Town of Salem

Town of Salem

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Town of Salem Role Description + Last Will Templates and Death Notes (Classic+Coven)
By Vampi~ and 1 collaborators
Here you can find some Town Role Description and Last Will Templates for your role!
   
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Table of all Roles and their Class
Amnesiac


▬▬▬[Amnesiac:]▬▬▬

N1| I cant Remember...
N2| ah! I think i ... no still no clue
N3| Now i Know... I WAS...:
N4| Rememberd []
N5|
N6|

  • Neutral Benign

  • Abilities:
    Remember who you were by selecting a graveyard role.

  • Attributes:
    When you choose a role it will be revealed to all players in the game.

  • Goal:
    Remember who you were and complete that role's goal.
Bodyguard


▬▬▬[Bodyguard:]▬▬▬

N1| I guarded []
N2| I guarded []
N3| I guarded []
N4| I guarded []
N5| I guarded []
N6| I guarded []



  • Alignment: 
    Town (Protective)

  • Abilities:
    Protect one person from death each night.

  • Attributes:
    If your target is attacked, both you and your attacker will die instead.If you successfully protect someone, you can't be saved from death.Your counterattack ignores night immunity.

  • Goal: 
    Lynch every criminal and evildoer
Crusader


▬▬▬[Crusader:]▬▬▬

N1| I guarded []
N2| I guarded []
N3| I guarded []
N4| I guarded []
N5| I guarded []
N6| I guarded []

  • Alignment:
    Town Protective

  • Abilities:
    Protect one person during the night.

  • Attributes:
    Grant your target Powerful defense.
    You will know if your target is attacked.
    You attack one person who visits your target on the same night.
    You do not attack Vampires, but you do block their attacks.

  • Goal:
    Lynch every criminal and evildoer.
Doctor


▬▬▬[Doctor:]▬▬▬

N1| I Healed []
N2| I Healed []
N3| I Healed []
N4| I Healed []
N5| I Healed []
N6| I Healed []


  • Alignment: 
    Town (Protective)

  • Abilities:
    Heal one person each night, preventing them from dying.

  • Attributes:
    You may only heal yourself once.You will know if your target is attacked.

  • Goal: 
    Lynch every criminal and evildoer
Escort


▬▬▬[Escort:]▬▬▬

N1| I Escorted []
N2| I Escorted []
N3| I Escorted []
N4| I Escorted []
N5| I Escorted []
N6| I Escorted []




  • Alignment: 
    Town (Support)

  • Abilities:
    Distract someone each night.

  • Attributes:
    Distraction blocks your target from using their role's night ability.You are immune to role blocks.If you target a Serial Killer, they will attack you.

  • Goal: 
    Lynch every criminal and evildoer

Guardian Angel


▬▬▬[Guardian Angel:]▬▬▬

N1| []
N2| []
N3| []
N4| []
N5| []
N6| []
N7| []
He not attac, he will protecc but most importantly his target is a Snacc

Alignment:
Neutral Benign

Abilities:
Keep your target alive.

Attributes:
Your target is XXXXXXX.
If your target is killed you will become a Survivor without any bulletproof vests.
Twice a game you may Heal and Purge your target. This may be done from the grave. Watching over a player ignores Jail.

Goal:
Keep your target alive.
Jailor


▬▬▬[Jailor:]▬▬▬

N1| I Jailed [] Claimed->
N2| I Jailed [] Claimed->
N3| I Jailed [] Claimed->
N4| I Jailed [] Claimed->
N5| I Jailed [] Claimed->
N6| I Jailed [] Claimed->



  • Alignment:
     Town (Killing)

  • Abilities:
    You may choose one person during the day to jail for the night.

  • Attributes:
    You may anonymously talk with your prisoner.You may choose to execute your prisoner.The jailed target cannot perform their night ability.While jailed the prisoner is safe from all attacks.

  • Goal: 
    Lynch every criminal and evildoer.
Investigator



▬▬▬[Investigator:]▬▬▬

N1| Watched [] ->
N2| Watched [] ->
N3| Watched [] ->
N4| Watched [] ->
N5| Watched [] ->
N6| Watched [] ->


  • Alignment: 
    Town (Investigative)

  • Abilities:
    Investigate one person each night for a clue to their role.

  • Attributes:
    None

  • Goal: 
    Lynch every criminal and evildoer.
Lookout


▬▬▬[Lookout:]▬▬▬

N1| Watched [] ->Visited by:
N2| Watched [] ->Visited by:
N3| Watched [] ->Visited by:
N4| Watched [] ->Visited by:
N5| Watched [] ->Visited by:
N6| Watched [] ->Visited by:


  • Alignment
    Town (Investigative)

  • Abilities:
    Watch one person at night to see who visits them.

