Baldur's Gate II: Enhanced Edition

Baldur's Gate II: Enhanced Edition

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Shapeshifter Mod
By War_Tiger
A custom shapeshifter balance/fix mod made with nearinfinity. Aimming to make shapeshifter scale better throughout amn, fix greater werewolf form, and allow for a viable and extremely powerful scaling all the way through ToB
   
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Author Notes
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Author notes
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This mod is intended to bring one of my favorite classes in line with the best class combos in the game. This class becomes extremely powerful. And is intended to be competitive with the other broken classes in the game.

Such as Kensai/mage , a kensai whirlwinding ravager 6+ , cleric/ranger dual wielding crom faeyr and literally any other weapon , etc

That being said the early stages of the class will be powerful, but not overly broken. It is assumed that a player will not achieve level 13 until late chapter 4. Assuming they only completed 1 - 2 major side quests. The basic chapter/xp with a party of 6 assumption is


Chapter 1: Level 8
Chapter 2: Level 9-11
Chapter 3: Level 11-12
Chapter 4: Level 12-13 (13 roughly in asylum)
Chapter 5: Level 13
Chapter 6: Level 13-14
Chapter 7: Level 14


In Throne of Bhaal areas of EXP levels the power ramp up really kicks in and becomes ridiculous. I realize it is overpowered, but in my eyes Throne of Bhaal is about nothing more than the short railroad epilogue of the child of Bhaal slaughtering everything in their path.


If people are interested I will make a much less OP version.
Definitions
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Definitions
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Level: Level requirement
XP: XP requirement
STR: Strength stat in form
DEX: Dexterity stat in form
CON: Constitution stat in form
HP+: Flat bonus hit points
BASEAC: Baseline armor AC
THAC0: Bonus THAC0
Atks+: Bonus attacks per round
EleRES: Bonus resistence to fire/cold/electricity
MagRES: Bonus magic resistence
MoveBonus: Move speed bonus (barbarians receive 2)
WepDMG: Dice roll damage
Enchant: Weapon enchantment level
Speed: Weapon speed
Regen: Regeneration speed
Saves: Bonus to saves
CritRange: Bonus critical strike range
Special: In an effort to create a shapeshifter specific HLA, attack effects are added at higher levels.
Werewolf
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==Werewolf==
============

Things to note

Paw attack has no proficency as it functions as fists, but is considered a one handed weapon. So it benefits from that specialization.

Attacks count as slashing or crushing

werewolves may now cast spells in form


Level: 7
XP: 35,000
STR: 19
DEX: 19
CON: 19
HP+: 30
BASEAC: 3
THAC0: +0
Atks+: +1
EleRES: +20
MagRES: +20
MoveBonus: +0
WepDMG: 1d10
Enchant: +1
Speed: 4
Regen: 1/3 round
Saves: +1 to all
CritRange: +0

Level: 10
XP: 125,00
STR: 19
DEX: 19
CON: 19
HP+: 33
BASEAC: 1
THAC0: +1
Atks+: +1
EleRES: +20
MagRES: +20
MoveBonus: +1
WepDMG: 1d12
Enchant: +2
Speed: 4
Regen: 1/1 round
Saves: +1 to all
CritRange: +0


Level: 11
XP: 200,000
STR: 19
DEX: 19
CON: 19
HP+: 36
BASEAC: 0
THAC0: +2
Atks+: +1.5
EleRES: +25
MagRES: +25
MoveBonus: +1
WepDMG: 1d12
Enchant: +2
Speed: 4
Regen: 1/3 sec
Saves: +2 to all
CritRange: +0


Level: 12
XP: 300,000
STR: 20
DEX: 20
CON: 20
HP+: 39
BASEAC: -1
THAC0: +3
Atks+: +1.5
EleRES: +30
MagRES: +25
MoveBonus: +1
WepDMG: 1d12
Enchant: +2
Speed: 3
Regen: 1/2 sec
Saves: +3 to all
CritRange: +0
Greater Werewolf
====================
==Greater Werewolf==
====================

Level: 13
XP: 750,000
STR: 21
DEX: 21
CON: 21
HP+: 42
BASEAC: -4
THAC0: +5
Atks+: +2
EleRES: +40
MagRES: +35
MoveBonus: +1
WepDMG: 2d6
Enchant: +3
Speed: 3
Regen: 2/sec
Saves: 4+ to all
CritRange: +0
Special: Immune to non magical weapons


Level: 14
XP: 1,500,000
STR: 21
DEX: 21
CON: 21
HP+: 52
BASEAC: -6
THAC0: +6
Atks+: +2
EleRES: +50
MagRES: +40
MoveBonus: +1
WepDMG: 2d8
Enchant: +3
Speed: 3
Regen: 3/sec
Saves: 4+ to all
CritRange: +1
Special: Immune to non magical weapons


Level: 16
XP: 3,150,000
STR: 22
DEX: 22
CON: 22
HP+: 64
BASEAC: -7
THAC0: +8
Atks+: +2.5
EleRES: +55
MagRES: +45
MoveBonus: +1
WepDMG: 2d10
Speed: 2
Enchant: +3
Regen: 4/sec
Saves: 5+ to all
CritRange: +1
Special: Immune to non magical weapons


Level: 20
XP: 3,750,000
STR: 22
DEX: 22
CON: 22
HP+: 80
BASEAC: -8
THAC0: +10
Atks+: +3
EleRES: +60
MagRES: +50
MoveBonus: +2
WepDMG: 2d10
Speed: 2
Enchant: +4
Regen: 5/sec
Saves: 5+ to all
CritRange: +2
Special: Immune to non magical weapons


Level: 24
XP: 4,700,000
STR: 23
DEX: 23
CON: 23
HP+: 96
BASEAC: -9
THAC0: +12
Atks+: +3.5
EleRES: +65
MagRES: +55
MoveBonus: +2
WepDMG: 2d12
Speed: 2
Enchant: +4
Regen: 6/sec
Saves: 6+ to all
CritRange: +2
Special: Immune to non magical weapons
Frenzy - Attacks have a 3% chance to trigger a frenzy, doubling attacks per round to 9 for 1 round

Level: 28
XP: 6,500,000
STR: 24
DEX: 24
CON: 24
HP+: 140
BASEAC: -10
THAC0: +14
Atks+: +4
EleRES: +70
MagRES: +60
MoveBonus: +2
WepDMG: 2d12
Speed: 1
Enchant: +5
Regen: 7/sec
Saves: 7+ to all
CritRange: +2
Special: Immune to non magical weapons
Frenzy - Attacks have a 6% chance to trigger a frenzy, doubling attacks per round to 10 for 1 round

Level: 31
XP: 8,000,000
STR: 25
DEX: 25
CON: 25
HP+: 155
BASEAC: -10
THAC0: +15
Atks+: +4
EleRES: +75
MagRES: +65
MoveBonus: +3
WepDMG: 2d15
Speed: 0
Enchant: +5
Regen: 8/sec
Saves: 8+ to all
CritRange: +3
Special: Immune to non magical weapons
Frenzy - Attacks have a 10% chance to trigger a frenzy, doubling attacks per round to 10 for 1 round
Installation
Simply place the override folder into your Baldur's Gate 2 EE install directory.

For steam this should be steamapps > common > Baldur's Gate II Enchanced Edition

If you wish to use the custom portrait and sound I made for shapeshifter specifically, place both folders in the Baldur's Gate II Enchanced Edition folder located in your documents section
1 Comments
Batizada Feb 4, 2022 @ 11:15am 
It is really OP with such regen... damn 8 hp per sec - too much.
And 2d15 is a lot also. 2d10 - is more than enough.