Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
FT-1 and the VGT came in GT6, the GT3 version came in GTSPORT
WOAH IS THAT A SUPRA
The path is relative to materials/ not to materials/models/
There is no advantage in uploading all materials of your cars in the shared materials addon. It's only a disadvantage. If I only want to use the Toyota, I would have to download the materials of the McLaren and the Lamborghini.
The point of having a shared materials addon is to only have the materials in it, which are commonly used on your cars. For example in my addon I have materials like glass, carbon fiber, chrome and base skin.
What I have also noticed is that you have 2 different paths for the same car, but all vmts point into one folder.
https://cdn.discordapp.com/attachments/652566862990802975/790600510969348196/unknown.png
The goal is to reduce disk space, which is currently not achieved because I download the same materials at least twice and download the materials of all the other cars you make.