This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Mar 14, 2014 @ 4:10pm
Jan 7, 2015 @ 11:38am
Recent Announcements View All (1)
A Few Questions Answered
Release date: December 2014
Racewërks is arcade racing with real sports cars, the tools for customizing cars and tracks, and sharing it all with the world! Instead of mining for resources, you race for them.

First and foremost, Racewërks is a fun and accessible racing game. The controls are not those of a highly detailed simulation (sim) because we want as many people as possible that are interested in racing to have fun playing it. It is a call back to the simplicity of the arcade driving games that so many loved so much.

With that said, underneath the hood is hidden all the complexity of a real racing sim. This allows us to create an exciting and authentic feel to the game. Cars handle based on engine power, tire grip, gear ratios, weight distribution, and torque curves. As you build your car, you can feel the effect that switching parts can have. That way you can build the car that is best for your driving style.

While we think we are pretty great track designers, we know that there are a bunch of people out there with undiscovered massive track building skillz. So rather than limiting the game to just the tracks we make, we are opening it up and letting everyone take a shot at creating the ultimate track. We give you the tools to build, decorate and test your track. Once you are happy with it, you can post it to our site where people will be able to try it out and give you feedback.

As a player, there will be people uploading new content for you to try out and set new records on.
Popular Discussions View All (1)
Dec 21, 2014 @ 3:37pm
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Euthanasia Apr 4, 2016 @ 5:55pm 
RIP proyect, trackmania took over
Hyptronic Sep 20, 2015 @ 12:13pm 
would def buy this if it makes its way to steam store.
JoZ3.69 Sep 4, 2015 @ 11:59am 
another game dead?? :steamsad:
Cyberbrickmaster86 Aug 5, 2015 @ 10:04pm 
Is this project dead or something? I haven't heard anything from you guys since the kickstarter failed!
Abdul-Maltazar Jan 2, 2015 @ 7:20pm 
the car can destroy?
RocketLauncherBoy Jan 1, 2015 @ 1:37pm 
Looks great. One small thing, I hope the sound effect used on the 3.2.1. countdown is changed. Theres too many racing games i've played that uses that sound or similar and it always bothered me. Though I hope you do find a suitable dynamic sound, and isn't overlooked or dropped entirely like some games. Take games like Gran turismo that have very iconic sounds on the countdown as well as the menus.
TJTITAN Dec 30, 2014 @ 7:27am 
Seems okay, but also put in at least for the spectators in 2D.
Wesley_White Dec 27, 2014 @ 12:43pm 
Ilya(Tp@KTopu$T)|QS-20%for pure Nov 23, 2014 @ 1:09pm 
Arcello Kenji Nov 11, 2014 @ 7:08am 
seems like good