 오전 11시 34분 
this mod is beautiful but ruin my sadnail animation :beeped:
Yn 2024년 6월 26일 오후 11시 45분 
TheHappyTau 2024년 6월 24일 오후 2시 29분 
I was playing with this and nearly did a double take when I saw burns new eyes!!! The lensed skeletons look amazing! Do all skeletons of this type now have the option for these colored eyes?
Swindle 2024년 6월 19일 오전 1시 42분 
Is this the mod that's making some Garru, certain Trader mercenaries, and even some buildings blue and if so, why?
Troublemaker 2024년 6월 16일 오전 9시 34분 
this mod intend to make some skeleton as new race. does not works very well with skeleton resized series mod
maxibreard 2024년 6월 8일 오전 6시 46분 
Is this mod heavy on the vram?
Lazern 2024년 6월 3일 오후 11시 31분 
Hey, love your mods and very thankful for all your hard work!

I'm making my own first mod, integrating some fantastic mods such as this into a aesthetic overhaul. Is it okay to merge this mod into my own and publish it? Your faces fits perfectly to what I'm trying to achieve. I will of course credit you and link this workshop page. If not okay, no worries :)
[▲] Jormun 2024년 5월 26일 오전 1시 18분 
Best face mod ever