  • Attributes:
    None

  • Goal: 
    Lynch every criminal and evildoer.
Mayor


▬▬▬[Diary of The Mayor:]▬▬▬

N1|
N2|
N3|
N4|
N5|
N6|

Alignment:
Town Support

Abilities:
You may reveal yourself as the Mayor of the Town.

Attributes:
Once you have revealed yourself as Mayor your vote counts as 3 votes.
You may not be healed once you have revealed yourself.
Once revealed, you can't whisper or be whispered to.

Goal:
Lynch every criminal and evildoer.
Medium


▬▬▬[Medium:]▬▬▬

N1| ->No Spooky Friends :(
N2| Dead told me;
N3| Dead told me;
N4| Dead told me;
N5| Dead told me;
N6| Dead told me;


  • Alignment: 
    Town (Support)

  • Abilities:
    Speak with a living person at night once per game after you have died.

  • Attributes:
    You will speak to the dead anonymously each night you are alive.

  • Goal: 
    Lynch every criminal and evildoer.
Pirate


▬▬▬[Pirate:]▬▬▬

N1| Plundered[] -> Win/Lose
N2| Plundered[] -> Win/Lose
N3| Plundered[] -> Win/Lose
N4| Plundered[] -> Win/Lose
N5| Plundered[] -> Win/Lose
N6| Plundered[] -> Win/Lose

Alignment:
Neutral Chaos

Abilities:
Choose a player to plunder each night.

Attributes:
When you plunder a player, you will duel the player for their valuables.
If the player defends against your attack, you get no loot.

Goal:
Successfully plunder two players.
Psychic


▬▬▬[Psychic:]▬▬▬

N1|O -> []
N2|E -> []
N3|O -> []
N4|E -> []
N5|O -> []
N6|E -> []

Alignment:
Town Investigative

Abilities:
Receive a vision every night.

Attributes:
On odd nights you will have a vision of three players, at least one will be Evil.
On even nights you will have a vision of two players, at least one will be Good.

Goal:
Lynch every criminal and evildoer.
Retributionist


▬▬▬[Retributionist:]▬▬▬

N1| Nothing i can do...
N2| Resurrected [] -> Used on []
N3| Resurrected [] -> Used on []
N4| Resurrected [] -> Used on []
N5| Resurrected [] -> Used on []
N6| Resurrected [] -> Used on []




  • Alignment: 
    Town (Support)

  • Abilities:
    You may raise a dead Town member and use their ability on a player.

  • Attributes:
    Create zombies from dead true-hearted Town players.Use their abilities on your second target.Each zombie can be used once before it rots.

  • Goal: 
    Lynch every criminal and evildoer.
Sheriff


▬▬▬[Sheriff:]▬▬▬

N1| [] is - []
N2| [] is - []
N3| [] is - []
N4| [] is - []
N5| [] is - []
N6| [] is - []
N7| [] is - []



  • Alignment: 
    Town (Investigative)

  • Abilities:
    Check one person each night for suspicious activity.

  • Attributes:
    You will know if your target is suspicious, except for the Godfather.

  • Goal: 
    Lynch every criminal and evildoer.


Spy


▬▬▬[Spy:]▬▬▬

N1| Bugged []
N2| Bugged []
N3| Bugged []
N4| Bugged []
N5| Bugged []
N6| Bugged []
----------------------
N1| -> MV [] CV []
N2| -> MV [] CV []
N3| -> MV [] CV []
N4| -> MV [] CV []
N5| -> MV [] CV []
N6| -> MV [] CV []

  • Alignment:
    Town (Investigative)

  • Abilities:
    You may bug a players house to see what happens to them that night.

  • Attributes:
    You will know who the Mafia and Coven visit each night.

  • Goal:
    Lynch every criminal and evildoer
Survivor


▬▬▬[Survior:]▬▬▬

N1| Vested []
N2| Vested []
N3| Vested []
N4| Vested []
N5| Vested []
N6| Vested []

I will be so happy just as long as i survive these nights..

Alignment:
Neutral Benign

Abilities:
Put on a bulletproof vest at night.

Attributes:
Putting on a bulletproof vest gives you Basic defense.
You can only use the bulletproof vest 4 times.

Goal:
Live until the end of the game.
Trapper


▬▬▬[Trapper:]▬▬▬

N1| Building Trap..
N2| Trapped [] ->
N3| Trapped [] ->
N4| Trapped [] ->
N5| Trapped [] ->
N6| Trapped [] ->

Alignment:
Town Protective

Abilities:
You may set up a Trap at another player's house.

