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Il███████████████████].▌ Defeat the paid mods!
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░░░███████ ]▄▄▄▄▄▄▄▄ Bob is building an army to fight the war against Paid Mods.
▂▄▅█████████▅▄▃▂ ...\☻/︻╦╤─ Copy and paste him all over the work shop so he
Il███████████████████].▌ Defeat the paid mods!
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤./ \
▂▄▅█████████▅▄▃▂ ...\☻/︻╦╤─ Copy and paste him all over the work shop so he
Il███████████████████].▌ Defeat the paid mods!
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤./ \
░░░███████ ]▄▄▄▄▄▄▄▄ Bob is building an army to fight the war against Paid Mods.
▂▄▅█████████▅▄▃▂ ...\☻/︻╦╤─ Copy and paste him all over the work shop so he
Il███████████████████].▌ Defeat the paid mods!
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤./ \
▂▄▅█████████▅▄▃▂ ...\☻/︻╦╤─ Copy and paste him all over the work shop so he
Il███████████████████].▌ Defeat the paid mods!
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤./ \
you could spawn them with a script
Scriptname M7SummonLegion01 extends activemagiceffect
{summons army to pc}
Message Property M7NPC Auto
ObjectReference Property NPC1 Auto ; soldier
ObjectReference Property NPC2 Auto ; soldier
ObjectReference Property NPC3 Auto ; soldier
ObjectReference Property NPC4 Auto ; soldier
Actor Property Caster Auto
Event OnEffectStart(Actor akTarget, Actor akCaster)
Caster=(Game.GetPlayer())
Int iButton = M7NPC.Show()
if iButton == 0 ; summon soldiers
NPC1.Enable()
NPC2.Enable()
NPC3.Enable()
NPC4.Enable()
NPC1.MoveTo(Caster)
NPC2.MoveTo(Caster)
NPC3.MoveTo(Caster)
NPC4.MoveTo(Caster)
elseif iButton == 1 ; send away
NPC1.Disable()
NPC2.Disable()
NPC3.Disable()
NPC4.Disable()
elseif iButton == 2 ; nothing
endif
endEvent