The Slormancer

The Slormancer

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(Buffed/Outdated) Poison Inner Fire Mistwalker - Wrath 10 Viable Melee Build
作者: hiraku
[Version 0.1.97]
A simple guide for Mistwalker huntress utilizing 8 poison inner fires.
   
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Changelog
[v0.2]
Inner Fire's base Damage has been increased to 50% Raw Damage from 25%.
Reinforcement and item roll changes may make the build much harder to progress since it's quite reliant on melee recast, crit, raw damage and inner fire related stats.
Overview


Pros
  • Looks cool
  • Relatively tanky
  • Can potentially become very overpowered with the right legendaries
  • High damage potential
  • Good AoE for a melee build

Cons
  • Reliant on legendaries for maximum performance
  • Weak to ranged enemies, especially mages
  • Inner Fire doesn't leech life, have to never stop stabbing
  • No innate movement speed buff or passive, need MS gear to not feel slow

Wrath 10 build gameplay with mostly rares and a couple of legendaries:
https://youtu.be/OS1ibI_knnQ
Reaper
Big Fury Primordial Bow
Big raw damage scaling.
Inner fire scales exclusively with raw damage and poison scales from skill damage.



The Most Powerful Primordial Bow
The name is true, combine with max savagery for huge damage.
Main Skills

Main Skill
Stab

Mastery 1 - Backstab
Mastery 2 - Master of Poison
Mastery 3 - Punishing Fence
Mastery 4 - Multiply and Conquer
Mastery 5 - Repeated Recasts

Used for big single target damage and proccing inner fires.








Secondary Skill
Rain of Arrows

Mastery 1 - Business Class
Mastery 2 - Hunting Net
Mastery 3 - Barrage Shot
Mastery 4 - Pinned Down
Mastery 5 - Deluge Intensifies

Basically just a line aoe that sucks all the mobs to the end for you to melee.
Specialization
Mistwalker

Mastery 1 - Smog Hunter
Mastery 2 - Hunter Within
Mastery 3 - Fairy Dust
Mastery 4 - Precision of the Mist
Mastery 5 - Stronger by the Number
Mastery 6 - Champion's Resilience
Mastery 7 - Toxic Fire
Mastery 8 - Boosted Toxins

This is how we make our build do damage, inner fires last longer, proc poison on hit, and consume poison to do 40% of the damage instantly and reapply poison, using smoke screen gives us 160% increased damage on our next stab, and we get a free 50% crit damage and 40% aura effect.
Attributes


70 Determination
This gives us +3 maximum inner fires for a total of 8 on top of a variety of useful defensive stats and elite damage.
Also 3 left over points that don't do much of anything, I put them in bravery.

If you have Gazloka's Conquest determination isn't really worth it, I've swapped to 45 fury for 50% attack speed and some melee recast and 25 willpower for 25% increased aoe size for my auras since getting it.
Ancestral Legacy


Burning Shadow
Huge raw / critical damage buff to help with tanky enemies.

Air Conditioner
An aura that applies -63% attack speed multiplier to enemies with our free 40% aura effectiveness.
Gear Stat Priority
Check the video for examples of gear you should aim to get

Required Stats
Mana & Life Leech, one roll of each, aim to get these on epic stats to free up important magic/rare stats.
Inner Fire Chance (obviously) around 50% should be enough.
Melee Recast Chance, stab will gain 1% crit rate per melee recast chance and has a chance to recast again based off 50% of your recast chance, try to at least reach 100% crit on stab taking into account your base crit rate.
You will probably want some movement speed too since we don't have any otherwise.

Offensive Stats
Critical Rate
Attack Speed
Critical Damage
Raw Damage (FLAT)
Damage to Elites
Inner Fire Duration if you have Gazloka's Conquest

Defensive Stats
Maximum Life, % and flat, aim for 10k+ life
Increased Aura Effect if you have Inextricable Waistguard
Increased Area Size (works on auras)

Reaper Stats
+5 Astorias

Mastery Stats
+2 Stab on everything
You can use mastery levels to fill in smoke screen/arrow rain until they're high enough without.

Attribute Stats
+3 Determination
Legendaries
There are some truly insane legendaries for this build, if you have these it's highly recommended to use them.

Inextricable Waistguard (belt)

This thing makes you a tank to any enemy in melee range, we have 40% increased aura effect from our specialization which makes it extra powerful.

Shaera's Claw (gloves)

Speaks for itself.

Gazloka's Conquest (ring)

More inner fires, possibly allowing us to spec out of determination or go all in and have 13+ inner fires.
Scales +1 stack per reinforce level, which is pretty crazy.
How 2 Play
Stab stuff
Group enemies with rain of arrows
Use burning shadow and smoke screen to buff your stab and destroy elites
Use smoke screen to become invincible for a few seconds if needed

2 件のコメント
Le Deep Sea Fishe 2022年8月6日 11時38分 
part 2: (steam won't let me post everything in one comment)

however it takes a little while to get to max inner fires, which can be annoying

2. I went mana stacking with big fury and savagery for BIG damage even without crit (I have 40k+ mana -> my skill damage top end goes over 400k). I use the crit ultimatum on top for a free huge damage increase (30% chance is more than enough to make a difference when you hit enemies 5 times a second). Rest of my points went into toughness for % armor + ele res (not sure how useful that is, 90% of enemies seem to deal skill damage), willpower for some easy %mana and rest into zeal for even more mana. I use arrow shot to burn mana (stab can work too) and then switch to rain of arrows
Le Deep Sea Fishe 2022年8月6日 11時38分 
Hey so I've been playing basically the same build. In short, this build is super strong, very fun and has a very high progression ceiling. I was thinking about making a guide but since there is already this one I will just leave some remarks here:
1. by using the inner radiance ancestral skill and stacking inner fire duration and attack speed you can completely ditch the melee aspect of the build. just bind inner radiance to a numpad key, disable numpad while pressing it and it will autocast (but this prevents you from using other active ancestral skills for some reason. auras are still fine). This has a couple benefits:
- you don't need melee recast chance or inner fire chance on gear
- you can easily sustain 20+ inner fires with gazloka's this way (which is VERY dumb, you hit the entire screen and more)
- you can ditch stab and use finesse with the teleport mastery for movement instead. this way you can also ditch movement speed on gear. cooldown reduction on crit is also very good.