Everhood

Everhood

89 ratings
no hit encounters
By bread man
Sometimes no-hitting a boss can seem like a puzzle this guide is the online walkthrough you look up when frustrated with said puzzle.
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Intro
This guide will show the pathing needed to get all the no-hits. these will be updated as I get more

I will refer to the lanes with numbers as seen in the image


I maybe injured in some screenshots, but that is because I screwed up the path, these require a mixture of skill and pathing, and this guide is for pathing. Some general tips are lanes 1,3 and 5 are the safest. I will also specify if it is easier to fight them with the arm . All fights are done in hard unless stated otherwise

A fun tip is that restarting from a checkpoint does not make you lose progress, so restart from that if given the chance =^)
Frog
As this is the first fight it is fairly easy to do without taking damage. The best place to be is in lane 1 or 5. This makes it so that the least amount of attacks will be needed to be dodged.

When the frog does the blue attacks move over a lane or jump them

In the fast part with the blue attacks you will need to go back and forth from left to right. Then after that stick to lane 5 and jump any incoming attacks
ATM
ATM is simpler to do than the frog, just stand in the middle and move when needed. This is very simple and there is no better way to do it.
Zigg
Useful tip for this fight and others with a checkpoint is if you get hit past the checkpoint, die then hit restart from checkpoint and it will count

For the first part of the fight just stand in the middle and jump, if one of the tall attacks come for you move to the side

When zigg uses the red attacks follow the pattern and jump when necessary

Continue as normal until he uses the marathon red death technique, there is really only one way to go in this part but you need to jump roll

Once you have passed that part, its smooth sailing for the rest.
Post mortem
Going into this fight the first thing you should know is if you get hit you can restart from checkpoint to skip the cutscene at the beginning. The first part is the hardest, you will need to jump in lane 2 then immediately move to lane 3

The next one will come and you will need to do the same thing but faster

For the last bit you will need to jumproll from lane 3 to 2 then once you land move to lane 1

Once the aztec guy shows up hover around the middle until after the faces show in the background then move to lane 4 or 5

You will need to jumproll over the orange attacks

When pink shows up, move to lane 5 and dodge when necessary, it gets easier from here

Keeping to lane 5 instead of 1 prevents you from getting trapped by the tall attacks

Stay around lane 3 and dodge left when needed
Gnomes
Gnomes is very difficult and frustrating if you get killed as you need to go all the way back. Stay around lane 3 at the start

Move left then right then right again

Follow the pattern from left to right to left, Then at the first opening go all the way to lane 5 (I got hit but that is because I was taking a screenshot)

Stay in the middle area and follow the red attacks until the face gets a blue outline and you are in lane 1. It will then do a fakeout, so wait a moment before going to lane 5

Stay in lane one until after the face "talks", you will know this is about to happen when 3 yellow attacks show up in lane 1 right after each other

This is done because when it "talks" only one attack comes in lane 1

Return to lane 3

When the dev heads take over move to lane 1. This is done for the same reason as right before the head "talks"

When buddha shows up wait in lane 3 until a long stretch of tall attacks appear in lane 4, right after that, move into the lane. There is a checkpoint here

When you are upside-down a tall attack will be in lane 4, move back to lane 3.

When the dev heads take over again quickly hop to lane 2, after that dodge the attacks. Be warned you will need a lot of jump rolls

When the face bites down move to lane 3 then follow the pattern

Right after that go to lane 3 and stay there

When the box shows up follow its patterns and jump when it hits the edge
Green Mage
Green mage is the fight hit the highest no-hit rate as of writing this, its a mostly straightforward fight. The beginning of the fight has no right way to dodge so do as you would normally, however when he uses skull attacks, move to lanes 1 and 2 because at on point he will attack starting from lane 5 moving left.

following that lane 3 is the safest, just dodge around that lane.

After that the song loops, so do it again.
Brown Slim Mushroom
At the start stay in lane 3, as its the safest.

When it "gets weird" move to lane 1

When the screen gets the fish eye effect it is a better idea to dodge than to jump attacks as your depth perception gets messed with

When the fish eye gets convex move to lane 3 as its the safest
stay around lane 3 until the yellow attacks come

once the yellow attacks come back move to lane 1

after that move to the middle-ish and dodge

Grundall
At the start stay around lane 3 until he uses the green attacks, when that happens follow the pattern then move back to lane 3

When the second wave of green attacks comes, follow the pattern but tend towards the left as its safer

Dodge as normal until the lightning starts wait a moment then move between the green attacks, then follow them

When the screen starts filling with pink and blue attacks stay around the middle, it may not seem easy but it is the safest spot, you just need to be fast

During the long pink attacks move to around lane 1, you will need to do a quick dodge at one point, but it is the only one
Masterpiece
This is a short fight, stay in the middle and dodge when needed (jump rolls are necessary)

Thats it. Make sure to save after
Orange
Save before starting the fight as the only way to restart is to die and if you get hit at the end you wont have enough time to die.

At the start its best to tend to one side, I choose the right but the left works too.

