Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Project Elemental Rework
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7.158 GB
26.1.2021 klo 12.28
19.4.2021 klo 13.43
6 muutosilmoitusta ( näytä )

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Project Elemental Rework

Kuvaus
"A 115 experiment facility deep in the Vietnam jungle. The origin of Project Elemental.
This is where the NVA developed it's super weapons. This is where it got out of hand.
And it seems Richtofen knows a bit too much about this facility and it's only alive inhabitant..."

Nearly 4 years of mod tools learning compressed to a single map, started way back when the tools were released.
If this map sounds familiar, it's because it was released a year ago as a "Public Beta". This is the final, heavily improved version.

Features:
- A full quest with a story, character interaction, multiple boss fights and in-game cutscenes
- 4 Custom elemental wonder weapons, with upgraded variants
- Afterlife / SOE Beast mode style system
- Origins style generators
- Weapons ranging from WaW to BOCW, mostly from Ghosts and MWR
- Multiple Game modes including: Classic, Gun Game and Scavenger (One more game mode will be added post-launch)
- So much more custom content, from custom perk and traps to equipment

Gamemodes:
-Normal: Pretty much your average modern Treyarch zombies map. Complete the quest to win.
-Classic: Back to the days when zombies was about surviving. Ultimate wonder weapons are easily obtainable. No afterlife, no quest. Activate power, pack a punch some weapons slay some zombies!
-Gungame: Pretty much what you'd expect. First one to go through all weapons wins.
-Scavenger: No mystery box, no wall weapons. Those pesky zombags have all your weapons. Better get them back soon.
-Boss Battles: Don't bother going through a lengthy quest, but want an epic finale for your match? This mode is for You!

Credits:
If you're missing from this list, let me know
- DTZxPorter: Tools like Wraith, Kronos, and Wraith Revenant, L3akMod for Lua
- Scobalula: Tools like Greyhound, Cerberus, HydraX, Dual Render scopes and other useful tuts (Big thanks to all your work)
- Collie: Conversion Rig and Maya shelf
- SE2Dev: SETools, Lua
- Ray1235: Maya Tools
- Nukem: Lua
- HarryBO21: A lot of Script Help, perks, traps, tutorials
- BluntStuffy: A lot of script help since WaW days
- NateSmithZombies: Script Help
- Abnormal202: Script Help
- MakeCents: Script Help
- Jon Ford: Radiant Help
- JBird632: Radiant and script help
- Matarra: Script Help
- DuaLVII: Script Help
- Erthrock: Character and Shangri-La zombie models
- Spiki: Script help
- DrLilRobot: Script Help
- Ducky: Random Starting weapon script
- Ardivee: Mud script, tutorials, Der Eisendrache vox
- Symbo: Script Help, Point share script, traps
- Redspace200: Script Help
- Verk0: Radiant Help (especially with lighting)
- TheSkyeLord: WW2, MWR, MW 2019 and MW3 weapons
- Idogftw: Provided me with afterlife models & anims
- Jr Rizzo: Shadowman vox
- Blak: Weapon sound template, reticles
- Thomas Cat: Maya Help
- Cornrow Wallace: Useful streams, Radiant Help
- GCPeinhardt: ZC Character voices
- Wafflez: ZC sounds
- MikeyRay: Sound fixes, being the random helper on Discord :)
- HitmanVere: I don't know why he's here???
- Zeroy: Wiki tutorials, thunder effects
- MadKixs: HD Flopper & Deadshot shaders
- DamianoTBM: T9 Minigun
- Planet: T8 Perk Bottles
- LGRZ: Script help
- Mick Gordon: Boss fight music
- Beast in Black: EE song

Treyarch, Infinity Ward, Sledgehammer, Raven and Activision for everything CoD related
ID Software and Bethesda, for anything DOOM related

Testers:
- Sphynx
- Zeus KrAZy
- Har_DarkTerror
- Garrett
- Mr. Something
- NonSpecific
- ihmiskeho
- MdMaxx

NOTES:
- Other than the Easter egg song, all music is from the Black Ops series and DOOM. Use at your own risk, if you're making a video!
- Not tested with any mods! They are allowed on the map, but no support will be provided to make the map compatible.
- I will try my best to fix any issues, whenever life isn't punishing me too hard...
- The first (second now I guess?) and last BO3 related project from me, so hope you enjoy!
Suositut keskustelut Näytä kaikki (2)
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5.6.2024 klo 16.17
Easter Egg Text Guide
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144 kommenttia
KillerSnipes 10.8.2024 klo 23.50 
Goated map. Inspired by Doom, this map also draws from 2 of the greatest Treyarch Zombies maps Origins and Der Eisendrache to bring an awesome zombies experience.
GoHeadCuz 4.7.2024 klo 16.29 
@iamnoob The map is great. Not all maps have to be sunshine unicorn rainbow walk in the park. I enjoy maps that are dark an you need a flashlight or the power on to see. My powerups and grenades were fine so you must have used another mod so don't blame the creator for your own consequences.
Sorry, but it really gets to me when people get mad at map creators for stuff that's not even their fault or for a map they didn't like. I love BO3 Zombies and we need more good map creators that generally care about making a good map that people will enjoy and putting their maps down like that isn't gonna make them want to KEEP making maps. Just say what you did and didn't like, what bugs your experienced, what other mods you used, and thank them because they didn't have to spend their time making a map for you to play.
DrearyMussell5 27.6.2024 klo 19.32 
Solid map. Me and the lads had a blast playing it, even if we didn't beat the easter egg
Polystyreeni  [tekijä] 27.6.2024 klo 4.26 
Very true
noodlekrebs 26.6.2024 klo 19.32 
buggy
Polystyreeni  [tekijä] 27.4.2024 klo 11.26 
There are some combinations that do special stuff. IIRC 935 was a free perk, 666 spawns a boss zombie etc. Don't know why it would spawn multiples tho, it should limit it to one.
AllOfASudden 27.4.2024 klo 11.05 
If you type 939 in when entering the gate code it will keep spawning a perk in . No clue why we had our code wrong and kept typing it in like that in a duo game and it kept spawning perks for us try it and see if it works for you.
Official-Flac 23.4.2024 klo 14.22 
Glitch with AAE where the number panel would not open anyone know why this is? we were playing with 5 players
Polystyreeni  [tekijä] 18.4.2024 klo 22.59 
Sounds like something has not loaded properly, or you might have another mod loaded for some of these issues. Power up logic is as default as it gets, and so are grenades. Regarding your other concerns, fair enough. Hopefully you find something more suitable to play.
iamnoob 18.4.2024 klo 13.48 
Never ever play this map if your checking the comments seeing if the maps good DO NOT DO NOT play this map it is terrible easter egg sucks never get power ups everything about this map is terrible. The Lighting sucks can barley see a zombie half the time, some rounds i diddnt even get grenades how do you fail that. DO NOT play this map it is terrible waste of my time.