Chronicon

Chronicon

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Magic Find Warden [1.11.1]
By JoDo
Magic Find Warden build
   
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Summary


Yes, there is Tinka mode. But if you are on Linux or want to find the items yourself, Magic Find is the way to go.

This build is a Harp Stormcaller Warden adjusted for Magic Find. The base build is already quite strong and has great kill speed. While it doesn't scale too well for higher tiers (>600), it is quite flexible for lower tiers and therefore a great option to put some magic find on it.

The build has the maximum possible 999% and high pickup radius while maintaining good kill speed up to about T100. But since there is no bonus drop rate for going higher with endless tiers, that is fine. We just want to make sure that all our true legendaries have the maxed-out stats (gold stars).
Skills
The build is based around the Stormcaller Set and Sparking Static:
- Charged Arrow, Static, Lightning Rod and Sparkies are a must
- Everything that boosts archery is nice
- Treant for some mana
- Winter Blast & Frost Ward for moving around and resistances (with Boots of the Snow Elf Rune)
- Wolfs for critical hit chance (We want to have 100% since we don't run Joepardy)


Items
We use Star Cetrines on Amu, Ring and Accesorry. With Kingsrock Rune and some + gem strength enchants this already gets the Magic Find pretty high. For the remaining minor enchants we want to balance out CR (so we have Ulti on all the time), Magic Find and Pickup Radius (for comfort).
To get the last % to the Magic Find cap we Gemstone Tiara Rune with Star Cetrines in the helmet. But if you are fine with having "only" around 900% Magic find, you can also go with the standard Life Guard or Wyricks.

Gameplay

I like to move around with LMB and attack with RMB. Any more buttons overwhelm my cognitive abilities :D

LMB: Codex of Soul Warp, Scroll of Soul Warp, Winter Blast. The Codex is just to save on the scroll usage. But you can also play entirely without Soul Warp. The cooldown on Winter Blast is quite short and movement speed is also decent on the build.

RMB: Charged Arrow, Thunder Sibyl (Ultimate)

Dummy Buttons: Treant Guard (the taunt is useful when pushing for higher tiers, but only takes up time for this build), Wolfpack (could put it on RMB for some dmg boost, but again, just takes up time), Sparkies
11 Comments
JoDo  [author] Jun 23, 2021 @ 10:17pm 
I am. Was just salty cause of criticism :D
All good :)
regret4ever Jun 23, 2021 @ 6:57am 
"And maybe it is time for you to play less video games if you feel physical pain looking at a steam guide about a small video game."

You do realise that its not literal, right?
JoDo  [author] Jun 22, 2021 @ 4:24am 
40% dmg reduction (from Ring of Pure Energy) is slightly better than +60% barrier from Star of the Pure.

But of course, especially with the new Jeopardy. Star of Pure + Jeopardy would give more dmg.

Stormchasers are useless here since we want to move quickly, kill quickly and from distance.

I don't know what you mean with miss-clicking on the gems on the helmet. The gems give the build magic find. That's what the build is about.

In the end, it really does not matter that much. Any permutation of items we are discussing will be really fast on < T40. You will not notice any difference. And maybe it is time for you to play less video games if you feel physical pain looking at a steam guide about a small video game.
regret4ever Jun 19, 2021 @ 5:47am 
Ok, i get that its not a serious build, but come on, talking about defence, but ring of pure energies and no star of the pure? It physically pains me that you used ring of pure energies over jeopardy and didnt use star of the pure.

Gaia is super meh cus its dmg bonus shares the multiplier with all the other stuff that gives +dmg% like stormchasers and the kill dmg enchant and competes with serenity for weapon slot, so youll get way more dmg if you switch gaia to serenity, battle boots to stormchasers, and the evasion enchant on ring to kill dmg. Youll lose 35% DR for 2-3 times more dmg.

Attack speed enchants>>>>>>>>>>>mana enchants and attack speed gems>>>>>crit dmg gems

Last thing, you miss clicked when you put the gems on the helmet.
JoDo  [author] Jun 18, 2021 @ 9:25am 
@regret4ever.
The Gemstone Tiara + Companion Dmg Gems increase the Magic Find further. Of course, the build will clear higher Tiers with Weyrick or Life Guard, but for a "Magic Find" build in Chronicon you don't need to push for higher Tiers.

Regarding Jeopardy. The build has already a quite high Crit Hit Chance by default, so I choose a more defensive version here.

Regarding Serenity. Gaia gives more dmg and I liked it better.

Overall this build can have many tweaks, especially in all of the areas you mentioned. Feel free to experiment and choose the style you like best :) This is just one version I have been using.
regret4ever Jun 4, 2021 @ 12:11am 
Why companion dmg gems on helmet and not mana? 99.9% of your dmg is from your attacks, companions are just there for their passives, their dmg dont matter.
regret4ever Jun 4, 2021 @ 12:07am 
Why gemstone tiara and not weyrick or life guard?
regret4ever Jun 3, 2021 @ 10:27pm 
Why arent you using jeopardy and serenity?
HarleyM May 16, 2021 @ 1:31pm 
JoDo has a lot more health because of all of his mastery points in mana. Class Mastery II increases your health, damage, and mana by a percentage for each point in that category.
JoDo  [author] Mar 31, 2021 @ 6:56am 
The only source of HP are the stats on the items itself. In my case they are all maxed out (yellow stars), could be that your True Legendary Items do not have max stats.
But in the end, the HP is not so important on that build.