Garry's Mod

Garry's Mod

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Shrinkinator - Player Resizer
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
237.861 KB
Jan 29, 2021 @ 2:18pm
Jan 30, 2021 @ 11:25am
3 Change Notes ( view )

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Shrinkinator - Player Resizer

In 1 collection by Pinhead Larry
Sandbox Server?
192 items
Description
The Shrinkinator allows players to shrink or grow to many sizes. Movement speed, mass, jump height, damage dealt, damage received, eye height, hitbox, E +use range, and many other things all scale with your size for an immersive experience.

This addon supports 3 mechanisms of player resizing to play with or implement into your server.
These include The Shrinkinator weapon, Shrinkshrooms, and player spawn resizing.

The weapon itself has 3 modes:
-Green mode allows the user to use mouse 1 and 2 to scale to any size
-Yellow mode allows the user to scale to an exact size by entering a number on their real keypad
-Blue mode allows the user to see various stats and how they have scaled to their current size

This addon also comes with three mushroom entities. Once eaten, the blue mushroom will shrink you, the red one will grow you, and the green will return you to normal.

List of convars:
shrinkinator_cl_zoom_viewmodel, default = 0
(Set this to 1 if your viewmodel is too small, which will probably only matter if you play on a low resolution)

shrinkinator_min_size, default = 35, min = 5, max = 100
shrinkinator_max_size, default = 1000, min = 100, max = 2000
(min and max determine the size that players can reach by any method of growing, weapon and mushroom alike)

shrinkinator_rate, default = 2, min = 1, max = 100
(rate determines how much is added or removed from your current size every frame when sizing with the weapon)

shrinkinator_scale_damage, default = 1
shrinkinator_scale_movement, default = 1
(these are self-explanatory. I highly recommend leaving them on. Turning them off is no fun)

shrinkinator_sproutshroom_max, default = 6, min = 1, max = 50
shrinkinator_shrinkshroom_max, default = 6, min = 1, max = 50
(these will determine how many mushrooms it takes to reach (max or min) size from 100% size)

Bug/Error Reports:
I plan to read every comment posted, so you can post bugs you find there
There are currently known issues with player sizing when any serverside convars are changed. A fix is currently in the works.
You may also experience a size desync issue (camera jittering up and down) if you have a custom spawn size, but this will almost always fix within a few seconds if you move.

DarkRP Server Owners/Programmers:
This addon supports setting job-specific spawn sizes. to do this, you simply have to add 1 weapon to a job's list of spawn weapons. These weapons are called "player_resize_5", "player_resize_10", "player_resize_15", "player_resize_20", "player_resize_25", "player_resize_35", "player_resize_40", "player_resize_50", "player_resize_75", "player_resize_100", "player_resize_125", "player_resize_150", "player_resize_200", "player_resize_250", "player_resize_300", "player_resize_400", "player_resize_500", "player_resize_750", and "player_resize_1000"
If you are using this for darkrp, I also recommend adding "ent_shrink_shroom", "ent_sprout_shroom", and "ent_reset_shroom" to the entities that drug dealer can buy. Additionally, for any version of the map 'rp_downtown_...', I recommend adding "shrinkinator_max_size 300" to your 'server.cfg' file, as anyone taller than this cannot pass through the tunnels without ducking.

Credits
TheTallGiraffe - Original idea
Dekor - Workshop logo, spawnmenu icons, shrinkshroom design
Other members of the Fragout Community - Testing
Popular Discussions View All (13)
73
Apr 29 @ 7:56pm
PINNED: Requested Features
Pinhead Larry
8
Apr 30, 2022 @ 8:50am
fix the parakeets pill pack glitch with having this mod att the same time
✿ MilliPie. ✿
4
Mar 9, 2023 @ 7:08am
Running animations at large size are super fast
Mantha
439 Comments
Neko Musume 2 hours ago 
@Zsombor99
Given that what you asked is a direct example given by the update text
(Fixed jiggle bones not scaling with model scaling (Biggify/Smallify options on NPCs for example))
I'd say; yes.
Zsombor99 6 hours ago 
@Neko Musume Is this mean if I resize (biggify/smallify) an NPC or ragdoll the hair no longer gonna be a bit weird?
Neko Musume May 1 @ 5:04am 
Good news: The recent april update seems to have fixed jigglebones not scaling. After initial testing, it seems they now scale up and down properly.
M00NSM3M0RY Apr 22 @ 3:54pm 
:steamhappy:
Pinhead Larry  [author] Mar 22 @ 2:31pm 
@Lymbio_21 My favorite part of being giant is stepping on and instantly killing smaller players/npcs
Pinhead Larry  [author] Mar 22 @ 2:27pm 
@zarallegend you have an infinite ammo mod
zarallegend Mar 21 @ 9:44pm 
Исправьте проблему
zarallegend Mar 21 @ 9:44pm 
Почему мод сломан и когда нажимаешь на любую кнопку размер становится 1000 и поменять его нельзя
Guy with tuff pfp Mar 13 @ 12:12am 
why when i change the size my character gradually decreases or increases to its normal height but the speed remains after increasing or decreasing
Dylo Mar 10 @ 7:30am 
for some reason this mod disables running in hev mode, i checked and it's not a compatibility issue