Teamfight Manager

Teamfight Manager

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Teamfight Manager Challenges
By puppeht
A list of some bonus challenges to increase the difficult/add variety to your Teamfight Manager runs. -locke suffix is used.
   
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Challenges
Some of these are pretty difficult early because of the low amount of champions. If you cannot legally achieve them in a match, you must surrender.

Nuzlocke - The OG. You can only recruit one player per recruitment period. At the end of a split (patch note day), if a player has a negative condition, they must be fired. Since deaths aren't tracked, its a little difficult to make a nuzlocke so this is the best I could come up with.

Metalocke - You cannot draft any champions above xx% winrate. My suggestion is 55% or 50%. You have to make due with weaker champions.

Picklocke - You cannot draft any champions played in the previous game. Alternatively, you cannot draft any champions which you previously drafted in the previous game. You have to adapt your draft style more, rather than just drafting devil every game.

Masterylocke - You cannot draft any champions which your team has not mastered. Better spend those training points.

Amasterylocke - You cannot draft any champions which your team has mastered. If it's not possible, you can draft them and make them be played on a player without that mastery. BONUS: You must have 4 champions mastered on every player.

Rolelocke - Select an in-game role (Warrior, Assassin, Marksman, Support, Mage). You cannot draft any champion with that role.

Leave your challenges in the comments!
5 Comments
slot79 Jun 22, 2022 @ 11:08am 
I will be starting a wildly different challenge called ONE BY ONE
Rules:
Eliminationlocke but without the death
MUST PICK THE OPTION EQUAL TO THE LEAGUE YOU ARE CURRENTLY IN SO IT'S STILL AMATEUR TO A POINT!
slot79 Apr 20, 2022 @ 7:35am 
Monotype (Add to any EXCEPT Rolelocke, Can run individually): Select an In-game role (Closest thing to a type) you MUST TRY TO DRAFT THAT ROLE ONLY! (if you don't have enough, that's fine)
Eliminationlocke - Simmilar to Nillin's idea but with a few changes
You can only draft players so that if No-one was Fired (Killed), your Squad would be full
Easy mode - Have Nuzlocke Rules turned off untill your team is full. Only activate Easy mode Clause when you upgrade player Capacity.
Nillin Apr 12, 2022 @ 11:55am 
Playerlocke - No recruiting new players.

The idea is to do what the intro says we're doing which is to train a team of amateur nobody's and turn them into world champions, so you have to use the 4 randos that you start with and can't just hire better players. I don't know if this is actually possible since all of your starting players are 21 years old. I'm probably going to try it though.
puppeht  [author] Apr 29, 2021 @ 3:04pm 
That's a good one Owoolu
Owoolu Apr 29, 2021 @ 2:52pm 
How about a Traitlocke? No using traits that are only positive, with a harder level of no traits with positive effects