Pixelmash

Pixelmash

Pixelmash + Blender: Rolling Ball
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"Just a simple experiment of modelling and animating a rolling ball in blender (12 frames: The whole process took about 10-15 mins), then bringing in the rendered images and processing them with dynamic pixelation and palette mapping the animation with dynamic FX with a free online palette imported into Pixelmash. I think the end result came out kind of cool!"
1 Comments
「Schwipsy」 Jun 19, 2021 @ 4:09pm 
Hey! How did you do this? Did you just import each frame manually and added each color manually?