Crusader Kings III

Crusader Kings III

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The Ultimate CK3 Achievement Guide
由 Bayek von Kuwaq 制作
This is the ultimate guide for all Ck3 achievements!!!
Here you will find the biggest collection of achievements from this great game (125/138) so have fun with it!!
NOW also INCLUDING Legacy of Persia and Legend of the Dead!
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The Easy Ones
= UNTIL DEATH DO US PART
Simply create an own ruler but he has to be unmarried. Click on yourself find a wife and send her a proposal. Thats it!


= ITS NOT A CULT!
King Louis II of Italy in 867 offers the best start both because of the level of devotion and because Catholicism has the slowest Fervor growth. Then get the skill Prohet in the learning tree wich lets you create a faith ceaper. Now wait until you get enough religion points and than create the faith in the religion menu.

= DEATH DID US PART
You have to start a murder scheme against your wife. Use the Intrigue lifestyle to get a higher chance and call agents to help you.

= TURNING TO DIAMONDS
Start as Jarl Björn of Uppland in 867. With him you can can immediately reach the highest possible Stress level by starting 10 Murder Schemes and directly cancel them, because he is honest.

= STRESSFUL SITUATION
This one is one of the easiest! Just start the game with any charakter and reset your lifestyle points and thats it.

= NOT SO FEUDAL SYSTEM
Start as Duke Nuno of Portugal in 1066 a Vassal of Galicia. Then you have to skill Meritocracy in the Stewardship lifestyle. Now start a claim throne scheme on your King and Liege. Just wait until you get the claim!

= THE THINGS WE DO FOR LOVE
Start with Urraca in Zamora as a Vasall of King Leon who is located in Spain, because she is already his lover. Select his wife and start a murder scheme with the Intrigue lifestyle.

= A HOUSE OF MY OWN
In 1066 Duke Leofwine Godwineson of Kent wich is located in England can immediately create a Cadet Branch. Go on your Dynasty Menu and select it.

= THE SUCCESSION IS SAFE
You can use the Ruler Designer to create a player with 9 children already. Now wait until your wife gets pregnant. You can also create a charakter with fercility traits without childrens if the way above dont work.

= FINE PRINT
In 1066 King Harold II Godwineson of England starts with a Strong Hook on a Vassal. Now you only have to use it.

= MOVING UP IN THE WORLD
In 867 Jarl Rurik Rurikid of Novgorod starts with the land and gold required to create the Kingdom of Novgorod. Now you only have to create it.

Monumental:
= Create a faith with the Megalithic Constructions tenet. Great Megalith does not have any upgrades and will trigger the achievement when first build. You can also get this combined with one of the large late game achievements down below. India/Persia is recommended by me due to good starting cultures and high development.
Medium Rare Difficulty
= SEVEN HOLY CITIES
In 867 Maharaja Bhoja of Pratihara who is located in India starts in control of 6/7 Holy Citys. You only need to create a claim on the region Kanchipuram in the south of India. Win the war and its done!
This will help you as well:
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= CELEBRITY
This is no longer possible with Count Hæsteinn of Montaigu in 867. Since that there is no "easy" way of getting this. You have to get it with one of your charakters and fight a lot of wars. When you select one of the hard or godlike achievements you will get this for sure.

= AN UNFORTUNATE ACCIDENT
Start as the heir of Caliph Al-Mu´tazz of Abbasid in 867. Now use the Intrigue lifestyle and kill your Liege with a murder scheme to get his title.

= SAINT
In 867 King Louis II of Italy starts with the Faithful level of fame. Choose the Theology skill and go with your pilgarage to Jerusalem and wait until you get this achievment.

= FOR THE FAITH!
In 1066, only Catholicism and Ash'arism satisfy the conditions for declaring Great Holy Wars, and the Pope will unlock this ability in 1095, before the Caliph. Thus starting as a Catholic in 1066 and participating in the first Crusade is the quickest way to get this achievement. You can combine this with the FIRST OF THE CRUSADER KINGS Achievement from the Nothern Lords DLC.

= FROM RAGS TO RICHES
The easiest way to obtain the achievement is by starting as the heir of Seljuk in 1066. Just wait until your Liege dyes or kill him with a murder scheme. With this one you will also get the An Unfortunate Accident achievement.

= PROLIFIC
The Seljuk dynasty in 1066 offers the best start. Than check that all of your members a married and wait until there are 100 of you.

= THE EMPERORS NEW CLOTHES
Start as the emperor of the holy roman empire and go with a pilgarage to Jerusalem. Try this until you get the ´´Adams Innocence´´ Event and convert to Adamitism. This will take you a few trys. Picture of the event:


= WAY OF LIFE
Use the Ruler Designer to create an 18-year-old character with the highest Education Trait and Genius. This greatly speeds up perk acquisition while giving you plenty of time to complete the three trees. If you don't plan on doing anything else in the playthrough, the Learning education and perk trees are recommended for the health boosts.

= DREADFUL RULER
Mass executing prisoners can quickly generate dread. Each execution will also cost 100 piety and decrease clergy opinion unless a prisoner is of a hostile or evil faith, or you have the Divine Retribution perk from the Torturer tree of the Intrigue lifestyle. No more than 10 prisoners should be needed. Also there are some traits that gain you more dread. A good start would be Rurik in 867. You can raid neighbour Rulers to get hostile prisoners and then execute them.

= BAD BLOOD
Start as King Alfonso of Leon in 1066 and start a war against King Garcia of Galicia next to you with the claim casus belli.

Now comes a Achievement pair:






= FOLLOWED BY SHADOWS / SEDUCTIVE
You can do these two at the same time. Each seduced character will grant a secret. Create a own male ruler with the Seducer trait. You can complete the skill tree with the same name to get a higher chance of getting it done. Now you start a scheme on a woman , but this will take more then 10 trys, because sometimes the scheme is exposed.

= PARAGON OF VIRTUE
This achievement won't unlock if you use the Ruler Designer to start with three virtues of your religion, but you can start with three virtues of some other religion and convert to it as soon as possible. An example would be starting as a catholic christ with the 3 traits: Temperate, Generous and Just. When you start you convert to Ash´arism (Islam).

= A LEGACY TO LAST THE AGES
In 1066, members of the Pugyel Dynasty in Tibet are a good start because they gain a lot of the points you need. Choose a legacy tree and skill the first one of it. Even if an AI character becomes your Dynasty Head it will try to complete your skill tree and you have too wait.

= KNOW YOUR PLACE
You have to win a civil war for this one. Get an strong allie and make some vasalls hate you. Easiest way is trying to imprison one of your Vassals and if he gets away he will start a liberty faction war or wait until some of your Vassals start an indipendence faction. When they declare an war to you, you have to WIN this war no white peace.

Kings to the Seventh Generation:
= Build up your power among your fellow vassals, focusing on getting the Duchy of Anjou first. To do so with relative safety within France, modify your feudal contract, offering your liege high levies in exchange for Protected Title Revocation and, when available, high taxes for March. When ready to face the king, use the Claim Throne scheme (requires Meritocracy perk).

The Things Love Does for Us:
= You will need at least one lover, who is not a ruler (landed or otherwise), for this to trigger. The Mortal Adoration perk is not necessary but greatly increases the odds.
Start in 1066 and play as Count Otger of Spreewald. He starts with a rival who has high Intrigue and a wife who is his soulmate. Wait for your rival to attempt to murder you and restart until your soulmate saves you.
The Bloody Ones
= GOING PLACES
Simply declare war on Cornwall using the Conquer Duchy Casus Belli. You should have no problem winning the war unless the Cornish get a strong ally (just restart if that happens). Click on one of the two citys in Cornwall and move your capital to Cornwall (small Symbol next to the Country Title banner), use the decision to convert to the local culture. Now you have to create the duchy of Cornwall, then use the special decision to restore the Cornish Kingdom. These two titles cost 550 Gold combined. You also can combine this one with the FRANKOKRATIA Achievement.

