Life is Strange: Before the Storm

Life is Strange: Before the Storm

Not enough ratings
100% Walkthrough. I literally hold your hand
By eyvind
This guide holds your hand. It'll show all the necessary actions needed to complete Life is Strange: Before the Storm with all 34 achievements. All the choices that aren't presented here, are up to you to decide!

Ownership notice:
Please, feel free to localize and translate this guide to your language. Use my text. No problem. In return, just mention me in your guide as an original author. And if you want, send link to your guide to the comments. I'll link it from here so it can become more accessible and visible. :)
2
   
Award
Favorite
Favorited
Unfavorite
Episode 1
The mill
- Jump over the fence
- Look at the RV to your left
- Go to the backside and draw graffiti (1) on the panel
- Speak to the bouncer
- Have an argument with the bouncer so you get let in
- Draw graffiti (2) on the saw blade to the left of the bar
- Push through the crowd to your left
- Go upstairs
- Leave the concert when you feel like it

Chloe's house
- Look at the photo of David and Max
- Tear down the fantasy poster on the wall in front of you
- Draw graffiti (3) in the empty place
- Get dressed from the drawer
- Leave the room
- Call your phone with you mothers phone on the nightstand in her bed room
- Locate your phone
- Pick up your moms purse in her room
- Go downstairs
- Put the purse on the dining table
- Speak to Joyce
- Pick up the keys from the ashtray by the back door
- Leave through the front door
- Open the toolbox
- Take the socket wrench
- Draw graffiti (4) in the toolbox
- Give the socket wrench to David


The Hallucination
- Talk to William
- Look at the photos in the back


School
- Go to the backside of the stage
- Draw graffiti (5) on the school wall
- Go to the bench on the other side of the school yard
- Speak with Steph and Mikey
- Head into Blackwell High
- Follow Rachel into the back room
- Draw graffiti (6) on the theater poster
- Leave the room
- Check Rachels bag and find the belt
- Give the belt to Rachel


The "fieldtrip"
- Move to cargo towards the opening
- Go to the area now accessible
- Draw graffiti (7) on the wall
- Sit on the cargo
- Draw graffiti (8) on the statue when you get the change
- Investigate and pry open the telescope
- Speak to Rachel
- Try to pry open the telescope again
- Head to the left and pry the sign of the bench
- Pry open the telescope with the sign
- Look at the grill dad
- Look at the speed walker
- Look at the woman
- Swipe the wine
- Smash the sign
- Smash the paint
- Draw graffiti (9) on the sign
- Smash the mannequin


The hallucination
- Look at the poster
- Move the poster
- Try to draw graffiti on the seat
- Look at the wine bottle
- Take the marker
- Draw graffiti (10) on the seat
- Look at the mannequin
Episode 2
Blackwell
- Clean out your locker
- Head to the right in the parking lot
- Draw graffiti (1) on the light in the back of the white truck
- Speak to Joyce

They junkyard
- Go to the boat
- Try to jump up on the boat
- Move the wooden pallet
- Clamb up the boat
- Draw graffiti (2) on the hood up on the boat
- Climb down the boat
- Find the white truck
- Open the hood
- Take the car battery
- Put the car battery into your own truck
- Find all the error with the car
- Pick up the beach towel hanging from the red truck
- Take the lightbulb from the opposite side of the road where you found the beach towel
- Open the box close to your truck
- Take the bobble head
- Take the green gold mat from the same road as the boat is located
- Enter your truck with the items
- Put the singing man on the instrument board
- Fix the ragged seats
- Fix the floor board
- Put the light bulb into the socket
- Draw graffiti (3) in the back of the car after the phone call from Frank

The hallucination
- Take the stick
- Speak to dad
- Stab a marshmallow
- Roast it over the fire


Junkyard
- Open Rachels bag
- Try on the clothe
- Draw graffiti (4) on the wall of the shack
- Leave the shack
- Draw graffiti (5) on Frank's shopping list inside the RV
- Open the door in the back of the truck
- Take Frank's notebook
- Give the notebook to Frank


Blackwell
- Walk over the drying cement in the pavement
- Draw graffiti (6) on the ground
- Speak to Samuel in the janitors room
- Try to open the door to the dorms
- Look at Samuels keys, right next to him
- Look at the sprinkler close to Evan
- Scare the bird that Evan is taking photos of
- Scare the bird again
- Scare the bird again
- Scare the bird again
- Smash the sprinkler
- Enter Samuel's room
- Look at the white door
- Draw grafitti (7) on it
- Take Samuel's keys
- Enter the dormitory
- Open the first door to the right
- Read Elliot's journal
- Erase the words on the whiteboard
- Draw graffiti (8) on the whiteboard
- Open door 210
- Look at the chest in the right corner
- Open the chest. Code 1227


The play
- Enter the tent your left
- Look at the manuscript
- Go to the second mirror
- Draw graffiti (9) on it
- Leave the tent

Rachel's house
- Speak to Rose
- Open the cupboard
- Take plates
- Put the plates on the table
- Speak to Rose
- Speak to James
- Speak to Rose
- Open the cabinet
- Take a glass
- Speak to Rose
- Draw graffiti (10) on the newspaper clipping on the fridge
- Light the candles
Episode 3
Rachel's house
- Go upstairs
- Draw graffiti (1) on the map of the USA
- Draw graffiti (2) in Rachel's school planner on the desk
- Speak to Rachel
- Turn on the night light
- Open the emergency kit
- Take the flash light
- Add the flashlight with the night light
- Show Rachel your new invention
- Leave when you feel like it


Chloe's house
- Look at the class photo in Chloe's bookshelf
- Draw graffiti (3) on the photo
- Leave your room
- Enter Joyce's room
- Draw some graffiti (4) in the calendar on the moving box
- Enter the bathroom
- Search the tub in the bathroom
- Take shower
- Leave your room
- Head downstairs
- Leave when you feel like it


Junkyard
- Check every part of the car
- Use the dust to draw graffiti (5) inside the hood
- Blow on the fuel filter
- Pick up the screwdriver
- Use it on one of the parts
- Pick up the pliers
- Use the pliers on the batter box
- Pick up the wrench
- Use the wrench on the serpentine belt



The hospital
- Go towards the exit to draw graffiti (6) on the poster with nurses
- Go to the vending machine
- Look at the vending machine
- Slam the vending machine
- Slam the vending machine
- Slam the vending machine
- Draw graffiti (7) on the vending machine
- Go into the hallway to reach Rachel's room
- Speak to Rose
- Speak to Drew's/Mikey's father
- Enter Drew's/Mikey's room
- Take the pudding on the table
- Challenge Drew/Mikey over the pudding
- Draw graffiti (8) on the cast
- Enter Rachel's room


Rachels house
- Open the left drawer in Mr Amber's desk
- Draw some graffiti (9) on the desk
- Try to open the locked drawer
- Look at the Dad award
- Investigate the dad award
- Open the locked drawer
- Open the box
- Look at the phone
- Open the drawer in the corner
- Open the box in the corner
- Look at the evidence
- Take photos of the glove
- Go to the trash can to burn the glove
- Accuse one of the guys on the map
- Look at the saw dust in the bookshelf
- Investigate the books
- Take a picture of the money


Old mill
- Move the iron panel to your right
- Take the knife out of the wooden beam
- Carve some graffiti (10) into Damon's message on the wall
- Walk into the place where the old dance floor used to be
1 Comments
zombiegirl2005 Apr 11, 2021 @ 5:31am 
VERY WELL MADE<3 thank you for the help for the graffitis it must have taken you alot of time this post needs more appreciation<3