Attributes:
Traps take one day to build.
Traps can be torn down by selecting yourself at night.
You may only have one Trap out at a time.

Goal:
Lynch every criminal and evildoer.
Tracker


▬▬▬[Tracker:]▬▬▬

N1| Followed [] ->Visited:
N2| Followed [] ->Visited:
N3| Followed [] ->Visited:
N4| Followed [] ->Visited:
N5| Followed [] ->Visited:
N6| Followed [] ->Visited:

Alignment:
Town Investigative

Abilities:
Track one person at night to see who they visit.

Attributes:
None

Goal:
Lynch every criminal and evildoer.
Transporter


▬▬▬[Transporter:]▬▬▬

N1| Transported [ -> ]
N2| Transported [ -> ]
N3| Transported [ -> ]
N4| Transported [ -> ]
N5| Transported [ -> ]
N6| Transported [ -> ]



  • Transporter
    Alignment: Town (Support)

  • Abilities:
    Choose two people to transport at night.

  • Attributes:
    Transporting two people swaps all targets against them.You may transport yourself.Your targets will know they were transported.

  • Goal:
    Lynch every criminal and evildoer.
Vampire Hunter


▬▬▬[Vampire Hunter:]▬▬▬

N1| I Checked []
N2| I Checked []
N3| I Checked []
N4| I Checked []
N5| I Checked []
N6| I Checked []

Alignment:
Town Killing

Abilities:
Check for Vampires each night.

Attributes:
If you visit a Vampire you will attack them.
If a Vampire visits you, you will attack them.
You can hear Vampires at night.
If all the Vampires die you will become a Vigilante with one bullet.

Goal:
Lynch every criminal and evildoer.
Veteran


▬▬▬[Veteran:]▬▬▬

N1| Alert[On/Off]
N2| Alert[On/Off]
N3| Alert[On/Off]
N4| Alert[On/Off]
N5| Alert[On/Off]
N6| Alert[On/Off]


  • Alignment:
     Town (Killing)

  • Abilities:
    Decide if you will go on alert.

  • Attributes:
    While on alert you can not be killed at night.If anyone visits you while you are on alert they will be shot.You can only go on alert 3 times.You are immune to role blocks.

  • Goal: 
    Lynch every criminal and evildoer.
Vigilant


▬▬▬[Vigilant:]▬▬▬

N1| Reloading....
N2| I gonna Shoot []
N3| I gonna Shoot []
N4| I gonna Shoot []
N5| I gonna Shoot []
N6| I gonna Shoot []


  • Alignment: 
    Town (Killing)

  • Abilities:
    Choose to take justice into your own hands and shoot someone.

  • Attributes:
    If you shoot another Town member you will commit suicide over the guilt.You can only shoot your gun 3 times.

  • Goal: 
    Lynch every criminal and evildoer.
Some funny Death Notes you can use :D


Congratulations! You have been personally selected by the Mafia!
Reasons for choosing you include the following:

[ ] You know too much >:)
[ ] Confirmed Townie :O
[ ] Randomly Chosen ;)

If you wish to complain, Call customer service at 1-800-MEDIUMS.
If you you wish to come back to life, dial our nearest Retri at
1-800-RETRI

Thank You
Sincerely,
Team Mafia
------------------------------------->


To Whom It May Concern,

We apologize for any inconvenience, but it appears you have been killed by the (MAFIA)

If you you wish to come back to life, dial our nearest (RETRIBUTIONIST) at
1-800-RET-LIFE.If you wish to complain, call customer service at 1-800-MEDIUMS.

Thanks you for your Cooperation.

Sincerely, Mafia

------------------------------------->


Congratulations!
You have received a very special visit from your Beloved Mafia.
The reason for your death may include the following;

[ ] Because we can
[ ] Confirmed Town
[ ] Talked too much

Sincerely
Mafia
------------------------------------->

Dear Townie
You have been selected for this mob because of the following reason(s).

[ ]You know to much...
[ ]You remind me of my abusive uncle Pete :open_mouth:
[ ]Quite frankly you are annoying as F*ck!
[ ]I did it for the sexual thrill.. :wink:

Warmest Regards,
Your Local Mafia

~>HellsMoon

------------------------------------->



Serial Killer:

Stalking. Lerking. Watching. Coming Closer. You Won't Even Notice. And When You Do. It's Too Late. You're Already Bleeding All Over The Floor... So Clean That Up, You Filth.

------------------------------------->

Hahaha time to die ______.
2 Comments
ILikePizza Sep 19, 2022 @ 2:03am 
Invest should be N1| I investigated ()
Cryosion Dec 14, 2020 @ 5:05am 
The ret joke is a bit dated but I like it!