= LAST COUNT, FIRST KING
For this one you will have to defeat several Muslim neighbors in order to form Portugal. Start as Duke Nuno of Portucale in 1066 who is a Vassal of one of the Spanish Kings.
Before you start try allying France on day 1 but you have to divorce your wife before that. Go on a pilgrimage to get enough piety points. Use your French allie for the two back-to-back wars you'll need to take the south. Also create some Men-at-arms to help yourself. After you got the two Duchys in the south you have to start an indipendence faction against you Liege. Immediately press demands and call your allie again. After your flabbergasting victory you need 300 Gold to take the FORM PORTUGAL decision. This is how it looks in the end:

= THE EMERALD ISLE
Start as High Chieftain Áed mac Gormlaith of Meath in 867, because he offers a good start and has casus belli to conquer all other Counties, but is at risk of being attacked by Vikings. You dont need to get all land in Ireland just enough to create the Kingdom. You have to be really quick and it maybe will take some trys.

= ABOVE GOD
This one may take a lot of time and trys. Create a Charakter with the Intrigue lifestyle who is a christ and skill the Schemer perk tree. Then start to fabricate a hook on the pope. You dont need a week hook only strong hooks count. When your scheme is exposed you have to restart.

= FRANKOKRATIA
For this one start as Jarl Haesteinn in 867, who is one of the suggestet charakters. He can convert to French culture right from the start. You also dont have to be Catholic, you can be from any faith except Orthodox or Iconoclast. Conquer the County of Napoli wich is located in Italy. You can divorce with your wife so you can get a strong allie and create some men-at-arms. After that use the Conquer Kingdom (Thessalonika) Casus Belli. After your glorious victory you can relax get a nice drink and enjoy your achievement! You automaticly get the GOING PLACES Achievement so you can combine these two with this strategy.

= BLOOD EAGLE
Start as Jarl Halfdan 'Whiteshirt' of Jórvík, who is located in England. After you won your starting war. Allie with your brothers Björn of Uppland and Sigurd 'Snake-in-the-Eye' of Sjealland but not with your brother Jarl Ivar 'the Boneless' of the Isles, because you need his land for the achievement. You can decide rather expand to the south first or conquering the small counties of Ireland. Use your once per lifetime conquer Kingdom casus belli for the Kingdom of Alba. Your biggest enemy is as always the succesion so try not to get that many children. You need to hold every countie of the empire of Britania, but you dont have to hold the title so you can use your gold for army. To solve some sucession problems you can create the Kingdom of Jórvík with the special decision. Now comes a picture how it will look in the end if you follow this Guide:

= TRAPPED IN THE WEB
Using the predominant Homosexuality game rule, choose a ruler under a faith which criminalizes it (Björn Ironside in 867 is a safe option). Use the Find Secrets task from your spymaster to get a Strong Hook. The task typically fabricates Hooks on courtiers, not rulers, but you can use it to get Strong Hooks on your own courtiers and then land them. Also you can fabricate hooks on your courtiers with the Truth is Relative perk. You need 3 at the same time.

= ÁLMOST THERE
You start as Álmos Árpád who is one of the suggested charackters to start in 867. You already start with the Migrate to Pannonia war, wich means that you start with 5000 troops at your capital. Make some men-at-arms and combine your army with the 5000 troops. Now you have to win the war. This may take a few trys, because your enemy sometimes gets some strong allies. After your glorious victory you go to your faith menu. Than click at other faiths and select the Catholicism. You need 250 religion points for that. After you converted it is done.

= CAROLINGIAN CONSOLIDATION
There are two ways to get this one. If you start in 867 there will be 5 independent Karlings. You have to defeat all of them to be the one and only Karling. This is really hard and takes a lot of time so here comes the smart way. In 1066 Count Herbert of Vermandois, a vassal of France, is the only landed Karling. Focus on getting the Kidnapper perk, because you want to kidnapp the French king, your liege! If you got it use the Abduct scheme and buy as many agents as possible. (You can go in dept as much as you will that does not matter). This Scheme is still sometimes exposed so you have to restart if this happens. Once he's in jail, start an independence faction and immediately send an ultimatum. Because he's your prisoner, you automatically get 100% war score. Now press demands and your are the only Indipendent Karling.
The Bloody Ones Part 2
= LAND OF THE RUS
Rurik is one of the suggested charakters to start in 867. The Kingdom of Novgorod can be created right from the start and dont create other Kingdoms before you create the empire. Convert to the local culture and religion, because some of your neighbors will accept vassalage if you are the de jure liege. Use your once-per-lifetime Subjugation casus belli to conquer Minsk, then continue to use the Conquer Duchy casus belli. You greatest enemy is succession so dont try to get a second son that means only marry a women above 45. Get some good allies and conquer everything in the region of Russia. Attack wisely and remember that you need 1500 Gold to create the two titles at the end. This is a picture of my successful run:


= ROYAL DIGNITY
The de jure territory of Kingdom of Bohemia starts controlled entirely but you need more Gold for the last Duchy and the Kingdom (750 Gold combined). Now the big Problem is that you are still a Vassal of the Holy Emperor. At the beginning of the Game select the Stewardship lifestyle but you only need the Meritocracy perk. After you completed this, start a Claim Throne Scheme against the Holy Emperor. If you have success create a Claim Throne Faction. Now you have two options: The first one is when you have a little luck. If there are many not happy Vassals they will join your faction and when you have enough men you can press demands. Do this only if you are above 100%!!! The other way is to change your lifestyle and choose the Intrigue lifestyle. Now go for Skullduggery. The important perk is the Abduction one. If you got that start a Scheme trying to abduct the Holy Emperor. When you had success, press demands with your faction and you immediately get 100%. Now you are a Holy Emperor yourself!

= SIBLING RIVALRY
You can combine this one with the Reconquista achievement wich you will find under this one so you just continue with the same charakter after you got this achievement. The achievement does not require total control of Spain, only enough to create the Empire of Hispania title. Alfonso of León is a high Intrigue character and with him start murder schemes on you two brother who are also the two kings next to you. After you killed both use the Unite the Spanish Thrones decision to unite León, Galicia, Castille wich solves some succession issues. Now conquer enough land to create one missing kingdom and the empire. You want to create them at the same time in the end so you need 1500 Gold to create both. It is not necessary to complete this achievement in one character's lifetime its also nearly impossible to do this. To make it easier for the Reconquista achievement only make Christianity charakters your vassels. I will continue the Guide for this one next.

= RECONQUISTA
You have to finish the Guide for the Sibling Rivalry achievement first before you continue on this Guide. Make sure that all you Vassels are a christ. This achievement does not require being Catholic, only Christian. The Theologian tree in the Learning lifestyle offers 20% faster conversion and the ability to ignore fervor when converting. You also have to Completely control the Iberia region so you have to conquer the rest of Iberia. Also Don't forget about the islands (e.g., Ibiza) east of the Iberian Peninsula. It will take some time to convert every single region of Iberia. This picture shows you how it should look like in the end:

= GIVE A DOG A BONE
Start as Matilda di Canossa in 1066, who is one of the suggested charakters to start. Fabricate claims to conquer all the independent counties in Italy. If your Realm Priest has poor Learning you can restart at the beginng, because it saves you much time. You dont need to control all of Italy so when you have enough land you can form the Kingdom of Italy. This is step 1/3. For the second one you need 1000 Piety and 500 Gold. You get the Piety by doing 2 pilgrimages and the Gold automaticly. For 3/3 you need 50 dynasty mebers. You have to marry you childs and their childs and if it is a girl always use a matrilineal marrige. If it is possible for you, you can convert to an faith like Adamitsm do get more wifes.

= NORMAN YOKE
First of all you have to win the invasion. Get a strong allie but dont make an alliance with the King of France, because he can not join your war. After your victory over England you have to defend against the Norway Invasion of England. After you won both wars there will be the hardest part of the achievement. Moving the Realm Capital within the de jure territory of Kingdom of England enables the Embrace English Culture decision. You can do this when you select a city and click on "move capital here". Now revoke all the duchies of non-English Vassals and transfer non-English counts to English dukes if you have at least one in the realm. You can use one of your sons but he has to be English (your first born does not work because he is Normen). You can call your allies to help you in your wars. In my run there were two duchys I had to deal with. This achievement checks direct vassals only. So you can grant all the small countie Vasalls to you one English Duchy son. You can see all your direct Vassals in your realm menu.

