Torchlight II

Torchlight II

116 ratings
All element Embermage build
By kazper
Guía para principiantes en la clase embermage. Desarrollaremos los tres tipos de magia del embermage, fire, ice y electric.
   
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Skills
Skills
(Level: 100 Fame Level: 32)
  • Charge Mastery - Rank 9/15
    • Your expertise with Charge lets you gain it faster, and retain it longer.
    • Always Active
      • Charge decay rate decreased by 54%
      • Charge rate increased by 36%
      [/i]


  • Elemental Attunement - Rank 15/15
    • The Embermage is finely attuned to the elements, inflicting elemental effects on nearby enemies and extending the duration of all elemental effects.
    • Always Active
      • 15% chance to Burn for 1 second*
      • 15% chance to Freeze for 1 second*
      • 15% chance to Shock for 1 second*
      • 15% chance to Poison for 1 second*
      • +14 seconds of Burn/Shock/Freeze/Poison
        * Scales with player level.
      [/i]
  • [/list]


  • Fire Brand - Rank 15/15
    • When you hit a burning enemy, you do an additional burst of fire damage.
    • Always Active
      • +17-21 Fire Damage*
        * Scales with player level.


  • Elemental Boon - Rank 15/15
    • You imbue yourself with a bolstering aura which increases your elemental damages and resistances. Boon's benefits are also applied to any allies within 12 meters.
      • Tier 1 Bonus - Rank 5
        Gains resistance to slowing and immobilization effects
      • Tier 2 Bonus - Rank 10
        Gains mana recharge
      • Tier 3 Bonus - Rank 15
        Faster cast and less mana
    • Mana Cost: 29 - Cooldown: 30 seconds
      • Poison Damage Taken is reduced by 36% for 15 seconds
      • Electric Damage Taken is increased by 36% for 15 seconds
      • Ice Damage Taken is reduced by 36% for 15 seconds
      • Fire Damage Taken is increased by 36% for 15 seconds
      • 69% Slow Resistance for 15 seconds
      • +36% to Fire Damage for 15 seconds
      • +36% to Ice Damage for 15 seconds
      • +36% to Poison Damage for 15 seconds
      • +36% to Electric Damage for 15 seconds
      • 69% Immobilization Resistance for 15 seconds
      • 123 Mana recovery over 10 seconds
      [/i]
  • [/list]


  • Astral Ally - Rank 15/15
    • You summon an astral clone of a fellow Embermage, who joins you in battle with powerful spells.
      • Tier 1 Bonus - Rank 5
        The Astral Ally lasts for 30 seconds
      • Tier 2 Bonus - Rank 10
        The Astral Ally lasts for 40 seconds
      • Tier 3 Bonus - Rank 15
        The Astral Ally lasts for 50 seconds
    • Mana Cost: 100 - Cooldown: 32 seconds
      • 50 second summon duration
      • +60% to All Damage
      • +60% to Physical Armor
      • Minions Deal 0 Physical Damage*
      [/i]
      * Scales with player level.
  • [/list]


  • Ice Brand - Rank 15/15
    • When you hit a frozen enemy, you do an additional burst of ice damage.
    • Always Active
      • +17-21 Ice Damage*
        * Scales with player level.
      [/i]
  • [/list]


  • Frost Phase - Rank 1/15
    • You vanish from one location and instantly reappear in another, dealing cold damage in both places within a 2.5 meter burst.
    • Mana Cost: 18 - Cooldown: 0.7 seconds
      • +15 Knockback
      • 10% chance to Freeze for 3 seconds
      • +14-15 Ice Damage*
        * Scales with player level.
      [/i]
  • [/list]


  • Ice Prison - Rank 1/15
    • You summon pillars of ice around a target, trapping it within. You, however, can pass through the barrier. Pillars reflect damage back at foes attacking them.
    • Pillars last for 8 seconds
    • Mana Cost: 32 - Cooldown: 10 seconds


  • Frozen Fate - Rank 1/15
    • When you kill an enemy, you have chance to freeze up to 4 additional enemies within a 7 meter radius.
    • Always Active
      • 20% chance to immobilize Target for 3 seconds


