NavalArt

NavalArt

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Custom User Duel Missions
By Rei [Pwner]
In this guide, you will learn on how to create your own Custom Duel Missions using the ships that you have created.
   
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Required Tools
The required tools you need are the following:
- Notepad/Wordpad
- A basic understanding of codes
- A basic understanding of the command called "Copy and Paste"
How to Get your Ship Models for your Custom User Mission
Ship Models created in the game are usually saved under C:\Users\Username\AppData\LocalLow\RZEntertainment\NavalArt\ShipSaves.

The File/s you need would have the file extension of ".na" (Short for NavalArts)
How To Create the Custom User Mission
In your NavalArt Game Directory, there is a Folder Called "Missions" inside the Folder "NavalArt_Data" that has all of the missions in the game in Folders.










For this tutorial, we can go copy a Duel Folder, say, "DuelAtlanta."











Inside, you will see:
- A Folder named "Ships"
- A File with the name of "DuelAtlanta.namission" (Short for NavalArts Mission)
- A PNG image with the name "DuelAtlanta"

In the Ships Folder, paste your "[Custom User Ship].na" file inside it. For this tutorial, I will use the Custom Ship "Mikasa.na"











Now go back and open the ".namission" file with either Notepad or Wordpad. You should see a code something like this:











To spawn in your Custom Ship, we should replace Atlanta in this line to your Custom Ship's name that you put inside the Ships Folder. For this example, we will use Mikasa.

IE:
<node name="2" index="1" nodeType="Enemy" spawnName="Mikasa">

To make sure that we will not confuse the two Duel Missions, rename the mission name to "Duel [Custom Ship]" and the description as well
IE:
<mission name="Duel Mikasa" order="1941" description="Defeat the Dreadnought Mikasa" type="Duel">

Additionally, It is best to rename the "DuelAtlanta.namissions" file and the Copied folder "DuelAtlanta - Copy" to something else. In this case, we will rename it to "Duel Mikasa.namissions" and "Duel Mikasa" respectively.

And Voila! If everything is done correctly, we will have the mission itself show up in the Battle Section.
Additionals
Code Stuff:
- mission name=: Name of Mission
- order=: Year order
- description=: Description of Mission
- type=: Mission Type [Don't change this at all cost]
- position x=AA y=BB z=CC : Position of your ship in the grid
- rotation x=AA y=BB z=CC : Rotation of your ship
- spawnName= : Your chosen Enemy Ship

Bugs:
- If you rename the ".namission" file's name, there will be no preview picture of the enemy ship ingame. This can be fixed by putting a new PNG file and renaming it with the same name as the NAMISSION file.








- If the enemy does not exist inside the mission, make sure to type the name of your custom ship in spawnName correctly. Alternatively, make sure to have the said ship's file inside the Ships folder.

Limitations
- No possibility of 1 vs # ship battles
- No possibility of Fleet vs Fleet ship battles

Thank you for reading the guide. Hope to all captains and commanders a successful sortie against your very own creations.