= AL-ANDALUS
For this one there are two possible good options to get it.

You can use the character creator to make a Muslim ruler who is, e.g. Visigoth, and start as the Umayyad caliphate in 867. That will allow you to satisfy the achievement and you have to defeat your two neighbours in the north and the kingdom tier war against france. The big problem here ist that you are the only one of your culture group and that means your vassles hate you. I got this without the Iberia DLC so I can not tell you if this is harder with or without.
Now I show you a picture of how it should look in the end:


Wily as the Fox:
= Start by obtaining enough gold to create the Duchy of Calabria and then the Kingdom of Sicily, then focus on Kingdom of Epirus.

The achievement does not require you to be independent, so it is possible to swear fealty to the Byzantine Empire, obtain the Religious Rights feudal contract via hook, and conquer and convert the required provinces as a vassal.

Alternatively, educate your heir as Greek and Orthodox, claim the emperor's throne with him, and then convert back to Catholic with your vassals, taking care not to lose the Kingdom of Sicily, Naples or Trinacria.

Or you can get enough prestige to start an invade kingdom war for one of the three kingdoms and then start coverting all counties and new vassals there. Before you invade the empire you can kill the emperor to remove his allies and try to get some strong allies for yourself.
Godlike Ones
= RISE FROM THE ASHES
For this one there will be no guide, because every playthrough will be different then the one before. I would recomend starting in 867 (for me this is the easier one, but 1066 also works). Now I will show you a list of the required land:
As you can see as the Byzantine Empire you allready start with Thrace, Athens and Thessalonika. Now I show you for wich one you need to fabricate a claim with your Patriarch and wich the land you can get with holy wars:
Fabricate claim
Holy wars
[/tr]
Duchy of Croatia
The Islid Emirate
Duchy of Latinum
Emirate of Alexandria
Duchy of Venice
The Salimid Emirate
Duchy of Romagna
Emirate of Palestine
Duchy of Genoa
Duchy of Capua
Duchy of Antioch

For the Sawdanid Emirate you need a holy wars as well as a claim on a county.
You can just surrender your starting war, because you will get the land back anyway with the Duchy War later. You also have to be a Living Legend . You can get some prestige by creating titles, but you will need some goof timing as well. Always wait for the Duchy claim event and start with one of the Italian Duchys, because you need to fight them multiple times. For the rest you need a lot of game knowlege so you can handle upcoming problems while you get the land for the Roman Empire . Now I show you a picture of my first run, but you need not all territory that I got:

= A PERFECT CIRCLE
This is one of the hardest achievements in the Game but luckily you have this Guide for it. In this Achievementrun you also automatically get the KEEPING IT IN THE FAMILY Achievement



= KEEPING IT IN THE FAMILY
To get this one you have to get no more than 12 unique characters among the player's parents through great-great-great-grandparents. This means that you have to marry your sons and daughters with themself. Start in Iceland with the restricted diplomatic range rule, where you're rather isolated and can be left alone. Use the Ruler Designer to create a character of the Messalianism faith (Christian). Now you have to inbreed siblings for three generations. As your starting Charakter you marry a women and you have to get at least 1 Son and 1 Daughter! You have to marry them before they get 16 years old! Now the same thing starts again. You have to get a son and a daughter and marry them. ATTENTION: This only works when you marry your daughter or son to your player heir. To get this achievement you have to play the last charakter. Because of Inbreed your charkters may get fertility problems but. You can use the diplomatic lifestyle to get some % back. You have to do this every generation until you starting charakter is your great-great-great-grandparent. If you dont get a son and a daughter you have to restart and try it again. If you do it correctly you will get this achievement.

= WHAT NEPOTISM?
For this one there is no big stradagy that gets you this easy. If you try to do this by slowly conquering foreign lands for your dynasty, you might struggle with making sure nobody loses their throne, so it's better to get everyone their own independent kingdom at the same time. A good way to start would be Iberia, because you can conquer 8 Kingdoms on a very small room. If you combine this with the Al-Andalus Achievement you get 9 Kingdoms you control. Then you only have to conquer one small Kingdom like Sardinia or 1 in Africa. To grant someone with a Kingdom tier title independence you have to be an empire and thats why this Achievement is so brutal. You also can do this as a tribal because it grants you extra Casus Belli and the confederate partition is no problem.

Mother of us All:
= Early game: Use Daurama's strength: her great diplomacy stat. Rush the perk that gives you bonus acceptance for making others vassals. As soon as you get your first kingdom, many of those small counts will fall in line with that perk. I recommend you select the option that change your gender law to female preference and disinherit your son.

Keep an eye on one of the women of your husband's: she is your rival and will always plot to kill you. Either kill her yourself first or sway/befriend her.

Religion:
The Prophet lifestyle perk would reduce the price of reforming faith by 50%. Reforming the Faith with the Fundamentalist doctrine and the Mendicant Preachers and Sanctioned False Conversions tenets to increase the realm's conversion speed and resistance. Warmonger or Reincarnation are good choices for the third tenet. Revocable Clergy appointment doctrine allows you to select a priest with higher learning to speed up manual conversion. Try not to overuse Holy Wars, for they decrease fervor and at 40% or less there can be a heresy outbreak (of the unreformed version of your faith). Ensure that all of the county holders in your realm within Africa are converted to the proper faith. Keep an eye on nearby cultures, especially new hybrids, and hybridize with one that gets you closer to feudalizing.
Remember: all of Africa has to follow your religion, not your faith. Those who follow the unreformed version of your faith are still following your religion.

Money and long term ideas:
For your long -term war path: Try to stay away from the east and north at first, the Muslims will destroy you in early game. Go West and work on getting into Mali. There you will find good terrain and crazy gold mines special buildings. You will swim in money and development. After that work on consolidating sub-saharan Africa. Go either north towards the Mediterranean or east into Ethiopia. After you secured your empire title, sucsession and your own vassals will be your main concern. Try not to overextend your realm with too many diffrent cultures and religions. You have enough time to play the game slow and safe.

2 pictures of my campain now (I think I got it on my 6th try):

Northern Lords DLC
= A DANGEROUS BUSINESS
In 867 create a own ruler with the DWARF trait and start in Sardinia. Make yourself some children at the start so you can marry them away for good allies. You have to wait until you get 1000 Prestige and you have to get to fame level two for this. You have to choose the weakest enemy in Africa and use the casus belli Varangian Adventure War. After your victory you will get the Achievement. Thanks too eskipotato for the useful tipp.

= VLADIMIRS SECOND CHOICE
I got this one right after my LAND OF THE RUS achievement so you can do this one one first but you dont have to. Start as Duke Rurik Rurikid of Novgorod in 867 and create the Kingdom of Novgorod. Now you need to get enough counties for the empire of Russia wich will give you the achievement wich I mentioned above. For a better explanation look at the guide. After you got the empire title try coverting to a Muslim faith. Always go to a Pilgrimage when you can so you get enough points for it. The Qarmatian faith is a good choice for this achievement, as it combines the Fundamentalist doctrine with the Mendicant Preachers tenet for a whopping +53% county conversion speed but you dont have to use this you better take the cheapest one. You should be able to fire your Clergy and take the best available for it. Also only make Muslim charakters your Vassals and try to convert every one you have even if they ask for a hook. Right after you convertet you will get a lot of problems with populist and Vassles from the old Religion so you have to get some strong allies for them. For me this was one of the hardest achievement if´ve ever did so it might not work the first time. Now I will ad a picture of my run and a video of another way to get the achievement so have fun with it its really good too and a picture of the counties you need:




= VÖLVA
Create a North Germanic Ásatrúan in the character creator that has the "Witch" trait, high learning, high diplomacy, and at least 3 adult children. Immediately convert your three of your children or 50% if you created more then 3 to witchcraft using the "Convert to Witchcraft" scheme, then take the "Found Witch Coven" decision.