  • Prismatic Bolt - Rank 15/15
    • You unleash a flurry of 5 prismatic bolts that seek out nearby foes.
      • Tier 1 Bonus - Rank 5
        Damage increased by 10%
      • Tier 2 Bonus - Rank 10
        Damage increased by 20%
      • Tier 3 Bonus - Rank 15
        Damage increased by 30%
    • Mana Cost: 42
      • 24% chance to Poison for 5.8 seconds
      • 24% chance to Burn for 5.8 seconds
      • 24% chance to Shock for 5.8 seconds
      • 24% chance to Freeze for 5.8 seconds
      • +12 Fire Damage*
      • +12 Ice Damage*
      • +12 Electric Damage*
      • +12 Poison Damage*
        * Scales with player level.
      [/i]
  • [/list]


  • Prismatic Rift - Rank 15/15
    • Your chaotic energy teleports enemies away when they strike you, with a chance of random elemental effects.
    • Always Active
      • 85% chance to cast Rift Warp when you get hit
      • Rift Warp
          • 100% chance to teleport target 100-100 yards away
          • 15% chance to Burn for 7 seconds
          • 15% chance to Poison for 7 seconds
          • 15% chance to Shock for 7 seconds
          • 15% chance to Freeze for 7 seconds
          • 100% chance to Stun target for 2 seconds


  • Lightning Brand - Rank 15/15
    • When you hit a shocked enemy, you do an additional burst of lightning damage.
    • Always Active
      • +17-21 Electric Damage*
        * Scales with player level.
  • [/list]
    Stats
    Stats
    (Level: 100 - Spent Points: 495)
    • 105 - Dexterity (20%)
      Dexterity increases the chance to perform critical strikes and dodge enemy attacks. Dexterity also increases fumble recovery.
      • Critical Chance - 18.8%
        Increases the chance to perform a critcal attack.
      • Dodge Chance - 18.8%
        Increases the chance to evade enemy attacks.
      • Fumble Recovery - 53.2%
        Reduces the damage penalty if an attack is fumbled.
    • 365 - Focus (70%)
      Focus increases mana (MP) and elemental damage. Focus also increases the chance to execute (strike with both hands simultaneously).
      • Maximum Mana (MP) - 480
      • Magic Damage - 182.5%
        Increases the magic damage done by weapons and skills.
      • Execute Chance - 56.2%
        Increases the chance to strike with two similar weapons simultaneously.
    • 60 - Vitality (10%)
    Vitality increases health (HP), total armor and the chance to block with shields.
    • Maximum Health (HP) - 4410
    • Armor Bonus - 15%
      Increases physical and elemental armor.
    • Block Chance - 11.3%
      Increases the chance to block attacks with a shield.
    Equipment Stats Priority

    • Bonus to Fire, Ice, Electric, and Poison Damage
    • Bonus to All Damage
    • Faster Cast Rate
    • Extra Health

    Transcendent is an item set containing 9 parts.
    • Trancendent Bracers
    • Trancendent Crown
    • Trancendent Icon
    • Trancendent Jacket
    • Trancendent Mantle
    • Trancendent Ring
    • Trancendent Sash
    • Trancendent Shoes
    • Trancendent Trousers
    Set Bonuses
    Wearing more pieces of this set will convey bonuses to your character.
    • 2 items: +8% Wand and Staff Damage bonus
    • 3 items: Silence for 3 seconds
    • 4 items: Charge rate increased by 15%
    • 5 items: +10% Mana
    • 6 items: +15% Cast Speed
    • 7 items: 20% chance to Freeze for 5 seconds
    • 8 items: 20% chance to Shock for 5 seconds
    • 9 items: 20% chance to Burn for 5 seconds
    • 10 items: +20% to All Damage
    3 Comments
    Oldhip Jul 28, 2020 @ 4:04pm 
    this not a guide but an overview
    L e n n e Jan 16, 2018 @ 10:55am 
    I play with this guide, and find it very good for new people.
    Darkendone Feb 23, 2014 @ 9:06am 
    I like your guide!