If you wait until right before the 3 lasers fire they will all be in the same place (the image is the 3 lasers)

There is a spot where you can stand and none of the yellow attacks will hit you, you will however need to move before the laser aims

dodge as normal until the end where the screen fills with attacks, this general area is the safest to be. It is tricky to maneuver so you need to make sure you saved
Trashcan
The beginning is simple to dodge, just be warned at every 3rd yellow attack is a tall attack right after it so make sure not to jump those

Once the can starts clapping move to lane 3 as its the safest, then jump any that come in that lane.

when the Trashcan begins doing the really fast yellow move follow its pattern and wait in lane 3 between them
Important info for HP based fights
So whenever a fight has HP involved, the amount of HP is correlated to the difficulty. this guide uses story mode for these fights.
Goblin
The goblin exists as a tutorial for the reflection mechanic, so it is quite easy.

the best strategy is to try and hit as many red attacks as possible.

You can deflect the beams as well without worrying about getting hit
Rasta Beast sparring
Each cycle of the music is about 12 seconds long In this fight, so there are only about 2 things you need to know how to dodge. For the green part your best bet is to stay in the middle to avoid the green attacks

When lots of red attacks come, try to hit as many as possible for lots of damage
Dark Knight
For the first part of the fight, focus on hitting back attacks until you get to this part, then move to lanes 1 or 5

During the purple attacks stay around lane 3

When it uses the fast blue attacks, move to lane 1 as there is only 1 attack there

During the beams, you can hit the red attacks at the beginning.

Make sure to be hitting red attacks between the parts mentioned
Mechaflan
For this fight you need to be aggressive because deflecting red attacks gets rid of any other attack in its way. Another good tip for this fight is to follow the way patterns lead, as the will more often than not lead to a red attack

Mechaflan uses some attacks that fill the screen, your best bet is to get to either lane 1 to attack or lane 5 to dodge

During the part with the lightning, the red attack will alternate between lane 1 and 5 for 4 attacks, after that is goes in no discernable pattern
Evil Wizard
This is the first time your attacks can be blocked, the best way is to try and hit most of the red attacks, it will be difficult to hit them all
during the bit with the fast alternating red attacks, go between lanes 2 and 4, be aware that on the 8th, 12th and 14th attacks it will stay in lanes 1 and 2
When he begins doing the slow attack, be wary and stay around lane 2, when it switches to deflectable attacks it will speed up and can catch you off guard
Spooky Minecart
It takes 31 presses of the pressure plates to exit this encounter.

Move cautiously and use jump rolls often

Be wary of the plate in lane 5 as when the tall attacks come, they come in lanes 4 and 5
Flan and Muck
At the start of the fight, hover around lane 5 until flan strums very fast twice

After that move quickly to lane 1 to avoid the tall attacks

Finally stay in the middle until the song is done
Maze Beast
Maze Beast can be done very quickly if you get it on the first cycle. stay in either lane 1 or 5 until it uses its pink attacks

After that move to lane 3 and then follow the pattern and make sure to not jump on the spring, it appears in lane 2.
Zob
At the start stay in lane 3, until the quick part in the music happens twice, then move to lane 2

Move back to lane 3 and stay there, dodging when necessary

When the green attacks come stay in lane 3

continue to be in the middle until the end of the fight, for the moving attacks, you will need to figure out the timing, and after that it uses patterns you've seen before.
Rob
At the start go to lane 1

Do this because lane 1 has almost nothing during the next attack

After that hover around the middle until the fight ends
30 Comments
cool username Feb 10, 2024 @ 5:03pm 
For the gnome attack where it goes upside down it helps to stay in lane 2.
Icantthinkofone May 6, 2023 @ 1:39pm 
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▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌ DO IT
DustyTheOrange Apr 8, 2023 @ 1:55pm 
for those fustrated about checkpoints use speedrun beta to reallow checkpoints counting
绝望的蓝鼠 Nov 29, 2022 @ 3:29am 
REALLY need the Incinerator (especially part 2) plz! :steamsad: I have tried soooo many times but failed:(
Anyway, thanks for your guidance and it really helps.
CatBeanGod Nov 27, 2022 @ 12:12pm 
Using insane mode makes there be more projectiles and generally makes battles harder in other ways so i'd you normal if i were you guys
ThatNutshellGuy Oct 2, 2022 @ 12:18pm 
For some battles (especially the Gnomes), turning on Image Sensitive mode can severely reduce the eye-melting effects of some of the visuals, making things a whole lot easier. I'm not seizure prone, but it still helps anyways.
cool username Aug 24, 2022 @ 5:54pm 
if you dont get the achievement, this means you have to not use any checkpoints, meaning in the higher beings fight you need to start from the part in the overworld over and over, you also have to go through the cutscene for post mortem.
Lanoman123 May 18, 2022 @ 8:37pm 
I don't see Incinerator
Blue Thief Jan 6, 2022 @ 7:31am 
wait but... what about the other ones :( im exactly stuck on the ones you havent written xDD guess ill wait till you update the guide thank you xD
T☢XIE Jul 3, 2021 @ 12:21pm 
Me when I no-hit Zigg on insane with no checkpoints or anything and still don't get the achievement