= FASTER THAN THE FOX
Starting as Jarl Haesteinn in 867 take a Varangian adventure war against Benevento for the Principality of Benevento. After that you declare war against Napoli and Salerno with the conquer County casus belli. Then you declare war for the Duchy of Calabria. Now you can declare the first war against Italy for one of the two Countys you need. You can hire mercs or try to allie with a strong charakter. Now check if Aghlabid allready lost their war against the Byzantine Emperor and if he does you declare war against him for the Salimid Emirate. Now create the Kingdom of Sicily, because now the time has come for the Invade Kingdom of Sicily casus belli against the Byzantine Emperor. Allie all of your childs to get the maximum amount of allies and conquer the two regions in Sicily first and wait until the emperor comes to take them back. This is the most difficult war but after your victory all truces against the rest of your enemys should be gone so you are now able to attack them. After you won all your wars you get the Achievement! This picture shows you how it looks in the end:


= FAR FROM HOME
This one is really hard to explain so just watch the video it shows you the best way. Also you can see the avalible islands in the picture below:



= FIRST OF THE CRUSADER KINGS
Start as an North Germanic of any kind who is a christ in 1066. The Pope should call the first Crusade around 1100 so you have to plege to the pope and wait until the Crusade beginns. You can combine this with the GREAT HOLY WAR Achievement if needed.

= CANUTE THE GREATER
I would suggest starting as Jarl Sigurd 'Snake-in-the-Eye' of Sjealland in Denmark. Start by obtaining one of the counties of Jylland next to you. This will make you able to create the Kingdom of Denmark. Now be quick and get all the small counties in Norway before your brother in Sweden gets to much. After you got them you can create the Kingdom of Norway. Subjugate the rest of Jylland and if you need call an allie because this is an important war! Now get the Scandinavian Elective Rule for the Kingdom of Denmark. Down below you can see all the Regions you need for the "North Sea Headlands" You need to controll all of them but you can also see them when you look at all the conditions you need. Now you should be able to use the conquer Kingdom casus belli for Wessexs. Unfortunately the pope declared a Crusade for the Kingdom of England against me right after my victory. When this happen you have no chance to win it so bad luck for you ;) . The biggest Problem is that you need to hold the 3 Kingdoms for 30 years. Right from the beginning I skilled the Health tree to make my charakter to live longer. On my first try Sigurd died 3 years before I would have gotten the achievement. If this happens you will lose some land that you have to reconquer with your heir. You can get this with Sigurd (At the end he was 75 in my sucssesful run). Now comes the picture I talked about:


= SAGA IN STONE
This one is completly random to get but there is a cheesey way to get this. This YouTuber found it so you have to look this Video on his channel:

Northern Lords DLC Part 2
Now we come to the two hardest achievements of this DLC:

King of all the Isles:
= The most powerful island holder is the Byzantine Empire. Try starting as Jarl Haesteinn in 867 and take a part of Sardinia to get in range of them. Then immediately invade Thessalonika with mercenaries to capture both the islands in it and to take Constantinople away from them to weaken them for future wars. Form or usurp a duchy, but don't form the kingdom of Thessalonika yet as having a kingdom will block the Elevate the Kingdom of Mann & the Isles decision. Conquer weaker islands to build Haesteinn's fame to that of a Living Legend. Wait for Ivar the Boneless or his event spawn troops to die (or force him to die) and take the Isle of Mann. Then use Elevate the Kingdom of Mann & the Isles decision to get a kingdom title and more event spawn troops. Use these troops to battle the powerful Karlings, Wessex, Arabs, and the Byzantines for the rest of the islands.
This is the best option, but I also tried it without elevating the Kingdom of Mann & the Isles and it is possible as well. However I would not recommend it, because It becomes significantly harder.

After getting this achievement consider doing the Miklagarðaríki achievement in the same playthrought. The empire of Italia only needs 42 counties (you already have Corsica and Sardinia) and if the kingdom of Italy exists you can annex it in one war.

In this picture you can see all the islands:
Attention!!! Do not forget the Canary Islands! Trust me this happens faster than you might think xD

Miklagarðaríki:
= You can either use the stratagy from the King of all the Isles achievement....

Or:
Starting as Count Hæsteinn of Montaigu in 867, declare a conquest war on Count Gregorios of Napoli to reach the Diplomatic Range needed to declare on The Byzantine Empire. Hire mercenaries to fight for you to not waste your special soldiers, hire one company for the county war and save your money for later. If you capture any important couriers, make sure to ransom them for some extra money, which means extra soldiers.
When you are ready, declare war on The Byzantine Empire with the Invade Kingdom casus belli and select Thessalonika. Preferably wait until The Byzantine Emprie is at war or deals with rebellions. Priortize sieging down counties close to the objective and preferably inside the objective. Eventually you will have to face the armies of The Byzantine Empire, defending will most times just about make you win, but getting them to cross a strait (for example between Kalliopolis and Lampsakos) will greatly increase your chances of winning. If you reset your perks at the start, you can chose to go the Gallant path. This will help with overal combat and decrese the war-score needed to win the war.

You can now go on and create any empire you want. The Empire of Ajuraan only needs 18 counties and you can reach High Chiefdom of Naqis to not deal with The Tulunid Sultanate and The Abbasid Empire.
Accept any Peasent Rabble's as it is way less trouble to have the lowered controll than dealing with the rebels, as you won't gain a lot of money from tax.
Allying some big kingdoms with lots of men will help discourage The Byzantine Empire to retake provinces. Fortunately, most times they will implode.
The Royal Court DLC
= CHANGING COURSE
I did this together with the BETA ISRAEL achievement but you dont have to do it that way. Choose a person you want or just create one with good diplomacy traits and try to get as much prestige as you can get. Create titles and use hunting and fests for extra prestige. For me it took 5000 prestige every time so wait that and then create a divergent culture in your culture menu.

= POLYGLOT
This one is very easy. Create a player with good learning and use the Mastermind Philosopher trait. Any player in Europe 1066 has the range to reach 10 realms with diffrent languages. Also use the 2nd branch in your learning lifestlye tree for extra boni.

= RISE OF THE GHURIDS
Muhammad Abbaszde (in 1066) is on the line of succession to his liege's title once his liege's son is murdered. Maybe you have to kill some other too as I had to do. Alternatively just use the claim throne scheme. Conquer some Indian land, probably convert to Ashari, and build up a good domain (convert culture or hybridize as well). Now you can either become as vassal of Persia (Seljuk) or conquer the land directly if you are strong enough or if they have collapsed. The Indian rulers often ally themself and are getting big factions against you so I would suggest to use murder schemes to get rid of those. Bengal, Bihar and Rajputana are usually good targets for kingdom holy wars. Getting this achievement is very hard, because you will get many cultures and religions in your realm and they will not like you so prepare you a lot of independence factions. Now I show you how I finished this one and a picture of all the counties you need:





= HOARDER
Make use of the Commission Artifact decision you can use when you have an Antiquarian. Also you can sponsor the inspiretions of other charakters for you. To get more Inspired characters, raise court grandeur, switch to a Scholarly court, and get the first Erudition dynasty legacy.

= CREME DE LA CREME
Start as the Holy Roman Empire in 1066. Display all court artifacts and gradually increase amenities. This should be enough to get lev 10 and if not you can use events to increase you Court Grandeur. You can also get it with every other ruler.

= ONE OF A KIND
This one needs a bit of luck. When you pay an inspired character use the desions you will get to improve the quality of the artifact. This is not working with commision artifact.

= BETA ISRAEL
The cost of creating a divergent culture increases with Realm size, so keeping the realm small will make this easier to achieve. If the Realm is large, you can grant titles and transfer vassals to one of your vassals who isn't in your De Jure territory and grant them independence to drastically reduce the Realm size. I did this as Mesfin Dawid II of Aksum cuse he is the only Jewish ruler in 1066. You want to aim for the kingdom of Abyssinia. Now I show you my run as an example:


= THEY BELONG IN A MUSEUM! (Indiana Jones)
This one is very easy. When you get an inspired character you can invite him to your court for a little bit of money. After he/she is finshed you can imploy him as your Antiquarian.

