伊甸之路

伊甸之路

83 个评价
炎髪灼眼の討ち手 - Shakugan No Shana - Burning Eyes Shana
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
1.748 MB
2021 年 1 月 1 日 下午 4:35
2021 年 1 月 1 日 下午 6:24
6 项改动说明 ( 查看 )

订阅以下载
炎髪灼眼の討ち手 - Shakugan No Shana - Burning Eyes Shana

描述
Incinerate your enemies with 炎髪灼眼の討ち手, the Flame-Haired Burning-Eyed Hunter!

Basically, heavy emphasis on fiery sword play.


Casts Kessen Ōgi and Danzai for spells, Great Blade of Crimson for her basics. Shots deal damage based on multiples of current mana and leave flame, which empowers her temporarily. Low starting health that can be increased through killing or saving hostages.

Danzai anchors, pierces, creates flame and duplicates itself in deck - gives trinity, and dupes 3x on trinity cast.

Kessen Ōgi hits the enemy field randomly for flat damage+a multiple of your max mana, and costs max mana to cast (default 2).

Also gains 1 luck after each fight, as well as 1 jam after shuffle and cannot manually reload.


Balance not guarunteed, still WIP. Could not beat shopkeep in my playtests. Mechanics subject to change. Any ideas for improvements or kit drop a comment!
14 条留言
Reunion, Reunion,  [作者] 2021 年 1 月 5 日 上午 11:53 
ooooooooooh. Okay ^_^ ty for the info.
Soranayo 2021 年 1 月 4 日 下午 4:18 
Yeh, for neutrals/all spared she's fine, she's just having difficulties if you're willing to loop is what i meant.
Reunion, Reunion,  [作者] 2021 年 1 月 4 日 下午 1:11 
Maybe will release a new loadout for her sometime. :o Though I've beat through the game without upgrading her spells even, so idk. I will have to wait for more feedback before changing the OG.
Soranayo 2021 年 1 月 4 日 上午 11:08 
Well, my opinion is that the spell should have a hard "cooldown" so you can't use it as a machinegun, but no anchor is basically a must, since it multiplies and you have to use them, forcing you to anchor every second. The other thing i've noticed is that, without that no anchor interaction, the character feels rather weak if you loop with it, most enemies have 1200+ health while you end up being a lot weaker than vanilla chars on-loop. For the Denzai spell, you could amp up the damage upgrade from the maxmana, to make it scale a bit better, though i wouldn't know to which value. I like the idea though, a healthvamp character running a war of attrition is funky.
Reunion, Reunion,  [作者] 2021 年 1 月 3 日 下午 2:23 
Also thanks for the feedback. :P
Reunion, Reunion,  [作者] 2021 年 1 月 3 日 下午 2:12 
Do you think I should add the tag that limits anchor from being removed? What's better QoL for players?
Soranayo 2021 年 1 月 3 日 下午 12:34 
So, after a few runs i've found out that Denzai with no anchor is fairly amusing, and at the same time very unbalanced, since you can basically machinegun with it.
Reunion, Reunion,  [作者] 2021 年 1 月 2 日 下午 12:41 
xD you're not a nuisance. Thank you all for your support and the community for it's help in producing the spells/artys/etc. :yata:
blackkanye 2021 年 1 月 2 日 上午 11:44 
I know they are from Fighting Climax, but that answers my question. Can't be helped. Sorry for being a nuisance. Good to know that is a limitation. Interesting character btw.
❄️SPdream 2021 年 1 月 2 日 上午 1:28 
Good job!:SaffronLove: