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Can't say i'm into livestreams, though, but maybe i'll give it a try later. We'll see.
perhaps one day i'll return to level design for Race The Sun, but i've been busy working on my own game where you shoot neon spaceships and explore a strange star system, so come find me on my weekly livestream: http://drewvancamp.com/live or 24/7 discord: https://discord.gg/4FnyGMm
i do like that you find this concept interesting enough that you think i should expand it. not sure if i want to do anything quite this gray/black again, except if i were to do a high quality dark neon world. something with tron like colors, something dark/colorful cyberpunk.
but that's if i come back to make more... look me up sometime on the above links. and thanks for the further input. (:
yeah, it's def not a proper challenge course. mostly just an unusual experimental place. there are obstacles that melt into the ground, giant black teardrops that slowly fall from the sky, and large blocks of shadow that get uncomfortably close.
and yep, there's a weird feature of the movement that makes it feel awkward to change directions with precision and good timing. it's one of a few details that are meant to create a negative feeling.
also, there aren't alot of color options or light controls available in the editor, so i just work with what they provide to players.
like i said, it's an artistic piece. most of my other worlds offer better gameplay.
So yeah, another great work/concept, but it still could've become something even greater, imo.
And also, it does have some "sliding" effect, as if the player runs on ice/oil or something, doesn't it?