= THE TRUE ROYAL COURT
Start as Qocho in the 867 start date and swear fealty to the Kirghiz Khanate, unpause to instantly unlock the achievement.

= TURKISH EAGLE
Start by forming a cadet branch, going to war for independence, fabricating a claim on Edessa, pressing it, and usurping the duchy. Conserve the special troops & conquer some more territory to build up power for fighting the Byznatines. Alliances are important & murdering the Byzantine emperor can be useful sometimes ;) . It is not necessary and also possible to complete the achievement within Suleyman's lifetime. You may want to get independent for more money and troops but you do not need to. Also focus on sucsession cause you only have a duchy title. DO NOT form any kingdom, because this will make the forming Rum impossible.Pay attention to the exact requirements for the decision to form Rum. You can see those down below. It's OK if the target hybrid culture's two parent cultures have been themselves diverged or hybridized from Greek & Oghuz. I will show you my run now but you dont need everythink I got:


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= INSPIRATIONAL
As simple as it sounds. You only need 30 successful Inspirations. To get more Inspired characters, raise court grandeur, switch to a Scholarly court, and get the first Erudition dynasty legacy. Also you may choose a king or emperor cause you need to pay all these Inspired characters.

= BOD CHEN PO
I would say this is way easier as it looks like at least so it was for me. Achievable in a couple of decades as Chéchentsa Tsédé of Gugé in 1066. Restart until you get a Diplomacy education and respec perks to get True Ruler. Almost everything in the empire of Tibet can be diplomatically vassalized besides the kingdoms of Maryül and Mjinjaa. Claim Maryül as the dynasty head. To allow for more vassalization, sway the targets, and create the kingdoms that are de jure above them. Focus on wealth for faster title creation. Mjinjaa is not necessary to create the empire, but can be subjugated with a high enough level of fame; if this is the goal, prioritize prestige & fame instead of gold. I even got this in my starting rulers lifetime. Now I show you my run:
The Royal Court DLC Part 2
Nobody Comes to Fika:
= Note: The County of Fika has to be your primary title at the time you diverge your culture. After that you do not need to have the County of Fika as your primary title anymore to get the achievement. Disable AI culture hybridization and divergence in the game rules to prevent fracture of your culture by your vassals.
Pick on your weaker neighbors and diverge your culture as soon as you have the prestige, then form a duchy and just play a regular game, converting enough counties to get the achievement. Converting to the Coptic faith lets you promote your culture 50% faster in converted counties thanks to the Communal Identity tenet. Or simply reform Bori to have that tenet.

Alternatively, start as Jarl Haesteinn in 867. Immediately assign your steward to convert the County of Montaigu to Norse culture and your Godi (Realm Priest) to fabricate a claim on the County of Fika. In the mean time, use the "Conquer County" Casus Belli for the County of Melilla to secure a foothold in Africa. Next, use the "Conquer County" Casus Belli to take the County of Zammour, which grants the diplomatic range to declare war on coastal Sub-Saharan holdings. Declare another "Conquer County" war for any Sub-Saharan coastal holding of your choosing, but be careful not to lose Haesteinn's special event troops to attrition. You may now enforce your claim on the County of Fika. After taking the County of Fika and converting the County of Montaigu to Norse culture, select the title "County of Fika," and make it your primary title. Diverge the Norse culture. Once diverged, Varangian Adventure for a title of your choosing or continue as you are and complete the achievement by converting 30 counties to your culture.

True Tolerance:
= Your culture doesn't count. Start in 867 as High Chieftain Radomil of Lusatia. Slavic cultures start 50% acceptance towards each other in 867 and Polabian culture offers the best start while also lacking the Staunch Traditionalists tradition. If you get a royal court use the Administrative court type.
You can also form a hybrid culture. By doing that you will get 100% acceptance with both cultures and they will both count for the achievement, because of your new culture.

Delusions of Grandeur:
= Play the Iberia in Pieces scenario as any king character and do not expand. All their courts have a grandeur expectation of 1. Display artifacts and increase court amenities. Also hold court as often as possible. There are many events that will increase your court grandeur temporarily.

Brave and Bold:
= The fastest way to adopt Feudalism is to use the "Adopt Feudal Ways through Liege" decision. Conquer land in Poland until you are stronger than the ruler of Great Moravia. Then border Great Moravia and convert to Catholicism so the leader will want to take you as a vassal. Swear fealty to Great Moravia and take the decision to become feudal. At this point either fight for independence to be able to form Poland or take over Great Moravia from within. Either way, make sure you own and keep the Kingdom of Poland.
The artifacts can be acquired by sponsoring their creation yourself, and by taking them from others. To get more Inspired characters, raise court grandeur, switch to a Scholarly court, and get the first Erudition dynasty legacy. Periodically use the character finder to search for characters with inventory artifacts, sorting by rank, and focusing on emperors and kings. With the Accomplished Forger perk, buy claims on their artifacts, then demand the artifacts, steal them or go to war for them.
This is how its supposed to look like:
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= Lingua Franca
This is by far the hardest achievement of them all! Because..... its world conquest time :)
In order to make everyone speak your language you have to conquer (nearly) the entire world. I can only give you tips and useful strategies I used in my run for that:

First of all start close to the middle of the map. I did this in combination with the Iranian Revival​​ achievement because with that you will be able to extend in all directions and will get big development bonuses.

Then once you reached a respectable size your biggest enemies are your vassals. Holding your country together is very tuff.
1. Try to get as many children as possible and marry them away to your powerful vassals so they cant join against you.
2. Use the send gift and sent artifact opinion modifiers on vassals that are in a faction against you. Once they have an opinion of 80+ they will leave the faction. Because of your conquest you will get dozens of artifacts and prisoners for the money.
3. Do not try to conquer the world as fast as possible. You need to convert your new vassals to your religion and let them convert their counties. In my run I did not use the By The Sword tradition so I would not be tempted to overextend and I still had more than 200 years left.

But you will not be able to stop all factions. If a rebellion breaks out DO NOT raise your entire army at once. The AI rebbels will pull their forces together and only siege 1-2 holdings at a time leaving their entire realms undefended. Wait a few months and then raise small amounts of your army next to their borders and start sieging the capitals. You will get the ticking defender controlls war target bonus and will be able to white peace all the time. DO NOT engage in ANY fights. The AI will have a way larger army and you cannot afford to lose war score. In my entire 32h run I lost only to one independence faction with this strat and this was because I played it really really bad xD.

No custom characters allowed. To keep a vassal king from changing culture to the local culture, or change an existing vassal king's culture, you can convert the culture of their capital county. The AI will switch culture to their liege's if their capital county is the same culture as their liege's. However, the AI tries to keep their current court language. If after sometime the AI doesn't switch their court language to yours, revoke the kingdom title and give it to a character of your culture. However be
cautious while doing this. If you are unable to revoke or imprison ypir vassal you will kick of a major tyranny war against you. If this happens you can always alt+F4 twice so you can start again with your last autosave even in Ironman mode.

In the end after 32,5h this is how it looked for me in terms of religion, language and realm size:
You can see that you will not have to conquer every single county but I do call it world conquest ;)
Fate of Iberia DLC
Historys best friend:
= Change the Sexuality Distribution game rule to Homosexuality. Play the The Struggle for Iberia scenario as Ibn-Marwan of Badajoz. He starts as friends with Emir Sa'dun ibn Fath of Burtughal, who will usually agree to an Oath of True Friendship. Then use the Seduce scheme on him.

Basque in my glory:
= Trivial as a custom king of France in 867, as they already hold enough counties. Take Basque culture, Cynical, Virtuous and Prestigious traits, go on Pilgrimage and take prestige decisions. Once enough Prestige and Piety is stored (1000 each), take the major decision 'Champion the Faith of the Country Basques'.

