安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
It is a game I just started with and have already got a nice impression of it.
Also saw a Turn checklist through the matrix forum and I can compare it to your TURN checklist.
Try to check the main steps for a TURN otherwise it does get very long ( and boring ) to check all the conditions.
Would be nice to see a picture of how it is all roughly organized around my person as supreme leader of a one city state you always start with?
I am still interested in this game and will still hang around. Do you have questions or requests that I should build in this guide?
When the Oceania DLC comes out I will probably take a deeper look at SE b myself again. Atm my physial and mental powers are still limited.
The manual is still not covering as much as I want it to, so yes, I am still polishing this guide here.
My guess is that the workers are migrating to the newly founded regions but the civilians are moving from the new regions to the more civilized regions.
What does the mouseover the population Info say about which direction workers do flow?
Strikes are common in mid- to late game. I just pay them off. 0.008 seems a bit high, but that depends on your game being early or late. I would raise both taxes 20% to aford the pay-off.