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WineD3D's main downside is that it doesn't let you change refresh rate, so the game will likely run at 60hz, even though the game is 100fps.
For dgvoodoo2, you just drop the files in with the exe in the EN folder (this is for the EA version, may be a different folder for Steam).
Then in the configurator, select D3D12 as your API.
Also, keep in mind this game runs at 100fps, so you want to use "Enumerate refresh rate", then select 100hz, or higher is fine if you're on a Gsync monitor
Also, wouldn't hurt to choose 800x600, and enable integer scaling, if you want the most pure experience