Friendship is magic:
=Both characters must be Involved, not Interlopers. In 867 start as King Alfonsu III of Asturias. He starts as friends with Sheikh Lubb Muzez of Najera, who will usually agree to an Oath of True Friendship. Then use the hook.

high stakes:
= Play the Iberia in Pieces scenario as either King Alfonso VI of León or King Sancho II of Castille. Both of them can do a board game against each other for land from the start.

Iberia or Iberia?:
= The required area comprises the duchy of Georgia, the duchy of Tao-Klarjeti except for Acampse, and the counties of Hayk and Vanand. Conquer the islands in the Mediterranean to advance towards the Caucasus.

Iberian Hostilities:
= Requires being Involved in the struggle (not Interloper). In 867 replace the Umayyad Sultan with a custom character of Andalusian culture and Muwalladism faith. Surrender in the starting wars. Convert the counties in your capital's kingdom and create a second kingdom title before a vassal gets the chance to do it. Then keep constructing buildings that provide taxes in castle holdings to push the struggle phase towards Hostility.

Iberian Compromise:
= Requires being Involved in the struggle (not Interloper). Keep constructing buildings that provide taxes in city holdings to push the struggle phase towards Conciliation, then do the same in castle holdings to reach the Compromise phase. Then grant independence to vassals until you control less than 50% of Iberia.
Make sure that you keep all holdings in your primary kingdom title when releasing vassals, as that is one of the requirements. Releasing one or two large vassals to go under the 50% limit will make it easier to meet the requirement of having 60 opinion or strong hooks on all independent involved rulers

The Andalusian Inquisition:
= In 867 replace the Umayyad Sultan with a custom character of Andalusian culture, Mozarabism faith, learning education and pick traits that will offset the Opinion loss. Surrender in the starting wars. Focus on the Theologian lifestyle tree and convert all your counties. Keep the Iberian Struggle in the Opportunity phase as long as possible. After that conquer the rest of Iberia and covert it too. May be combined with Reconquista achievement.

Holidaying in Iberia:
= The ending based on the "Iberian Foothold" decision for Uninvolved characters does not count for this achievement; at some point you must meet the conditions to become Involved (not Interloper). In 1066 France offers the best start but Almoravid offers a safer one. In 867, Haesteinn can easily carve out a realm in Iberia and become a major power in the struggle. Any of the three main endings for the Iberian Struggle does work.

Iberian Conciliation:
= Requires being Involved in the struggle (not Interloper). In 867 replace the Umayyad Sultan with a custom character of Andalusian culture, Muwalladism faith, traits that grant prestige and a number of daughters. Keep constructing buildings that provide taxes in city holdings to push the struggle phase towards Conciliation. After you've made enough progress grant independence to vassals until you control less than 50% of Iberia.
Make sure that you keep all holdings in your primary kingdom title when releasing vassals, as that is one of the requirements. Releasing one or two large vassals to go under the 50% limit will make it easier to meet the requirement of having alliances with all independent involved rulers.

Legacy of The Campeadores:
= No custom characters allowed. Play the Iberia in Pieces scenario as King Sancho II of Castille. Rodrigo de Vivar (El Cid) is his friend and top knight. Invite your sister Elvira Jimena to your court and marry her to El Cid in a matrilineal marriage. While waiting for them to have at least one son find a way to get rid of your brothers so that El Cid's son becomes your player heir. Alternatively, marry him to any woman with sufficient fertility, and then marry his daughter to your son.

Starting as Infanta Urraca, the Jimena countess in the Iberia in Pieces start, becoming friends with King Sancho II of Castille will allow you to marry El Cid matrilinearally. As she has claims on all the counties of the Kingdom of Leon and the Duchy of Castille, Urraca can quickly amass power as a vassal under Sancho, who usually wins the war for his claim on Leon. Remember to break up with her initial lover, the King of Leon, to ensure that your children are El Cid's.

Alternatively, starting as Infanta Urraca, murder Sancho II which causes Alfonso to inherit Castille. El Cid is now Alfonso's knight, and because Alfonso is Urraca's lover, he will agree to a matrilineal marriage between her and El Cid. Murder the remaining siblings to inherit all of the kingdoms, and start expanding. Make sure El Cid's real children inherits.
Tours and Tournaments DLC
There and Back Again (a Hobbits tale):
= Travel until you acquire the Traveler trait. The Wanderer track is easily leveled by travelling a lot. The Seasoned track requires encountering Danger events while traveling, so ensure your Caravan Master and travel options do not make travel Safety too high, and then plan travels which make detours through provinces with appreciable Danger. It's possible to modify the route while the travel is ongoing to make further detours towards short-lived dangers like battles and sieges. Choosing the safest options in Danger events may lead to reduced or zero Seasoned experience.

Hunting Accident:
= Start a hunt and once you arrive change the intent to murder a low-intrigue participant. You can create a character with high intrigue and prowess.


The Grandest Tour:
= Very easy to do alongside "Bod Chen Po" after you create your empire title, vassalize as much as possible in India and should allow for 10 kingdom-tier vassals for a tour.

Also very easy after ending the Iberien struggle, because Iberia contains many kingdoms. After that conquer France, Brittany, north Africa etc.

Once you have 11 kingdoms in your realm:
At best you own every kingdom and you can then just grant the 10 to diffrent vassals (that are not on an activity at that point and do not rage war!!!). If you not own all the titles make sure that als existing kings are in their court and not rage war before granting the other titles you own. Safe enough money before that so you can immediately start your grand tour.

Imperial March:
= Play as Kaiser Heinrich IV of the Holy Roman Empire or Basileus Konstantinos X of The Byzantine Empire. They can do the tours from the start.

Black Dinner:
= Create an intrigue character in Göttingen who has Elusive Shadow education with age at least 37, to have the perks to unlock the required 'Forever Infamous' perk. Start a murder feast.

The Very Best:
= Perks in the Strategist and Gallant trees give Hastiluder experience gain. The fifth Activities legacy increases Hastiluder experience gain. Join or host Tournaments and focus one trait.

A Thousand & One Nights:
= Be one of the spouses, and set your event Intent to Seduce your betrothed.

Lions & Tigers & Bears, Oh My!:
= Once a (non-legendary) hunt starts, choose to target the lynx, bear, leopard, lion, or tiger, then choose to corner it (not ambush with bow, etc.), then choose to capture it. Without going into great detail, big cats are easier to find in African desert or Indian jungle; lynxes and bears in Europe, the steppe and Tibet. While targeting any animal, it's also possible to randomly encounter a wolf, hyena, or any of the aforesaid five animals, and with very high diplomacy, choose to befriend the animal, which will capture it if successful. Wolves and hyenas count for the achievement in the random event, but there is no option to capture them when they are intentionally targeted. The Slay Beast intent does not prevent capture opportunities.

Fly, My Pretty!:
= The fourth Activities legacy increases experience gain. Cultures with the Prolific Hunters or Avid Falconers traditions (Bedouins, some Mongolics, and some Turkics) can use the Hunt activity twice as often. You gain more experience from successful hunts, but favor experience gain options over success chance gain options. If your hunts take a long time to start, don't invite far-away people. In Grand Tournaments, there's a Tourney Grounds event that can give a little Falconer experience.

Pathway to Heaven:
= Achievable with any character. The second Activities legacy reduces pilgrimage cost. Or, create a custom character in central Africa that follows one of the pagan religions there to have all holy sites close by. Give the character Martial Education, the Forder, Pilgrim and Hajji traits, Hausa culture, at least 21 years old and put all the remaining points into Stewardship to have the most travel speed. Take the Organized March lifestyle perk.
Note: You must start a couple of pilgrimages for each holy site, one at a time, walking passing every holy site in one single pilgrimage does not count.

Sir Lance-a-Lot:
= The Joust event requires the Horseshoes and Arched Saddle innovations and either a capital in the Europe region, the Chivalry tradition, or the Chanson de Geste tradition. The French culture does start with the Horseshoes and Arched Saddle innovation in 1066. Perks in the Strategist and Gallant trees give Hastiluder experience gain. The fifth Activities legacy increases Hastiluder experience gain. Traveling gives a little Horse experience based on distance traveled. You can't have a Joust in mountains or wetlands. Your character has to be the one with the Horse track; a champion won't count.

A True and Perfect Knight:
= Acclaimed knights gain glory per winning battle they participate in, so farming as many battles as possible through constant wars and raiding is the fastest way to reach level 6. Norse is highly recommended as they have a +20% glory bonus through cultural traditions and faith tenets, and can raid overseas to constantly fight battles without waiting to siege wargoals.

A Knight's Tale:
= First of all.... you need RNJesus for this so start praying. Start as a French men (Duchy or King) in 1066. During the downtime before the Joust event, select "Your Knights" at the bottom right, and allow only your lowborn knights to participate, while disallowing everyone else.

Also start your Tournaments in your capital. That way you can immediately invite a lowborn participent to your court and make him a knight, because your own knights will often not make it in the tournament.

In My Element(s):
= Create a custom character with the Pilgrim trait. When planning the activity manually add detours through each terrain type. Detours can't deviate from the optimal path too much, with a limit on additional travel time, so starting from taiga in the north or jungle in the south and ending on the opposite side of the map, while passing through Egypt for floodplains and oasis, is the easiest to plan. The two naval terrains are Sea and Coastal Sea. Example:

Start as the Chiefdom of Obran Osh in 867 with Vaishnavism (Hindu) as your faith and perform a pilgrimage to Ujjayini with the following stops:

1. Obran Osh - Start
2. Theodosia
3. Alexandria
4. Ujjayini - Destination
5. Rajpipla
6. Baqirda

This route will hit the 14 terrains on land and 2 at sea, at least once at:

Obran Osh - Taiga
Mtensk - Forest
Chally-Kala - Steppe
Or Qapi - Wetlands
Theodosia - Mountains
Black Sea - Coastal Sea
Levantine Sea - Sea
Alexandria - Oasis
Cairo - Floodplains
Quzlam - Desert
Kamboika - Plains
Ujjayini - Farmlands
Rajpipla - Jungle
Basiyan - Drylands
Baqirda - Desert Mountains
Saird - Hills
Tours and Tournaments DLC Part 2
A.E.I.O.U. & Me:
= Intrigue Path: Start as Werner in Aargau, marry your son into the duchy of austria, and become an intrigue focused character, murder the two sons who would inherit instead and all other sons that are born after the start of the game, then as you receive the duchy with your grandchildren. Austria often starts a war for the Steyermark duchy early in the game. If not or if they loose the war, use your bishop to constantly get claims on the Steyermark duchy and petition for it from your liege, or try to marry into the family and once again get your heir to inherit both titles.

Grand Weddings have a chance to give you a strong hook on your liege, which you need for the Archduchy of Austria decision, and the first Dynasty legacy of 'Activities' increases that chance (make sure the emperor isn't busy and will attend when planning the weddings). Alternatively you can get the "Ritualized Friendship" tradition for your culture, and Swear Oath of True Friendship with the Emperor. Strong hooks can also sometimes be fabricated.

All wars where you are not the primary aggressor (the character who declared the war) are allowed, including tyranny wars from imprisoning or revoking, factions against you, crusades, or ally's wars.

And because we havent seen a picture for a long time...


The Iron and Golden King:
= There are 27 special building slots where mines can be built, but some are better than others. Mines have a unique mine icon on the Economy map mode. Considering terrain for buildings (for windmills, etc.), the best mine counties are Bambuk in Mali, Göttingen in Germany, Mudigonda in Andhra, Malaya in Lanka, and Bure in Mali. The ones with desert/dry terrain are the worst. Change the county capital to the holding with the mine if necessary.
The barony's income is indicated as "Tax" in the Holding view. "Monthly Income" modifiers like Greedy or Wealth Focus are irrelevant. Increase "Taxes" with buildings, high personal stewardship, Tax Offices in the duchy building slot (+15-30%), increasing Development, and Collecting Taxes with a skilled steward. You can get the Avaricious trait (+15%) and the Absolute Control perk (+10%), and be the Steward of your liege (+10% if emperor). A common event while traveling through another ruler's province with the Cattle Pastures building can give the Improved Pastures modifier (+20%) to your capital. The Domain Focus has many random events which may give holding tax modifiers. With a good county, this is possible with High Medieval tech, and trivial with Late Medieval tech.

Here a picture of my run as Bohemia, because Caslav also has a mine:


(I wanna be the very best) Like No One Ever Was:
= The Activities dynasty legacy at level 5 gives a bonus to experience in the Hastiluder trait, as well as the Strategy (left branch) and Chivalry (right branch) lifestyle. Start as a French ruler (King) in 1066. That way you can use all your money for Tournaments.

Little William Marshal:
= Bugged if any other tournament on the map is happening at the same time as the one you're attending, otherwise achievable.
Legacy of Persia DLC
Royal Flush​​:
= Achievement actually requires player to succeed required murders while employing Master Assassin. Furthermore, in the current version of the game (1.11.0.1) the achievement becomes disabled for the entire campaign if player hasn't appointed Master Assassin before unpausing the game at the start of the campaign. Checking the achievements tab before appointing also disables the achievement.
Two faiths that have the Fedayeen tenet are Azraqism and Nizarism. Start as Vali of Bam in 867 (independent count surrounded by Saffarids), appoint Master Assassin, choose Intrigue focus and swear fealty to Saffarids to get extended diplomatic range. Byzantine emperor is an easy target. Among the nearby kings, pick the one with the lowest Intrigue.

Rich in Diversity:
= Obtained instantly by playing as the Seljuk emperor in 1066.

Mulct Them Dry​:


1. Turn on gender law inverted and bisexuality gender preferences. Play as the Arabian Empire. Your custom character (female, at least 42) should have cynical, learning education lev 1, virtues, attraction opinion and 2 daughters. Culture Bedouin, Faith any involved.
2. Grant all possible duchies to your children. Take the apostate learning perk and convert to any faith to gain tons of piety. Surrender the starting war.
3. Move your capital to the coast (yellow arrow) and start pilgrimage-cancelling (aka start a pilgrimage then convert to a different faith). The path needs to go over water so it triggers a regency. Holy site is marked with the blue arrow. Converting will cancel your pilgrimage and end your regency. Swich between the two marked religions. You want to trigger a regency at least 15 times, since each one will trigger an upgrade event later.
4. Appoint a vizier, and grant her 4000 gold.
5. Watch as they spend all the gold on extravagances. When she hits close to 0 money, you know she is fully upgraded and you can mulct her for the achievement (select the last option in the mulct menu)



Fiscal Responsibility​:
= For this one you can use the information down below but you will still need RNJesus on your side. Start as a charakter of Iranian heritage (I did it as Saffrid) and for your first dynasty legacy choose Sense of Purpose (1+ Tax-Collector). The smartest way would be to combine this achievement with one of the Abbasid Humiliation achievements, because you will need an empire title (2+ Tax-Collectors). Also appoint a Vizer (1+ Tax-Collector).

Marry yourself and your sons to women with the quick-genius trait, so your/their sons inherit the trait. Also get these two perks before educating your sons - Grommed to rule (Diplomacy tree) and Pedagogy (Learning tree).

The aptitude works like this:

You will recieve 1point for every skill point of the charakter. However you get significantly more points for learning. Because of that educade all your sons in learning and choose yourself and then a warden with high learning for them. All your sons will be avalible as a Tax-Collector. Persian culture also has a tradition with 15+ points and from level three or higher of your scales of power your vizer will give an additional bonus. You can also get 20+ points for having +100 relations with your Tax-Collector. The just trait also gives a Tax-Collector 10+ points. To increase the chance of your characters getting the just trait get the Legalistic Tradition.

= The Umayyad (Empire) Strikes Back
If Caliphate has no land, the title will be automatically destroyed.
Keep expanding from Spain towards the Arabian region, and swear fealty to Abbasids. Get the empire title by claiming throne (Stewardship lifestyle), and let the Caliphate be independent after you become the emperor. After the peace treaty expired, or you killed him to skip the treaty, conquer all the land of the Caliphate to destroy the title, then you can create the title in the religion tab.

Note: Before destroying the Caliphate title, take a pilgrimage to get your piety level to 3, otherwise you can not take the decision to restore the Caliphate title before anyone else does.


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= Iranian Revival​​
Start as Amir Ya'qub the King of Makran (Saffarid) in 867. Conquer towards the northern and eastern borders of the Persian Empire and giving out counties individually to unlanded characters of an Iranian heritage culture (Persian, Kurdish, Baloch, Daylamite, Tajik, Afghan, Saka, Sogdian, Khwarezmian).

Careful with the stress gain since Amir starts as Ambitious. Alternate conquest and feasts to not loose him too quickly or kill him off that way to get to an heir that isn't Ambitious.

Converting the culture of counties counts towards the requirements. Do that while going after whatever counties are not controlled by the Abbasid in the West. However you can also with a strong ally on your side defeat the Abbasid emperor and take his land. It is very much possible to do this in Amir's lifetime.
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= Start as the Seljuk Emperor in 1066. You should win the already going war easily. Try to limit the usage of the special troops since those don't re spawn. Go on pilgrimages to get the necessary level of devotion for Kingdom level holy wars. At the same time start a murder plot to eliminate the Byzantine Emperor to avoid the truce cooldown and to remove his alliances. Declare a holy war for Pontus. Then kill the Byzantine Emperor and declare duchy wars for the actual targets. You can also wait for a rebellion to remove the Byzantine Emperor and the truce cooldown will disappear as well.

Remember to covert to a culture of Iranian heritage. You do not need every county in all 3 titles for the achievement to trigger, but you need to own the kingdoms yourself. Being the liege of the owner does not work.

= Abbasid Might​
In 867 play as the Abbasid Caliph. First defeat the starting rebellion. Then conquer the Arabic peninsula. When ready, declare war on Tulunid using the pressed claim you have. Then either conquer the rulers in the east with the Detractor of the Caliphate trait or fabricate Weak Hooks on them to force them to become supporters. Remember to go on pilgrimages to get high enough devotion and wait for the Stabilization phase.

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= Shia Reborn​​
Legend of the Dead DLC
= Legendary!
In game rules set Legend Cost to Very Low. Start as any king or emperor and start and complete a legend.

= Neverending Story
Start creating a legend and do not complete it until the character dies. Playing as the heir, take ownership of the legend before unpausing the game to be sure another relative doesn't do it. Then complete the legend.

= Upward Mobility
As of 1.12.2, You just need to claim your Liege's title from diplomacy, no need to win the war. And you can not get achievement by using scheme. Create a custom character to replace the duke in the Doolani Amirate in the Habbari Sultanate (Pakistan) from 867. Make the character Just, Sayyid and with Diplomacy focus. You will start with Legitamacy 4/5 with your liege being at 1/5. Go on hunts, feasts and any other activity to increase your prestige to get to the required 1500 prestige for the Claim your Liege's title interaction.

= Divine Right
Create a 33 years custom character with the Virtuoso Arbitrator, Just, Diplomat and Sayyid traits. Take the Diplomacy Lifestyle and the Writing History perk. You will start with Legitimacy level 4. Now increase your Legitimacy through events or winning wars.

= Local Legend
(Hard) In game rules, set Legend Spread Chance to Very High and Legend Cost to Very Low. The easiest Legend to get going as a count is the Custodian of the Holy Site. Create a balanced, learning focused character and marry a similarly balanced wife to win all the skill checks needed.

(Easy) Or, start as Holy Roman Emperor in 1066. Give all your duchy title away, only keep your counties, and vote for someone that is not your successor. Create a legend and get it to the highest level, then imprison a vassal, surrender and play as your heir. Playing as the heir, take ownership of the legend before unpausing the game to be sure another relative doesn't do it, finish your legend and unlock the achievement.

= You'll Never Take Me Alive!
In game rules set Plague Frequency to Doomsday. If you get a plague in your realm move your capital there, revoking titles if necessary. Then travel to a barony without a plague using activities. A Pilgrimage works best to ensure the plague doesn't catch up with you.

= (You) Can't Touch This
In 1066 play as Mahasamanta Parakkirama of Pandya who is a vassal of Chola (South India). Construct temple holdings in Madurai and upgrade all holdings. In the realm capital construct the Burial Site duchy building (+20) and build and upgrade Hospices (+5, +2, +3) and Monasteries (+4, +2, +2) in every barony in Madurai. Wait for a plague to appear in the realm and then use the Isolate Capital decision (+40). Employ the best Court Physician you can and use Control Plagues (+10). Try to get 100 resistance without the Isolate Capital decision so you can get it if the plague does not reach the capital but any other barony in Madurai.

= The Pharaoh Islands
Play the The Fate of England scenario as King Malcolm of Scotland and complete the Sons of Scota legend. Don't worry about England, they'll be too busy with the initial wars and their outcome. You start with the Scots culture and only have to get the Illustrious level of fame in order to start the legend.
Roads to Power DLC
Another accomplishment
This picture down below shows you my biggest army and country so far. Feel free to comment and tell me how big you managed to get your army and empire. It would also appreciate a like and a little star from you for this guide :)


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64 条留言
Bayek von Kuwaq  [作者] 4 月 15 日 上午 11:08 
@Yotasss Its comming now. Got the last one today so I will ad them in the next days :)
Yotasss✙ 4 月 6 日 上午 3:50 
Where's roads to power
JayTuut 2024 年 12 月 1 日 上午 5:41 
What about rags to riches to rags to riches?
Pastor Doctor Dallas 2024 年 10 月 31 日 上午 3:17 
I am dumb and learned this the hard way -- You can't get All Your Caliphate are belong to us & Umayyad Strike Back in the same run, as the dominating the caliphate requires the Arabian empire to still be held by the Abbasids. I guess you could technically complete the Iberian struggle, getting Hispania, but a Persia run would be easier.
Pastor Doctor Dallas 2024 年 10 月 27 日 上午 5:11 
-Despotic: Pray to RNJ. Start in 1066 as the Byz Emp's heir, you are already co-emperor. You need to swing the scales of power to level 3 and then demand a private despotate. The hardest part I had with this was the Byz Emp/father kept dying before I could swing to Level 3. Save scum/turning down plagues will help. Once you have Level 3, your dad will grant you the despotate provided you have at least 150 influence.

-Bottom now we're ERE: Master Todo = OP. Do contracts until you get a hook on a governor, raise 1K gold, and buy an estate. You then want one of the "good" Themes -- AKA one that is large (Phillopolis/Moseia) so that you can build $$$ and influence. Get a Theme using influence and then upgrade the hell out of your estate whenever possible. I was able to get myself (Todo) in line for the throne, then deposed the Byz Emp via scheme.
Pastor Doctor Dallas 2024 年 10 月 27 日 上午 5:11 
Great guide -- extremely helpful! Looking forward to additions with Roads of Power as several of those are kicking my ass.

Here's how I got a few of them:
-Kingdom of Heaven/Despoiler of Byzantium: Grand wedding yourself (king Badouin) to Byz, give gold gift to Master Todo in Byz and marry your (half) sister to him. Then immediately declare Holy War for county before Master Todo goes to war or you get attacked in a Holy War by the Arabs. I kept this run going into Syblla until the Crusade prompt (I got it 1/1/1203), committed to it, then got another popup to redirect to Byz. Conquer via the Balkans and Despoiler of Byz.
Chubbe 2024 年 7 月 12 日 上午 4:43 
I can't for the life of me make good headway for the achievement "Abbasid Might" the relentless rebellions from my vassals from the get go is insane.
P1n4 2024 年 5 月 12 日 上午 8:56 
Just a heads up, for the Frankokratia achiev, you now need to be catholic to get it.
Rat 2024 年 5 月 9 日 下午 7:18 
im trying to get the way of life achievement, and making an 18 year old ruler, with the genius trait puts me over the 400 customization point limit, even with lowering all of the stats to the lowest they can be, i cannot get below 400 without taking a bunch of negative traits.
Ay503 2024 年 4 月 29 日 上午 12:57 
waiting on Ahab